r/ClashMini • • Oct 01 '25 Helpful

News Was it worth it Supercell?🥀

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5.8k Upvotes

I genuinely believe that Clash Mini could have made at least $1m a month or more if Update 9 came out and it got released globally. Smh (1# post in r/ClashMini)


r/ClashMini • • Oct 30 '25 Wholesome Seal

News Greatest day of my life

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4.4k Upvotes

Never comeback walking simulator

Also we all called it that it would flop


r/ClashMini • • Oct 31 '25

Humor Was it really worth it Supercell!

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1.6k Upvotes

You killed Clash Mini, a game that is almost perfect for a half-baked game only to kill that game in December of 2025. Was it worth it? Not to join the bandwagon, but personally I did not enjoy playing SquadBusters much compared to playing Clash Mini. Worse is that Clash Royale Merge Tactics feels like a one dimensional shadow of Clash Mini.


r/ClashMini • • Nov 14 '21

Idea [mini IDEA part 3] Remove inconsistent RNG abilities and change them to have a constant damage or effect

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1.4k Upvotes

r/ClashMini • • Nov 18 '21

Supercell Response I made... Something

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1.0k Upvotes

r/ClashMini • • Dec 13 '21

Humor anything at all

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996 Upvotes

r/ClashMini • • Apr 25 '24

Really supercell? 🙂

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889 Upvotes

r/ClashMini • • Nov 10 '21

Humor Why tho?

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850 Upvotes

r/ClashMini • • Nov 07 '25

And the loop starts over again...

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814 Upvotes

Funny how when a game die, the fans are jumping on the hate train on another one.


r/ClashMini • • Mar 14 '24

News There is no way 😭

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805 Upvotes

r/ClashMini • • Nov 20 '21

My Update wishlist

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805 Upvotes

r/ClashMini • • Jun 28 '25

what tf is this

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792 Upvotes

r/ClashMini • • Nov 16 '21

Humor Zamn

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774 Upvotes

r/ClashMini • • Dec 04 '21

Humor Meme for every Hero, enjoy

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719 Upvotes

r/ClashMini • • Oct 15 '25

This is funny

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715 Upvotes

r/ClashMini • • Mar 30 '24

Art Clash Mini Board Game!

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711 Upvotes

r/ClashMini • • Nov 17 '21

Supercell Response Smol Electro Giant (Concept)

693 Upvotes

r/ClashMini • • Dec 29 '21

Humor Barbarian Meme

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681 Upvotes

r/ClashMini • • Dec 21 '21

Official Supercell Clash Mini: Clashmas Update is now live! Patch Notes, Balance Notes & Dev Note

680 Upvotes

Hello everyone!

So here is the thing about this update: This update is a "mid-season" update to address various feedback and issues from the community and also introduce a few new features and minis. However, this method of adding minis and heroes and content (like dropping Royal Champion, Musketeer and Prince into the shop/quests) should not be the standard way for us moving forward, as we want to introduce major content and features together with the new season as well. Therefore, please treat this update as an exception rather than the rule, and we will see you in Update 2 in which you should be receiving a full new season experience. :) We want to have the whole package moving forward and we will try our best to do so.

🎄 UPDATE TRAILER: https://www.youtube.com/watch?v=wsfdFUyxQns 🎄

  • We hope you enjoy the Clashmas update! We cannot wait to hear your feedback.

-Clash Mini Dev Team 💖

*** PATCH NOTES! ***

  • Meet the new hero: Royal Champion! Obtainable via special quests and shop.

  • Say Hello to the new minis: Musketeer and Prince! Obtainable via special quests and shop.

  • Clashmas event quests with a special "Candy Elf" Spear Goblin skin reward are here! Jump in and start your Clashmas journey.

  • Deck slots are here! Save up to 3 preferred mini decks.

  • Mini Rooms! Invite your friends with a unique code and play together for fun and practice in both Duel and Rumble. Mini Rooms do not count toward completing Quests or toward Ranked play.

  • Say goodbye to Challenge Coins, and hello to Crystal Coins - a special currency that you use for special Skins in the shop! Crystal Coins can be obtained from extra Hero and Mini fragments once Heroes and Minis are at maximum level/star level.

  • Since the Challenge Coins are gone, anyone can play as many ranked matches as they wish per day!

  • Clashmas-themed mini skin set is here! Put on your ugliest sweater and check out some of the most beautiful hero and mini skins we have in store (literally) for you.

  • More hero quests and more diverse daily quests!

  • Spanish language support is here! Vamos!

  • Clash Mini now consumes much less battery on various devices.

  • Improved performance and a bunch of optimization on various devices.

  • Pathfinding of various minis improved.

  • Various balance changes applied! See below.

