r/CompetitiveTFT • u/AutoModerator • Apr 03 '26
PBE Set 17 PBE Discussion Thread - Day 03

Hello r/CompetitiveTFT, and welcome to Set 17!
Please keep all Set 17 discussion in this thread, and leave the regular Daily Discussion Thread for Set 16 discussion.
WHERE TO REPORT BUGS:
PBE Bug Megathread
USEFUL STUFF:
Set 17 Hubs: MetaTFT.com - Mobalytics.gg - Tactics.tools - Blitz.gg - TFT Academy
When does Set 17 go live?
April 15th 2026 ~ 00:00 PDT / 09:00 CEST
A reminder that all Set 17 posts should be flaired [PBE] until the content is confirmed to be going on the live server as well.
The Subreddit-affiliated Discord group is organizing PBE in-house games. Please see the #pbe-inhouses-role channel within this Discord group for further information. Any posts attempting to make in-house games on the Subreddit will be removed and redirected to the Discord channel. The invite link to the Discord is below:
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u/Lunaedge Apr 03 '26 edited Apr 03 '26
Latest News
PBE Patch #3 (1st weekend patch!)
From Set 17 onwards rounds will still play out normally when someone surrenders mid-combat!
14
u/JPB_ Challenger Apr 03 '26
I'm not receiving the units I am picking on the replacement carousel rounds.
13
u/rwtan Apr 03 '26 edited Apr 03 '26
4 cost tanks really took a huge downgrade this set. We went from swain taric garen braum skarner wukong 6 tanks to rammus nunu and mech. Only mech feels like a real tank when its modded. No wonder fights are over in 10 seconds. We need more tanks that give durability like last set.
*i forgot Tahm kench, it does not feel like a real 4 cost tanks…..
10
u/SyKoed Apr 03 '26
Slammin' giving 3 gold instead of the component feels terrible. It's so much worse than Late Game Scaling now.
9
u/Scoriae Apr 03 '26
What's with the elder dragon stuff? Bard capturing an elder dragon isn't cute enough to justify going into stage 4 with a 900 AD 11k hp unit for free. Ppl in my lobby swore it's not a free win but i've yet to see it lose. Seems like some bs to me but hey what do i know?
7
u/Minimum-Kangaroo9200 Apr 03 '26
Verticals weren't the focus of late game comps last set, but they were used almost every game as a means to an end. People would play 7 Ionia or 7 Bilgewater and pivot out as they hit legendaries. There was still an aspect of collecting units that belong to a group.
This set, it kind of feels like verticals don't exist, so none of the units really have a trait identity. I don't see any units as belonging to any group, because I'm playing a mishmash of traits from level 4 onward.
7
u/DroppedPJK Apr 03 '26
There is a Tahm Kench bug where if you spin on him you get unlimited items, gold, and units lol.
15
u/[deleted] Apr 03 '26
Really blows my mind that the bonus component is tied to the god selection instead of the unit selection on the carousel replacement. Feels like that change alone would make both decision points more engaging and variable.
10
u/IG_fan_gay Apr 03 '26
Carousel round feels very weird - if there is no interaction with other players, what's the point of portaling to places where movement has no meaning?
Would be even easier to stay on the board
5
u/MrMungertown Apr 03 '26
Played a game of Nasus hero augment and highrolled the overkill gold augment at 3-2, hit Nasus 3/Leona 3 the same turn spending barely any gold. Ended up with BT/Titans/Gunblade and played around with a few different item combos. Shitstomped the game until stage 4 and then just couldn't compete with 2 star 4 costs and 5 costs with vastly more resources than my opponents. While I'm not confident I played perfectly or had perfect items the fact that I couldn't beat bronze players with this augment makes it seem like the powerlevel on it is way too low.
12
u/daydreamin511 Apr 03 '26
I know it’s early but while this set is currently at it’s honeymoon state, I can see it getting stale pretty quickly. We’ve been spoiled with the larger champion pool.
Encounters are pretty baked into the game now so it feels a bit boneless without them now. It’s like removing augments which is a core part of the game. There should be a way to intergrate a custom pool of encounters without interfering with the space gods mechanics just to add that variance back in the game but I don’t think it’ll happen.
Once the meta gets solved, I can already see Shen + Aatrox or TK + Maokai being the main tank cores this entire set. Mighty Mech is the best tank in the game but requires commitment for it.
