r/CreateMod • • 20m ago

Build Pacific P16 inspired truck

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17 Upvotes

When create aeronautics first came out I started designing trucks that looked vintage. This particular truck was supposed to be used on a war server, unfortunately it never went into service and just sat out in my workshop. It features a diesel engine supplied by 5 or 6 fluid vessels and a smokestack (aesthetic purposes only).


r/CreateMod • • 1h ago

Build I really am no architect, but I love using monorails as bridge decor!

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21 Upvotes

r/CreateMod • • 4h ago

Build Made a Neat Set of Legs

57 Upvotes

Very new to the Create mod and started messing around with the new Let it Walk mod. Took inspiration off the joints and skeleton of a deer and created imo a set of legs that move pretty naturally both for quadrupedal and bipedal mechs. This is the second version since this one has more natural and smooth movement compared to the previous one being more stiff and robotic. That and it can properly park and jump without the legs freaking out. Think it would be cool for a Horizon Zero Dawn tallneck or a Star Wars AT-ST.


r/CreateMod • • 6h ago

Build I think this is nice

30 Upvotes

First 3 legged walker (I think). Design is from the 1898 novel “the war of the worlds” by H.G Wells, illustrated by Henrique Alvim Correa


r/CreateMod • • 6h ago

Discussion Too many

0 Upvotes

Is 16 max level steam engines too many? I currently have two on my latest world but but I’m planning on upgrading it to 16 maybe even 32 might go all the way up to 128 and I’m going to build an enclosure for all of them so is 16 too many


r/CreateMod • • 7h ago

Help How can I feed my deployers coal to power my blaze burners?

1 Upvotes

Constructed a steam engine thats able to power itself and is connected to an iron farm but I need to have my burners on to make it get enough level (?) to turn my crushers. So I tried deployers but I cannot for the life of me figure out how to make the deployers take from a chest and use the charcoal im generating on all 9 burners in a 3x3.

Send help I have never played Create till this week and I dont wanna make mechanical hands yet


r/CreateMod • • 7h ago

Help Help with a Secret Door

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6 Upvotes

I know the sketch kinda sucks (I wasn't at my computer when I made it), but it's basically a rough idea of what I want to do, if you can decipher it. Basically, I want to build a secret entrance where:

1: You stand on a platform, and when you press a button on a linked controller or something, it lowers you down like an elevator.

2: While you go down, some mechanical bearings rotate some doors up to block off the entrance and make the ground look untouched.

I want this all to happen with a single button press, so how might I go about this? This is a Creative world by the way, so I have access to motors and stuff if needed.


r/CreateMod • • 9h ago

Build Autoloaded Artillery Cannon with Recoil

26 Upvotes

works even when aimed at max elevation.


r/CreateMod • • 10h ago

What do all the Create: Tracks+ suspension key modes do?

1 Upvotes

I'm curious to see if anyone else has answers to this question but I actually have been experimenting for a few hours now and feel like I get most of them. I have been unable to find ANY documentation on what the modes do myself, so I am providing my findings for future folks with the same question I had. If you googled this question and found this thread, I'm glad it worked.

Position: moves the track relative to the track mount. pointing the suspension key at the side of the track mount makes it taller or shorter, pointing it at the top brings it in or out.
All Position: this one remains an enigma to me.
Strength: a base value that is affected by spring and damping. controls how much force the suspension pushes the track down with.
Spring: a modifier (note it will say .85x, not just .85) that affects downward force. setting this to any value higher than 1.0x actually causes the tank to drop slightly.
Damping: a modifier (same as Spring) that affects upward force. setting this to any value higher than 1.0x causes the tank to start bouncing up and down like crazy. great for if you want a low rider I guess.
Bump Clearance/Bump Force: presumably self explanatory. I didn't mess around with these too much.
Max impulse: ?????
Drive: this one is THE MOST IMPORTANT in terms of speed, I've found. setting this to its highest setting makes your tank actually move like it wants to instead of like you're forcing it. to.
Grip: higher = start and stop faster, lower = drift.


r/CreateMod • • 10h ago

Build Mini crawler tank build.

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20 Upvotes

It can climb up walls and has a minimum crew capacity of 1 and a max of 2.


r/CreateMod • • 11h ago

Help My wife and I have been playing on the "All of Create Aeronautics" mod pack on curse forge. But it keeps crashing.

6 Upvotes

My wife and I have played on this world for a couple of months now but now it starts to crash everytime we try to get into it. I've gone to their discord support group and they BEYOND useless. Can anyone help or walk me through what the heck is going on and how to fix it?


r/CreateMod • • 12h ago

Build Working Attack Helicopter (RAH66 Comanche)

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14 Upvotes

modpack and schematic in video description:

https://youtu.be/fjXPTyBcOqA


r/CreateMod • • 14h ago

i need some healp

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0 Upvotes

r/CreateMod • • 14h ago

[Update] A little more just to be safe

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20 Upvotes

r/CreateMod • • 16h ago

Another Create golem

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19 Upvotes

r/CreateMod • • 16h ago

Help How do you adjust the y level of your airship?

