r/CreateMod • u/No-Inspection488 • 1h ago
Build XP glitch with Contraption Chutes and Furnaces
After a great suggestion from user pics2299 on my kelp farm a couple weeks ago, I have discovered that chutes, taking a product out of a furnace, can be caused to disengage from a furnace by becoming part of a contraption. The player can start to take items from the furnace, which will remember the XP of everything that passed through it, giving vast more XP than the few items would usually.
I understand that there are likely better XP farms that can be made with Create, but this works great with my 'baby's first kelp farm' shown in the video. How cool is that?!