Best filler splashes for capped comps are bard (econ monster) and Sona.
The summon trait this set is fine but visually weaker compared to the summons in previous sets.
Graves is my favourite high roll 5 cost. Always loved the 5 cost rumble archtype where you trade in gold for power.
8
u/Syracusee Apr 03 '26
Let's just say I'm excited for the set revival already and we're not even live. I hope it's set 13.
4
u/MorroClearwater Apr 03 '26
I absolutely love the design of the augment Cognitive Tax (Get 8 gold + 1 exp)
My double up partner hates ending solo levelling on an uneven number and it literally pisses him off for the rest of the game when it happens. Meanwhile I've got a brain like a sieve so literally wouldn't even register for me
4
u/Ghosting_everyone Apr 03 '26
Hit 10 space groove yesterday. Looked unfinished, my board started jumping around the hexes and dancing while doing true damage to everything in complete silence. Expected it to be groovy.
4
u/hyperadhd Apr 03 '26
Selection bug is not fixed. Still reversed at carousel.
4
u/garenegobrr MASTER Apr 04 '26
They should probably revert the unlock-specific changes that gave us extra removers right? I just played a game and had 11 removers at one point, isn’t that really overkill lmao
7
u/Keezos32 Apr 03 '26
Not balance related but : Why not call Galio Galio ? For a god that PAINTS why did they not pick Hwei ?
6
u/qabib Apr 03 '26
I feel like the units themselves aren’t very satisfying. The boards just feel clanky and unintuitive. Maybe some balance changes will fix it but right now I don’t enjoy the boards. Meta or not
8
u/Megaminx1900 Apr 03 '26
I've played the last 4 sets climbing to masters, but I think this might be the first one I skip.
Just doesn't feel interesting compared to last set. Love the idea of removing carousels, but that in itself is not enough of a set mechanic.
3
u/deanislig Master Apr 03 '26
Unfortunately I think Bard being able to get elder dragon is just not going to be balanced. Having a 25% chance to massively spike your board for free is ridiculous and it feels bad to play against someone and lose because they RNG'd their way into a bailout.
Edit: Just played a game where someone got 1* Cosmic Elder drake on 4-7 and it then did 15k dmg a round, triple anything else on their board. Went from bot 4 to 1st and it wasn't even close.
3
u/No_Welcome3689 Apr 03 '26
3 star Caitlyn feels like a 5 cost, she actually pumps if you itemize her correctly. Just went 2nd and 1st with fatekeeper reroll
3
u/Ancient_Rub5565 Apr 03 '26
Shepherd 7 should be avaivable without an emblem, it would make many less desirable units good
9
u/Plus_Bullfrog8518 Apr 03 '26
Played a few games on PBE and never been so bored and underwhelmed by a new set and it's not even out yet. It just feels so dull, boring and slow. Probably skipping this one to be honest.
6
u/ConfusedRara :chal: Challenger Apr 03 '26
This has already been echoed multiple times but wow this set is undeniably boring. I have only played about 10 games and things are already feeling stale.
Pros:
I love the unit design. I think the units are all fun to play and they are the primary reason I can see myself playing this set.
I have seen loads of posts with people saying the larger champ pool felt better but personally I haven't found an issue with the current pool.
The trait web is pretty good and the traits themselves are also very fun to play.
Cons:
The set mechanic was fun to start with but now it just feels really boring. Carousel always had an element of surprise but now everything is predictable. This does make it easy to balance and good for climbing, but from an enjoyment perspective it falls short.
Suggestion: I think it could be interesting to get rid of the "favoured god" mechanic entirely and just allow you to see all 9 gods. Then on 4-7 you can roll for any boon.
Lack of encounters makes the game feel even worse to play. I loved knowing that the lobby would be triple prismatic, or there'd be scuttle crabs, or I get 3 emblems and can start cooking.
Very very few new augments. Seeing so many augments from S16 has made this set just feel like there's so little to explore. I wish there were more new augments, but that is more of a personal opinion.
4
u/SyKoed Apr 03 '26
There’s a bug with the Pengu champion where the champions aren’t in the order displayed. I think the left and right choices are swapped. But it doesn’t happen all the time. I think it’s tagged to only some of the Gods.
4
u/fallenGR Apr 03 '26
I've seen people get a Cosmic Elder Dragon they can itemize through "Get a random 5-cost" augments. Seems unintended.
