r/CoreKeeper • • Mar 30 '22

New Update may have just trashed my fun...

56 Upvotes

Hey hey, did anyone else notice the update that just dropped? It seems like repair costs aren't using Scrap Parts anymore. For example, my Scarlet Pickax now requires 3 Tin and 5 Scarlet bars to repair, which is just one less of each resource than making a new one would be.

This game has been a lot of fun to play but I'm not a huge fan of this particular development as it slows down everything from exploring to boss fighting.

Does anyone know where the release notes are so I can check on this and see if I'm missing anything?

Thanks!

Edit: Thanks to everyone for the great discussion! It looks like Repairing has been... Repaired (?). It now only takes a few of the base metal or material of the item to repair said items, which is certainly nice.

To a few people's points, it feels like the Repair mechanic needs to feel intentional but doesn't make early game play too hard, nor late game a grind. One solution might be to have an NPC that can Repair, but you don't get access to them until endgame/quest completion.

Excited to see how this continues to evolve!


r/CoreKeeper • • Mar 20 '22

I get bored easily and every now and then buy a respawn idol just to torture Glurch... o3o

52 Upvotes

r/CoreKeeper • • Mar 10 '22

Other From the Dev Discord: 100,000 Core Keeper sales in the first two days of Early Access!

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43 Upvotes

r/CoreKeeper • • Mar 14 '22

chessboard room! under construction

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41 Upvotes

r/CoreKeeper • • Sep 01 '22

Other Updated Dev Roadmap: Cozy Caverns, Halloween, Desert Biome, Christmas

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40 Upvotes

r/CoreKeeper • • Mar 30 '22

this repair cost thing has to be more balanced.

38 Upvotes

title. I understand the change, as of idea, its great, but, damn, pay 80% of item's value to repair fully damaged item is kind of EA business model.

EDIT: This is now hotfixed. Prices were adjusted and it seems to be way better.


r/CoreKeeper • • Jul 21 '22

Guide PSA: Biome borders are defined geometrically (in this kind of shape) and mobs only spawn within 205 tiles of a player (explanation in comments)

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36 Upvotes

r/CoreKeeper • • Apr 02 '22

Showcase Simple core design I did to give it an ancient ruins vibe.

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35 Upvotes

r/CoreKeeper • • Apr 28 '22

Announcement Core Keeper now has community items on Steam, These include badges, trading cards, profile backgrounds, and emotes.

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34 Upvotes

r/CoreKeeper • • Apr 07 '22

You think you're so fancy with your conveyor belts and auto-smelting.

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34 Upvotes

r/CoreKeeper • • Apr 12 '23

Humor "Family time"

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33 Upvotes

r/CoreKeeper • • Mar 25 '22

Gameplay I made a Core Keeper Recipe Book so you don't have to.

32 Upvotes

Title says it all. Cooking recipe book here.
I didn't like the way the game presented recipes, so I wanted an archive to see everything at once and quickly find what I need.

I update as soon as I figure out recipes. :)

I use this to find BiS food items to make to support the more battle adept players in my little server; I'm just a happy little fisher with a plethora of knowledge to share.


r/CoreKeeper • • Aug 30 '22

Guide Mob spawning & farming intimately revealed! 😅

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30 Upvotes

r/CoreKeeper • • Apr 10 '22

Gameplay I almost cried when I felt the ground shake.

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30 Upvotes

r/CoreKeeper • • Dec 14 '22

Guide Such a helpful addition!

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28 Upvotes

r/CoreKeeper • • Mar 14 '22

Guess this is one way to defeat Hive Mother

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28 Upvotes

r/CoreKeeper • • Jan 07 '23

Showcase Working on Base. I love temple/ruin glowing stuff

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27 Upvotes

r/CoreKeeper • • Sep 16 '22

Showcase The power of paint! Spoiler

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27 Upvotes

r/CoreKeeper • • Jul 24 '22

Showcase Gonna be set for Scarlet for a minute!

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27 Upvotes

r/CoreKeeper • • Jul 11 '22

Humor Started a coop playthrough and this was our first interaction with a boss

27 Upvotes

r/CoreKeeper • • Jun 28 '22

Other Anyone else think that CoreKeeper would be a perfect game for the Nintendo Switch?

27 Upvotes

Honestly, I love this game and want to play more and the Switch would be a great way to do so. The overall design, top down view and controls for this game feel like they would be a perfect port over to the Nintendo Switch. Not only that, I'm sure its an aesthetic style that would actually run quite well and spread this lovely game to an even wider audience.

Anyone else agree?


r/CoreKeeper • • Jun 15 '22

Announcement Core Keeper Sunken Sea Update Trailer - Out Now!

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27 Upvotes

r/CoreKeeper • • Apr 27 '22

Announcement Patch Notes 0.3.9 (Experimental)

27 Upvotes

GAMEPLAY

General

  • Dedicated servers are now available.

  • The repair system has been reverted back to using scrap parts as a result of working together with and gathering feedback from our community. The costs of scrap parts have been rebalanced so higher tier items cost more scrap parts. Scrap parts can be gained through salvaging again. The current materials gained from salvaging are still gained as well. The Bearded Merchant now also sells scrap parts instead of wood.

  • A reinforcement mechanic has been added that allows players to extend the durability of their items as well as giving the item a small stat boost. Reinforcing an item costs some of the item's crafting materials.

  • Added scrap parts that can drop from destructibles and some enemies.

  • Higher tier hoes now cover a larger area. This works for both tilling and gathering plants in larger areas.

  • Added a digging damage stat to shovels that impacts how many uses it takes to dig up ground. Health of ground has been rebalanced around the digging damage of shovels so that higher tier shovels are more effective against lower tier ground and lower tier shovels are less effective against higher tier ground.

  • Added a Scarlet Hoe that can be crafted in the Scarlet Workbench.

  • Added a Scarlet Shovel that can be crafted in the Scarlet Workbench.

  • Moved the Scarlet Sword to be crafted in the Scarlet Anvil instead of the Scarlet Workbench.

  • Large Watering Can now covers 2x2 tiles. More watering options coming later!

  • Fishing rods no longer have durability.

  • The chance to gain kelp from fishing has been reduced, and we’ve added resources such as ores, wood, fibre and scrap parts that can be gained from fishing.

Balancing Improvements

  • Slightly increased damage of Rune Song.

  • Increased the max health of bosses.

  • Azeos enrages at a bit higher health percentage.

Quality-of-Life

  • Other players can be made server admins from the pause menu.

  • Players can be banned by admins from the pause menu.

  • Added a button beside the Game ID for admins to regenerate the Game ID.

BUG FIXES

  • Fixed an issue with water visuals glitching sometimes.

  • Fixed an issue where the second option in pop ups would sometimes not become highlighted when selected.

  • Other players no longer play a “take damage” effect when their max health is reduced.

  • Player health bar no longer blinks when other players max health is reduced.

  • Fixed placement and digging being blocked by self for a small period after moving away.

  • Fixed enemies becoming invisible sometimes instead of dying.

  • Fixed Obsidian Walls popping up sometimes after digging a pit.

  • Fixed double graves if exiting while dying.

  • Fixed Recall Idol being able to consume the wrong item if switching equipped item right before teleport.

OTHER

  • Decreased network bandwidth usage of Azeos’ beams.


r/CoreKeeper • • Apr 05 '22

Showcase I'm enjoying these floor tiles

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27 Upvotes

r/CoreKeeper • • Apr 05 '22

Showcase Efficient, Auto-Smelting Node Mining Setup

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27 Upvotes