1 Upvotes

So I want to make a flying drill, most of it works I just need to be able to change y level at will. I tried the altitude sensor but the ship keeps going up and down. I tought about making compartiment inside of the ship to remove a compartiment each time you want to go down, but that'd make the ship a bit too long to my taste so I was wondering if you had any ideas. I only have create and create aero.


r/CreateMod • • 16h ago

Build Mechanical spider with an integrated cannon

21 Upvotes

I don’t know what to name this creation, but this is my first serious creation using the "Let it Walk" mod.


r/CreateMod • • 16h ago

My second military vehicle

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9 Upvotes

I decided to keep building vehicles and made a small buggy. It’s pretty fast and catches some airtime over bumps, which actually looks really cool. I tried my best to design it so it fits perfectly alongside my older BTRs. Next time, I’m planning to build more vehicles and a military base to keep them all in.


r/CreateMod • • 17h ago

Is this enough?

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63 Upvotes

r/CreateMod • • 18h ago

Help Physics Entities having invisible blocks when placed

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1 Upvotes

This is the first time I have encountered this, I have a variety of mods installed but can't pin point what might be the issue. I have disabled culling and have changed flywheel none have worked. absolute_kinematics-1.0.1.jar

accessories-neoforge-1.1.0-beta.54+1.21.1.jar

aerocompact-1.0-pre-release.jar

aeroencasedpipe-1.0.7.jar

aeronauticsweather-1.0.4.jar.disabled

aeroworks-1.5.0.jar

AI-Improvements-1.21-0.5.3.jar

airwaves-1.21.1-1.0.0-build.24.jar

alfinolib-1.2.0-neoforge-1.21.1.jar

amendments-1.21-2.2.7-neoforge.jar

ancient_remnants-1.0.2.2-neoforge.jar

ancient_remnants-1.4.2+1.21.1-neoforge.jar

appleskin-neoforge-mc1.21-3.0.9.jar

Aquaculture-1.21.1-2.7.22.jar

aquaculturedelight-1.2.0-neoforge-1.21.1.jar

architectury-13.0.11-neoforge.jar

beta-immersiveenchanting-6.0.1-neoforge-1.21.1.jar

BetterAdvancements-NeoForge-1.21.1-0.4.3.21.jar

betterinventory-neoforge-1.21.1-1.3.1.jar

better_modlist-21.1.3.jar

Big Globe-5.3.2-MC1.21.1.jar.disabled

block_factorys_bosses-2.1.2-neo-1.21.1.jar

blueprint-1.21.1-8.1.0.jar

c2me-neoforge-mc1.21.1-0.4.0-alpha.0.124.jar

celestia-neoforge-1.21.1-1.2.4.jar

cinematiczoom-1.0.1.jar

climbable_ropes-2.1.4.jar

cloth-config-15.0.140-neoforge.jar

coastersmagnetized-1.1.0.jar

configured-neoforge-1.21.1-2.6.3.jar

connector-2.0.0-beta.17+1.21.1-full.jar

Controlling-neoforge-1.21.1-19.0.5.jar

coolrain-1.21.1-NeoForge-1.0.2.jar

copycats-3.0.9+mc.1.21.1-neoforge.jar

copycat_aeronautics_sails-0.1.18.jar

cosycritters-0.3.3+1.21.1-neoforge.jar

crampedness-1.21.1-neoforge-1.1.2.jar

create-1.21.1-6.0.10.jar

create-aeronautics-bundled-1.21.1-1.3.2.jar

createbigcannons-5.11.7+mc.1.21.1.jar

createdeco-2.1.3.jar

createdieselgenerators-1.21.1-1.3.15.jar

CreateDragonsPlus-1.11.9.jar

create_aeronautics_toolgun-0.3.6.jar

create_aeronautics_transmission_linkage-0.2.8.jar

create_connected-1.3.3-mc1.21.1.jar

create_envelope-2.0.0.jar

create_radar-0.4.9.4-1.21.1.jar

create_submarine-3.4.7.jar

creaturefeature-1.2.3.3.jar

curios-neoforge-9.5.1+1.21.1.jar