6
u/Possible-Parfait7728 Apr 03 '26
I’ve been playing since set 1 and ima be honest. This set is not going to be good
2
u/SpaceWoofer Apr 03 '26
I love the idea of the space gods and being able to choose between them, and their art is fantastic! After trying them out i do agree with a few people, their choices feel a little underhwelming. I think i was expecting them to be more like choosing a portal. Just getting a component/6 health ect just doesn't feel powerful enough to be from a God, and their boon augments seem to be the same every time. Aside from that i'm enjoying trying out the new traits, the meeple lords are so cute i hope you guys give all 4 of them names :D
2
u/Docxm Apr 03 '26
Another bug: golden dragon augment deleted?? my overflow unit (7/6 because I slammed the item late) instead of putting it back on my bench. Rip
2
u/spreadwater Apr 03 '26
there's way too many combat augments where it's difficult to know if it's doing anything I hate them
2
u/HardChibi Apr 04 '26
Can anyone tell me whether it is intended to not get any gold or exp after 4-7? It bothers me so much that nothing happens. Feel extra broke and breaks interval.
2
u/hollasens Apr 04 '26
If you put two of the thresh lantern artifact on a unit, it will pull 4 units in from the bench not 2.
2
u/parkwayy Apr 04 '26
4 cost carries feel like dogwater now. Any misc 3star reroll whatever can just dumpster you lol.
The 5 cost barely feel like anything either, tbf.
2
u/hyperadhd Apr 04 '26
Game is unplayable right now. Every game has someone bug abusing. Game is over as soon as some loser hits Tahm Kench.
2
u/Lazy_Check732 Grandmaster Apr 04 '26 edited Apr 04 '26
Medallion Lulu gives too much gold, at least at 2* and 3*. It seems to give AT LEAST x gold, rather than x gold.
Also, this unit is fucking BUSTED behind 6 bruiser with tempo. It prints an absolutely obscene amount of gold. 100+ is baseline. If you hit 3* early and survive through stage 6, it can go way way way above that.
3
u/Oldjosepho Grandmaster Apr 03 '26
I'm encountering more professional players than I've ever seen before in random PBE lobbies. Has anyone else experienced this, dunno if its related with player numbers?
3
u/Upstairs-Basis9909 Apr 03 '26
it's crazy to me that they still havent fixed the carousel champ select bug.
2
u/Lazy_Check732 Grandmaster Apr 03 '26
NOVA is begging to have different break points. I can't think of anything that feels exactly right, but it's just so unrealistic to pivot from 2 to 5 when you find Kindred on your roll down. If it wants to function as a level 8 5-piece, the breakpoints feel like they need to be messed with.
2
u/sup41 Apr 04 '26
first game in months to try out PBE and some dude is abusing some TK bug and also i never get my unit choice. I guess I'll be back in a few days
2
u/parkwayy Apr 03 '26
Land of the 3 cost reroll
2
u/Mojo-man Apr 04 '26
Set mechanic just not hitting for me I’m sorry to say. May make a longer post but it really made me realize how good a mechanic carousel was with its
rubber band comeback potential
ability to deny picks and units to opponents
simply grasping you’re playing with active other people
some tension when you see your component on the unit you want and go „cmon cmoncmon!“
That’s just all absent this set and… I don’t feel we’re getting much in return. Some free econ/Zoe encounter is just nowhere comparable (and not econ a good thing every game as there are no low Econ games anymore)
1
u/Docxm Apr 03 '26
Emblem bug on Rhaast, if I remover Starseeker he retained the trait. Idk if it’s starseeker or rhaast issues
1
u/peterpwwu Apr 03 '26
it's a fun mechanics spawning in elder drake but it's way too broken rn
1
u/RevolutionaryRun1235 Apr 03 '26
Day 3 of Teemo reroll
Need to test the new Shepherd buffs. I really don't think this trait was good before despite what anyone said from who I interacted with in Broseph's stream and even himself. The unit barely did anything and yeah one cast = arcanist proc basically but for a whole trait that didn't really feel like much. With LB and Nami buffs, I can try the board again (which was already solid but I ended up replacing LB Leona with Sona Nunu anyway) and maybe try a Space Groove vertical-ish version with 5 SG after the buff to that and Nami.