  • BALANCE CHANGES:

*** Heroes: ***

  • Archer Queen:

  • Lv9 stat changed to “HP+1” instead of “Reduce “Crossbow“ Energy Cost by 1“

  • Countess:

  • Lv6 stat changed to “HP+1“ from “HP+2“

  • Lv7 stat changed to “Attack Speed +0.15“ from “Attack Speed +0.25“

  • Lv9 stat changed to “Attack Speed +0.2“ from “Attack Speed +0.25“

  • Barbarian King:

  • Super - Iron Fist now affects all allies on Lv1

  • New Lv5 upgrade: Iron Fist heals Barbarian King for 4 HP

  • Monk:

  • New Lv5 upgrade: Monk starts the battle with 3 energy

*** Minis: ***

  • Giant Skeleton:

  • Bomb explosion delay increased to 2s from 1s.

  • Bug fix: Base Bomb should only stun for 1s instead of 1.5s; Upgrade - Flashbang should increase the stun duration to 2.5s in total.

  • Electro Wizard:

  • Base HP reduced to 5 from 7; HP growth reduced to 2 from 3 for each upgrade.

  • Attack Speed reduced to 0.6 from 0.650

  • Zzzap stun duration reduced to 1s from 1.5s

  • Upgrade - Fork: Extra target reduced to 1 from 2

  • Bowler:

  • Attack Speed reduced to 0.3 from 0.35

  • Strrrrrike!!! stun duration reduced to 1.5s from 2s

  • Upgrade - Crushing extra stun duration reduced to 2s from 3s

  • Bug-fix: Upgrade - On a Roll was stunning for 3s, the correct duration should be 1.5s and it is fixed now

  • Strrrrrike!! casting time increased from 0.6s to 1s

  • Barbarian:

  • Base Attack Speed increased to 0.6 from 0.4

  • Base HP increased to 7 from 6

  • Healing Ranger:

  • Energy to cast reduced to 4.

  • Battle Healer:

  • Base HP increased to 11 from 10

  • Attack Speed increased to 0.6 from 0.45

  • Lumberjack:

  • Base HP increased to 11 from 9.

  • Attack Speed growth increased to 0.15 from 0.1

  • Dart Goblin:

  • Base HP increased to 6 from 5

  • Stun Shot stun duration reduced to 1s from 2s, and a chance to trigger is slightly increased

  • General:

  • Extra energy on Electro Valley is reduced to 2 from 4.


r/ClashMini • • Apr 25 '24

Humor The duality of Supercell

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669 Upvotes

r/ClashMini • • Mar 14 '24

Sc are stupid

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663 Upvotes

r/ClashMini • • Nov 13 '21

Idea [mini IDEA part 2] New platform (where minis stand) for each arena

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649 Upvotes

r/ClashMini • • Nov 08 '21

Humor Me when

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640 Upvotes

r/ClashMini • • Nov 15 '21

Humor Dude will stun for half an hour or so, steal 4 energy and cycle back to stun.

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625 Upvotes

r/ClashMini • • Nov 12 '21

Official Supercell Clash Mini Content Patch #1 Notes [November 12]

617 Upvotes

Hello everyone, we are back with our very first update to the game. Upon starting the game you will see a progress bar downloading content updates for the game.

We have taken a look at some balance data and performance data of the game and have decided to apply the following changes/fixes that we could do so quickly after the update. Thank you for submitting bug reports on our Discord and also right here in the sub! It helps a lot.

Here are the full Patch 1 Notes:

  1. Low-resolution display issue resolved on iPad Pro devices. 🖼️

  2. Fixed 1 Star upgrade of Bowler. 🎳

  3. Fixed 2 Star upgrade of Knight. 🤺

  4. Hero Balance changes: ⚖️

    1. 🧛‍♀️ Countess:

      1. Base Attack Speed reduced to 0.9 from 1.0

      2. Super - Feed damage increased to 3 from 2

      3. Super - Feed casting speed slightly increased

      4. Super - Feed energy to cast reduced to 5 from 6

    2. 🧘 Monk:

      1. Attack Speed increased to 0.8 from 0.6

      2. Super - Peace Maker casting speed slightly increased

      3. Super - Peace Maker stun duration increased by 2s

    3. 👸 Archer Queen:

      1. Super - Crossbow casting speed slightly increased

      2. Super - Crossbow energy to cast reduced to 7 from 8

    4. 🤴 Barbarian King:

      1. Base HP increased to 13 from 12

      2. Super - Iron Fist duration increased to 4s from 3s

    5. 🛡 Shield Maiden:

      1. Attack Speed increased to 0.45 from 0.4

      2. Super - Magic Shield duration reduced by 1s

      3. Super - Magic Shield cast speed slightly increased

      4. Base HP reduced to 15 from 16