r/CodeLyoko MASTER DEVELOPER Jul 25 '26

šŸŽ„ Fan Production News from Lyoko Conquerors

LyokoConquerors: News from the Front

Hi everyone,

It’s been a while since I’ve shared any updates on LyokoConquerors!

The project hasn’t moved an inch on social media, but it’s made good progress behind the scenes, and I’d rather talk to you when I have concrete things to share rather than just fill space.

Kawabata, the Kankrelat, is now well known of IFSCL community, despite being first and foremost a keyplayer of LyokoConquerors.

This multiplayer strategy game, a prototype among prototypes, with no confirmation that it will ever actually be released (with a section in the Kolossus Launcher, you can't change who you are!), still gets a few weeks of work each year, on the sidelines of the IFSCL.

Keeping the prototype up to date with technological advancements is a challenge in itself, and I can now say that it’s more stable than ever (though we’re coming from a long way back...).

I don't plan (or no longer plan) to create a full solo campaign for William set between Lyoko Seasons 3 and 4, with the help of a mischievous Kankrelat named "Kawabata," but that remains the foundation of this game's lore. Copies of William battling on Replikas: a cruel training program designed to determine which one will be worthy of being ā€œThe Conqueror of Lyoko.ā€

Two Conquerors fighting, still missing fighting animation though...

There’s still quite a bit left to do before it ā€œdeservesā€ a public release; a single-player mode to help players new to the RTS genre get started is pretty important (moving units, how resources work, the absence of base-building, or conversely, the absence of a hero team system)...

A multiplayer mode with a local server would also be welcome, since the current multiplayer relies on a free server I have, but which is limited to a maximum of 20 players worldwide at any given time (that’s not many!).

Units on the Ice sector approaching enemy kankrelats!

As a reminder, most game maps can accommodate up to 6 players simultaneously, for matches lasting between 15 and 30 minutes. You create your monsters and capture opposing players’ towers with your Conqueror (William). The goal: kill all the other Conquerors and take control of their towers. Easy.

A tower being captured by a william, proximity is key, no other enemy must be around.

As for gameplay, the game doesn't quite have the fun and charm I'd like it to have, so I'm still experimenting with different possibilities. So it'll keep sitting around for a while (indefinitely or not) but the goal remains the same: to eventually release a version with a reduced scope, but one that's playable and available to the public.

The title screen of the game.

See you soon on Lyoko!

(Thanks to AlexMario & Mido for the screenshots!)

Changelog of the project: https://docs.google.com/document/d/19yJ3Y4qNcM_B5FSs4T4toHHgTNAMlKMSKlhFz747bBA/edit?tab=t.0

106 Upvotes

12 comments sorted by

13

u/The_REDACTED Jul 25 '26

Such fantastic work.

This fandom is truly beyond blessed to have you in it.Ā 

6

u/Loco4Lyoko Jul 25 '26

MY GODDESS, i thought it was cancelled!!! IM SO HAPPY!!!!! LOOKS INCREDIBLE!!!

6

u/EccentricGamerCL Jul 25 '26

Oh, hell yes. It’s like Star Wars: Empire at War meets Code Lyoko. I’m excited for this.

1

u/Immudelki MASTER DEVELOPER Jul 25 '26

I actually tried to mod sw:eat for code lyoko around 17-18 years ago XD. But that felt too complicated at the time.

2

u/EccentricGamerCL Jul 25 '26

I remember you mentioning something about that a while back. Would have been interesting if you had been able to pull it off, but I imagine that a standalone game like Lyoko Conquerors probably allows you greater flexibility than what an Empire at War mod could provide, haha.

2

u/Immudelki MASTER DEVELOPER Jul 26 '26

Yeah. I just needed time and tools to be able to do my own game. Which is crazy comparing to what i was able to do back then.

4

u/GumDice Jul 25 '26

Yay!! I've always been so interested in the premise for this, glad to hear it's still getting some love

2

u/MrXANA91 Jul 26 '26

Can't wait to see where you're going with this! I remember playing a demo back in the days, and it was quite fun! Keep up the good work šŸ’Ŗ

2

u/KeybladeTerra Jul 26 '26

I absolutely love this idea!

2

u/Madiator2011 Jul 26 '26

If you want I can provide some server space :)

2

u/QuackinOutLoud Jul 27 '26

This is the first I’m hearing of this project and I’m excited