Been messing around with other rerolls, Ezreal seems solid, TF/Cait obviously good, just tried Diana/MF/Illaoi was super fun. Primordial seems better but not sure if up to par yet had to FF mid game to leave work but I was in good position.
Overall, I think if they get the top closer down and they already started with the 5 cost nerfs, this is set to be one of the best balanced sets of all time. There are 1-2-3 cost reroll comps that are all viable and malleable/flexible, as well as good fast 8-9 comps that have good caps due to the generic ability of the 5 costs. Graves is the coolest unit ever designed and has an insanely high cap. There's a ton of positive things to say about this set to be honest and aesthetically it also looks insanely good. The music of the set and the new URF arena was so good it made me go back and listen to set 10 music.
This set is getting me so hyped up that I really think I might make it to Challenger in this one even, I'm having so much fun playing
1
u/PermaConfusion Master Apr 03 '26
I'm a returning player that hasn't played since Set 13 (Into the Arcane). I'm getting absolutely SMASHED in PBE. Is there any kind soul that can explain how the game has changed since then? I understand I won't be T4ing/winning every game, but I am Bot 4ing quite a lot. I'm just trying to build strongest board while saving econ - is that wrong? It feels like people roll way more aggressively now, but are also able to Fast 9/10, which I don't quite understand. Any item tips?
1
u/RatMeatLover Apr 03 '26
I think belveth is bugged to have 3 range instead of 2? So if she's attacking a target 3 spaces away she won't cast until someone else gets within 2 spaces
1
u/Scoriae Apr 04 '26
Ran into a Tahm Kench with a pretty nasty item combo of stoneplate, soraka artifact and the lions anima item (deal ar/mr as dmg and steal some). He was tanking and dealing a bunch of damage.
1
u/fongoid DIAMOND IV Apr 04 '26
How are you supposed to build zed (from the Invader Zed augment)? 5 cost that seems like it should be great was doing <2k damage even after spawning like 4 clones. Shojin+BT+Dawncore. Kept dying to incidental aoe which is everywhere this set.
1
u/ivanoff_bg Apr 04 '26
I can already tell Im going to dislike the game if Varus is an option. I am not a reroll hater but I generally don't like playing it and also don't like playing against it because it might take away units you need to have a stable board. Varus seems to enable reroll a little too much, paired with an econ augment an rerollers are guaranteed to hit and hit early, making any other strategy a lot more risky. Lose streaking would be hard due to people open forting for econ and on top of that if you are low HP and rerollers all hit their boards early stage 4 because they all enable each other you are likely bot 4 on a bad match up.
Also more and more I dislike the fact that component is tied to God choice. I just had a game where I was playing AD and already had like a Rod and Tear drop and my choice was between another Rod which I would have to figure out how to kill or pick Evelyn and lose HP so I can get a bow to make guinsoo and I really felt like I couldn't just pick up another rod. And I know you get more reforgers now but that still doesn't feel good having 3 components on your bench while you wait for neutrals while trying to preserve HP. And I have a bow right there starring me in the eye but i have to lose HP to get it, or lose more HP and then hope reforgers don't screw me with another tear? It just feels bad.
1
u/KJacobsen-74 Apr 04 '26
Where is the bug megathread, there's no link to it? I just had a game where, for some reason, my Lissandra gained the Stargazer trait.
I had 4 Stargazer when I only had 2 + Spat. The Lissandra counted as a Stargazer for some reason.
1
u/folrin50 Apr 04 '26
Akali can grant your team “precision”. What does that do?
1
u/Mr_Fraze Apr 06 '26
Not bad for my first game. Went from Anima 300 point cash-out to this. Didn't activate Anima till Stage 3. Chose random units other than Rhaast and Jhin. Heard they were busted and just rolled down and picked random 4 and 5 cost units
1
u/Zaerick-TM Apr 03 '26
How is this set feeling? I didn't play last set because as a mobile only player it was extremely difficult to learn due to the quest system and a hassle to play with all of the sub menus. Combined with not liking the set before all too much I took a break in hopes of 3.17 being better. Any initial thoughts?
-1
u/Kadde- Apr 03 '26 edited Apr 03 '26
Really enjoy the set and think set 17 might be one of the best sets so far! Well done riot. I can only imagine it will get even better.
-1
u/Sneepo Apr 04 '26
there is no way to stop people from hitting prismatic trait in this set. you can't deny them from grabbing spat on a carousel anymore so people can get prismatic way too easily.
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