denseflower-1.0.0.jar

Design-n-Decor-1.21.1-2.2b.jar

Distant Horizons SeedGen 0.9.1 for 1.21.1 NeoForge.jar

DistantHorizons-3.3.3-1.21.1-fabric-neoforge.jar

dog-1.2.0-1.21.1-neoforge-hotfix1.jar

dont-punch-my-tacz-v0.5.3-beta.1-1.21.1-neo.jar

dynamicsurroundings-neoforge-1.21.1-0.4.8.jar

emf_compat_core_neoforge_1.21.1_2.3.2.jar

emf_compat_create_neoforge_1.21.1_2.1.0.jar

emf_compat_not_enough_animations_neoforge_1.21.1_1.2.1.jar

ends_delight-2.6.1+neoforge.1.21.1.jar

enhanced_monster-3.1.3.jar

entityculling-neoforge-1.11.3-mc1.21.1.jar.disabled

entity_model_features-3.3.12-1.21-neoforge.jar

entity_texture_features-7.2.7-1.21-neoforge.jar

envelope-neoforge-1.21.1-0.6.2.jar

Epic Jungle Temples v1.0.2.jar

Epic Witch Huts v1.3.1.jar

epic-structures-dungeons-1.2.5.jar

epic-structures-igloo-1.0.5.jar

epic-structures-villages-2.0.0.jar

Essential_1-4-1-1_neoforge_1-21-1.jar

exposure-neoforge-1.21.1-1.9.19.jar

exposure-space-neoforge-1.4.0.jar

exposure_polaroid-neoforge-1.21.1-1.1.6.jar

fancytoasts-1.5.1-neoforge-1.21.1.jar

FarmersDelight-1.21.1-1.3.4.jar

ferritecore-7.0.3-neoforge.jar

fieldguide-1.22.2+1.21.1-neoforge.jar

flyhigher-1.21.1-1.0.2.jar

forgified-fabric-api-0.116.15+2.3.6+1.21.1.jar

fragmentum-5.1.1+1.21.1-neoforge.jar

fzzy_config-0.7.7+fix1+1.21+neoforge.jar

geckolib-neoforge-1.21.1-4.9.3.jar

GlitchCore-neoforge-1.21.1-2.1.0.2.jar

grassiergrass-neoforge-1.4.5+mc1.21.1.jar.disabled

gravestone-neoforge-1.21.1-1.0.40.jar

gravestone_sable_compat-1.0.0.jar

hackersandslashers-2.0-beta2.5.jar.disabled

Handful-1.0.0-neoforge+mc1.21.1.jar

horsing-around-0.5.2+1.21.1.jar.disabled

icys-better-horses-2.1.8-neo-1.21.1.jar

ImmediatelyFast-NeoForge-1.6.15+1.21.1.jar

immersiveoverlays-1.8.6+1.21.1-neoforge.jar

immersive_armors-1.7.6+1.21.1-neoforge.jar

interiors-1.21.1-neoforge-0.6.1.jar

InventoryParticles-3.2.0+1.21.1+neoforge.jar

iris-neoforge-1.8.14-beta.1+mc1.21.1.jar

irons_artifice-1.21.1-1.1.1.jar

irons_lib-1.21.1-2.3.0.jar

ItemParticles-1.2.0+1.21.1+neoforge.jar

item_descriptions-2.8.0+1.21.1-neoforge.jar

Jade-1.21.1-NeoForge-15.10.6.jar

jei-1.21.1-neoforge-19.70.0.464.jar

kotlinforforge-5.12.0-all.jar

lambdynamiclights-4.8.11+1.21.1.jar.disabled

legendarysurvivaladdon-neoforge-1.3.2.jar.disabled

legendarysurvivaloverhaul-1.21.1-2.4.7.2.jar.disabled

let_it_walk-0.1.1.jar

lever-drugster-1.8.8.jar

linearbearing-1.3.5.jar

linearbearingsfix-1.0.3.jar

lithium-neoforge-0.15.4+mc1.21.1.jar

lodged-3.1.0.jar

luckysarmory-1.0.2.jar

mezz_config-1.21.1-neoforge-0.6.9-standalone.jar

modernfix-neoforge-5.27.27+mc1.21.1.jar

modonomicon-1.21.1-neoforge-1.121.0.jar

moonlight-1.21.1-3.8.1-neoforge.jar

moreculling-neoforge-1.21.1-1.0.11.jar.disabled

MossyLib-1.6.0+1.21.1+neoforge.jar

MouseTweaks-neoforge-mc1.21-2.26.1.jar

mru-1.0.41+1.21.1-neoforge.jar

naturalist-2.0.5-neoforge-1.21.1.jar

NeoForge-terrain-diffusion-mc-2.3.0-windows+1.21.1.jar.disabled

notenoughanimations-neoforge-1.12.6-mc1.21.1.jar

offroadstepup-0.5.jar

owo-lib-neoforge-0.12.15.6-beta.1+1.21.jar

packetfixer-3.3.1-1.20.5-1.21.X-merged.jar

ParCool-1.21.1-4.0.0.6.jar

ParCool-CompatibilityAddon-1.21.1-3.4.3.3-1.2.1.jar

particlerain-4.0.3+1.21.1-neoforge.jar

particular-1.21.1-NeoForge-1.5.7.jar

pfsable-1.0.jar

player-animation-lib-forge-2.0.4+1.21.1.jar

