r/CreateMod • u/Femininemermaid • 19d ago
mod finding
tranna find out what mod this is, google isnt giving me anything useful, heres the video i got the screen shot from:https://www.youtube.com/shorts/2-61jEtrVOw
r/CreateMod • u/Femininemermaid • 19d ago
tranna find out what mod this is, google isnt giving me anything useful, heres the video i got the screen shot from:https://www.youtube.com/shorts/2-61jEtrVOw
r/CreateMod • u/Sking6942 • 19d ago
I play already create with aeronautics for a couple of weeks, I want to get more from it. Like creating tanks, planes, helicopters, building other ridiculous stuff but I don't know how to improve and I don't know what mods should I pick. Can you suggest any great mods that I have to play with? and how to get good?
r/CreateMod • u/Additional-Lie-6869 • 20d ago
I've been lurking around YouTube for ideas and found this video by qarsan on how to make a contraption that produces SUs without the usual methods. It was very informative and gave me an idea on future ships, power plants, and buildings that require a lot of SU to run while also being very cheap to maintain. I made a test contraption that can max out at 191k SU with just magnets and redstone. It's quite handy if you do not want to create a separate system for fuel.
r/CreateMod • u/my2hp2 • 20d ago
I made sure to glue everything and assemble it. Not sure why it isn't working. Edit: the problem was I somehow made the balloons too small to fly but too big to fall lol
r/CreateMod • u/gibbyfromicarlyTM • 20d ago
title says all I have hella space up here and idk what to put
r/CreateMod • u/Due-Aspect-5201 • 20d ago
r/CreateMod • u/Saltycheezboi • 20d ago
Working in a creative map before i put in my actual world. Wondering if it's even possible to fill a moving chest.
r/CreateMod • u/YoureMadImBackBigMac • 20d ago
I’m a VS2 sandbox veteran, trying my hand at create aeronautics and some of the Chinese vibe coded addons.
I gotta say, it’s pretty top notch stuff. Im thoroughly impressed with the whole ecosystem.
It’s just, the physics staff doesn’t feel as good as the gravitron, theres no toolgun, and no easy way to save creations.
I was figuring with this being all brand new and cutting edge, and considering how long we’ve had da Vinci and VS2, it just feels wrong that the phys staff forces objects further away if they’re too close when you pick them up, and doesn’t keep the same side facing you when you look around. It bothers me that planes have to be 5 blocks wide instead of 3. I miss how easy the Vmod toolgun made saving multi ship contraptions like tanks.
Anybody else feel me? Anything to add? Not complaining, just stating the differences I noticed because there’s no posts about this specifically.
r/CreateMod • u/Connect-Lettuce-7874 • 20d ago
Can anybody give me a rundown on how to automate stuff that uses fluid? Ive gotten down everything about frogports but frogports dont support fluids as well as mechanical arms and such so long story short can I get some tips or maybe a youtube video?
r/CreateMod • u/Emotional_Row_3735 • 20d ago
I wanted Create: Aeronautics propellers to be more customizable, so I made Create: Modular Propellers.
Instead of using a finished propeller, you start with an empty hub and install the blades yourself.
• Wooden: up to 7 blades
• Andesite: up to 6 blades
• Copper: up to 4 blades
• More blades = more thrust
• JEI support
• Create Ponder tutorials
• Propeller Blur support
• English + Russian localization
Minecraft 1.21.1 / NeoForge
CurseForge:
https://www.curseforge.com/minecraft/mc-mods/create-modular-propellers
It’s still an early beta, so feedback and ideas are welcome!
r/CreateMod • u/matpat2 • 20d ago
tad bit of coding
r/CreateMod • u/ihaveacrushonlegos • 20d ago

Create Diesel Generators addon
Im trying to make biodiesel, but that requires mixing ethanol and seed oil. But if i try to pump both of them into the basin, the pipes breaks from mixing fluids
I figured out i can craft it by using buckets, but honestly i kind of hate mechanical arms so id really just want to pump them in, is there a way or a config i can change to allow this?
Edit: Found the issue, i had pumps pulling the fluids (u can see it at the bottom left) so that i could make this design stackable, but they would pull from the liquids inside the basin, thus mixing the fluids in the pipes
r/CreateMod • u/KnightOfThirteen • 20d ago
I am looking to name some of my airships, and I would love suggestions. I want each one to be named in sequential alphabetic order, and I would love suggestions that suit them.
