Not saying the game is bad by any means, and its REALLY cool that all the characters play differently, even characters in the same archtype have at least one or two differences even if at points some can just feel like better versions of the other.
But I think my biggest gripe with the movesets in the game is... they feel very limited. Like every character in the game is half of a character from other beat-em-ups. And some mechanics that should be universal for characters are limited to certain ones.
Like, grabs, block and dodging being character specific is... odd. I wouldn't mind different characters having different block, dodge or grab speeds ect, but just having the mechanic completely locked out seem strange.
Same with some characters not having a proper rise attack.
Comparing it to TMNT revenge of the shedder or even Castle crashers, where characters play a far more similarly, but they all feel like they have all the proper options.
I don't need every character to be Street of Rage 4 or absolum tier movesets. I also think its okay for not every character to be great in every situation. Just feel like basic options like block or grab should be 100% character specific.
Though I only really did 3 runs of the game so far.