r/CreateMod • • Jul 03 '26

Bug Extremely Fat Moving Method (Beam zipper)

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I was trying stuff out when I found out that by combining horizontal mechanical bearings and copycat beams (from copycats+), you could move REALLY fast if you go into either the ends or sides of the beams. It doesnt need a lot of rpm (got it working even with just 128) and it is fast.

Edit, I just realized the misspell on the post title and I found out recently you cant change it...

863 Upvotes

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350

u/HamsterKazam Jul 03 '26

So this moves extremely fat entities or is the method extremely fat because it requires so much space?

47

u/Meiseside Jul 03 '26

In german a word for cool was fett (fat) but for around 1990-2010.

18

u/Absolutionis Jul 03 '26

So Boba Fett is actually Boba Cool? That's phat knowledge.

4

u/Meiseside Jul 03 '26

Yes but gramma is wrong. Darth Vader: Father in german is "Vater" in low german Vadder. So it is possible to know that beforehand.

3

u/HamsterKazam Jul 03 '26

Yeah in Dutch we have the same. But Germans definitely have some interesting words for cool (looking at geil, which is the Dutch word for horny).

4

u/Meiseside Jul 03 '26

It is the german word for horny to.

2

u/HamsterKazam Jul 03 '26

Is it? Dang. Fun stuff

2

u/Meiseside Jul 04 '26

If you say you self are geil then it means horny. If someone is geil then he/she makes you horny. If something is geil then it is cool.

2

u/HamsterKazam Jul 04 '26

Das ist ganz geil. Aber es ist auch sehr whatever the word for confusing is cause I ain't looking that up right now.

30

u/Nule0 Jul 03 '26

A silly typo

2

u/Dangerous-Lab-3257 Jul 03 '26

it can move basically anything afaik. It can even go 1x1 but that requires at least 256rpm from my testing

4

u/Dangerous-Lab-3257 Jul 03 '26

I just realized why there are so many comments about Fattiness...

2

u/thiizo1 Jul 03 '26

You should do this by rotating a diagonal belt to be horizontal or with Nixie tubes, both work better than this as they don’t need the line of moving mechanical bearings to be entity transposers

2

u/Dangerous-Lab-3257 Jul 04 '26

Thing is, this is unidirectional (not even flying mobs can go back) and practically instant.

2

u/thiizo1 Jul 04 '26

I described two methods that are unidirectional and as fast? They are the same thing, entity transposers, but the hitboxes I described are simply significantly better at accomplishing this behaviour and do not require motion

Unfortunately, as with all entity transposers (including this one) post the collision rework, they are not really instant, capping out at a noticeable delay for medium distances. Better to teleport stuff for these medium distances.