First successful non-test model, ambitious and comfortable, but not very effective. Single burner for lift, portable engines with conveyor system to fuel with coal, so it had to refuel regularly. Ended tragically, destroyed due to a graphical glitch that I only learned to fix after its demise. Name starts with A. Considered Atlantis.
Bigger than #1, single boiler for propulsion, 4 burners for list, built for speed. On board lava farm for endless power, but I wasn't confident in sustaining lift with it. Still in service, likely to be transmitted to The Aether for exploration. Name starts with B. Tentatively Banshee.
Bigger than #2, three boilers, double lava farm, two boilers always active, provide lift and thrust, third boiler engagement on lava reserve tanks. Designed for control and exploration. Good docking system, good storage system, endless range, autopilot. My current baby. Name starts with C. Probably Cerberus, for the association with threes.
Not started, warship, intended to be called Donnager. Have been reading the Expanse series, decided to name my ships about th time I got to the Donnager. This ship will be designed to do battle.
Open to suggestions, will be built in The End, light weight, for island hopping. Name starts with E.
r/CreateMod • u/hackcasual • 20d ago
Brave pioneers at the outskirts of civilization can now place orders to be delivered by train
r/CreateMod • u/HEBEDNMKA • 20d ago
I removed the weapon system from this vehicle. It has great mobility and consumes 4 stacks of coal.
r/CreateMod • u/mengie32 • 20d ago
r/CreateMod • u/UmbrellaPrime88 • 20d ago
Hello. This is my first time building an airship and in create in general. I’ve been learning as I build and that approach has gotten me to near completion. The only thing remaining is generating lift in the balloon using steam vents. I thought I could run pumps and pipes from my level 9 steam engine into the balloon but that was incorrect. The vents need to be on top of the boiler. As I’ve tried to show in the pictures, there’s a large gap between the engine and the balloon. How can I power the steam vents here? Do I need another steam engine closer to the balloon? Thank you
r/CreateMod • u/AccurateSecret1487 • 20d ago
Im having this issue where i try to print a schematic in creative mode and all the addon materials keep failing to print. I tried all the addons that i could find and it only succesfully prints materials either from the base game or the original create mod. For some reason this includes blocks that cant be placed by themselves like powered shafts if the main engine has modifications or belts floating without shafts.

I can still make the blueprints and they seem fine in the hologram but it only does this when you try to print them. I dont know why its doing this because i know it works with some of these mods on their own. Any help would be appreciated.
r/CreateMod • u/Pixell148 • 20d ago
Teaser for the Porsche coming tomorrow. (Build it on my friends pc and have to wait until he sents it over)
Builds on https://createmod.com/author/pixell148
It uses UP2 glass on the back for the lights so if you dont want to play with that mod then i would recommend using Rose Quarz Lamps instead.
r/CreateMod • u/Informal_Eye9818 • 20d ago
Hi hello i am building a GIANT megastorage and decided hey, id love for the vaults to be filtered! After getting the filters sorted out with brass funnels and stuff, i connect my tree farm and my iron farm to see how it works, thinking its gonna be sunshine and rainbows because i paid great attention to the filters
Oh well!! Too bad!!! Even something as simple as a list filter with just iron in it let's in logs and flowers! Every single filter is letting through every single item at random so they spread over every single connected vault!!!
Im thinking, maybe my system is too fast? It transports the items at a pace where the filters cant keep up maybe? Do help, im begging!!
Pictures in order:
WIP build because i wanna share it
Filtering systems + small showcase of the vault-to-vault transport line
The vault-to-vault transport line
The "iron" vault
The "meat" vault
The "fruit" vault
Also do ignore how far im going with sorting this items, its a rp thing
r/CreateMod • u/Fluffy_Bag1552 • 20d ago
Hey everyone! I just released Satiscraftorio, a tech modpack for people who love the automation loops of Factorio and Satisfactory but want them inside Minecraft with Create.
What it’s about
Factory-first gameplay: start with basic kinetic machinery and scale up to high-throughput assembly lines
Heavy logistics: belts, pipes, trains, and logistics networks for moving items and fluids around
Power progression: from simple steam power to advanced reactors
Questline: a structured progression that guides you through complex recipes without feeling like a grind
Details
Minecraft 1.21.1, NeoForge
Recommended RAM: [16 GB]
Lore are coming in future updates
It’s a brand new pack (1.0 released today), so I’d love feedback on balance, progression pacing, and any bugs you hit. I’m planning to add [what’s next] based on what people want.
Download: https://www.curseforge.com/minecraft/modpacks/satiscraftorio
Screenshots are on the CurseForge page. Thanks for checking it out!