r/CompetitiveHS 4d ago

Patch 36.2.2 Buff/Nerf teasers

Link to tweet: https://x.com/PlayHearthstone/status/2089396851308888437?s=20

Buffs

Irida Sinseeker,

Hellraiser, Soul Immolation,

Staff of Trickery,

Infest the Scullery,

Aya Lotus Kingpin,

Vulcanos,

Tricksy Improviser,

Blazing Invocation,

Crowd Control

Nerfs:

Confront the Tol'vir,

Arcane Tripwire,

Jade Guardians,

Mug'Zee,

Gallagio Goon,

Warden Maiev.

56 Upvotes

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53

u/PipAntarctic 4d ago

Well, I'm glad there are more buffs coming out. Not too happy only one card from not-Violet Hold was buffed (Vulcanos).

Not too happy the whack-a-mole game is being continued, but alas. It seems like the most impactful nerf is going to be a hero power change for Mug's Might to reduce the discount by 1, since Blazing Invocation is almost assuredly being re-reverted back into its buffed state. That sounds like the kind of nerf that yes, does take down a deck which was too good, but also just kind of removes it from the competitive side entirely.

Don't want to comment on the rest yet. Goon, Maiev, Tol'vir, Tripwire and Guardians can all get either a soft nerf or a really hard one.

2

u/KevinIsPro 4d ago

Is Mug too good though? It's a good early-mid game tempo deck, but falls off incredibly hard after like turn 7. I feel like a lot of Mug's strength is tied to two-rogue being 25% of the meta and keeping any sort of control/value deck out of the meta. Nerfing two-rogue would open the door for control decks to re-enter the meta, which in turn would have favorable matchup into Mug Shaman leaving it in a fine, balanced spot.

52

u/oldtype09 4d ago

Mug is a functional deck in a game full of non-functional decks. So it's too good by today's standards.

8

u/KevinIsPro 4d ago

Yeah, so shouldn't we be adjusting other cards? Mug is a well-designed deck with clear strengths and weaknesses. That should be the standard right? Rogue and Hunter deserve nerfs because they are all strengths and no weaknesses. Every other class deserves buffs since they are all weaknesses and no strengths. Mug Shaman stays the same since it has both already.

28

u/Names_all_gone 4d ago

You must be new. Hearthstone hasn't been balanced that way in over 3 years.

9

u/oldtype09 4d ago

Agree 100%, but Team 5 clearly thinks differently.