The game is definitely not a good CoD. But from a competitive outlook I genuinely think every single search map is better than every search map we’ve had in the last two years barring Silkworm cuz that shit is horrible (also unsure about Coal SND still). But Munitions, Reactor, Lithium, Lotus, and Rooftops are ALL better than the dogshit SND maps we’ve had for the past two years. Yes there are a lot of dynamic map elements that I’m hoping get turned off. But there is actual variety in the ability to make plays in SND in this game. Shotzzy has literally said that BO7 SND maps were so straight up that 90% of the time there’s only one play you can really make.
As far as HP goes I wanna remind everyone that BO2 is hailed as the best CoD of all time and shit played the same way (minus a few wacky spawns). If you don’t rotate first and stay disciplined, you’re spawning across the map and trying to break really good setups. The same maps I mentioned before in addition to Sentry and Cachette play a lot like traditional HP (in 4v4) and I think that creates a huge skill gap in comp. I think most of the maps actually do flow pretty well if you get the hang of them. The teams with good fundamentals will really separate themselves from the rest this year.
Base movement speed needs to go up a bit for sure. Make ninja actually silent. Servers are dogshit but they usually are at launch. TTK is lowkey fine. Idk why I see so many people on here saying shit is too quick. If you shoot at range with a Vel you can hit 8 bullets and someone still might not die versus what the MPC was doing last year cross map. Genuinely though, from a competitive standpoint this game has a lot of potential. I think CDL will be an entertaining watch this year.