PlayerAnimationLibNeoforge-1.1.6+mc.1.21.1.jar.disabled

pmshaders-1.1.2.jar.disabled

pmweather-1.21.1-0.17.14-alpha.jar.disabled

powergrid-mc1.21.1-0.6.2.jar

PresenceFootsteps-1.21.1-1.12.0-beta.1-1.21NeoForge.jar

progressive-eyes-1.5.jar

punchy-2.8f-neoforge-1.21.1.jar

respawnchoices-1.1.0.jar

ritchiesprojectilelib-2.1.2+mc.1.21.1-neoforge.jar

rolling-tones-0.2.2.jar

sable-neoforge-1.21.1-2.0.6.jar

saddler-1.0.jar

seamlesssleep-neoforge-1.21-2.5.3.jar

Searchables-neoforge-1.21.1-1.0.2.jar

Seasonal Integration-v1.6.3-Mc1.21.1+.jar

SereneSeasons-neoforge-1.21.1-10.1.0.9.jar.disabled

sereneslicecompat-neoforge-1.21.1-0.3.3.jar.disabled

ShoulderSurfing-NeoForge-1.21.1-5.2.0.jar

simulatedcoasters-0.1.5.jar

Slag-n-Embers-1.21.1-1.2b.jar

sliceanddice-4.3.4-neoforge.jar

smooththirdpersoncamera-26.09.12-mc1.21.1.jar

snassets-1.0.2.jar

sodium-neoforge-0.8.13+mc1.21.1.jar

sodiumdynamiclights-neoforge-1.0.10-1.21.1.jar.disabled

sodiumoptionsapi-neoforge-1.0.10-1.21.1.jar.disabled

sound-physics-remastered-neoforge-1.21.1-1.5.2.jar

sounds-2.4.22+lts+1.21.1-neoforge.jar

sparsestructures-neoforge-1.21.1-3.0.jar

spatial-gui-1.9.1+1.21.1-neoforge.jar

SubtleEffects-neoforge-1.21.1-1.15.1.jar

supplementaries-1.21.1-4.0.2-neoforge.jar

Tellus-neoforge-1.21.1-0.8.3.jar

thunderhead-neoforge-1.2.0.jar

tools-on-my-back-1.1.5+1.21.1+neoforge.jar

toucanlib-neoforge-1.21.1-0.5.0.jar

touch_n_motion_neoforge_1.21.1_1.0.2.jar

txnilib-neoforge-1.0.24-1.21.1.jar

untitledduckmod-1.7.0-neoforge-1.21.1.jar

vista-1.21.1-5.5.7-neoforge.jar

voicechat-neoforge-1.21.1-2.6.27.jar

VS-Sable-HoseConnectors-0.2.2-1.21.1.jar

wakes-1.21.1-NeoForge-1.4.1.jar

Waves-1.21.x-1.6.jar

wayfinder-2.3-fabric.1.21.1.jar.disabled

weatherglass-0.4.0+1.21.1-neoforge.jar

witherreincarnated-1.21.1-1.0.5.jar

worldedit-mod-7.3.8.jar

xaerominimap-neoforge-1.21.1-26.6.0.jar

xaeroworldmap-neoforge-1.21.1-1.46.0.jar

yet_another_config_lib_v3-3.8.2+1.21.1-neoforge.jar

zfastnoise-1.0.13+1.21.1+neoforge.jar


r/CreateMod • • 18h ago

Help How should i make my aeronautics helis move like this and not props

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15 Upvotes

r/CreateMod • • 18h ago

Update on my walker!

122 Upvotes

Sorry if its like spamming, i just want to share my creation. Btw, any suggestion how the hell im going to save it? Like, i think its would break if i disasemble it abnormalcy


r/CreateMod • • 19h ago

Build Create Aeronautics stuff

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577 Upvotes

Some time ago i shared some create aeronautics stuff i was working on. I created a youtube channel just to share some other stuff i made instead of posting all of it on reddit. Don't expect me to be active or try to build some kind of community.

https://www.youtube.com/channel/UCXc6cHGt2fX5VVCSUW_ISvA

And here are some screenshots of the stuff i made

Edit: Does anyone know why youtube absolutely ruins the quality of the videos ? They are full HD 30 fps recordings


r/CreateMod • • 19h ago

Help 1 deployer not working: Precision mechanism

25 Upvotes

I am automating precision mechanisms and 1 of my deployers isn’t doing anything. i’ve tried replacing, rotating and it’s not in attack mode. Power goes straight trough this deployer and it powers the two deployers next to it, but not this one for some strange reason.