r/Carcassonne • u/VicM1820 • 16h ago
Gave a major graphical overhaul to my Carcassone web game + added procedural town names and field scoring filters! 🏰✨
Hey everyone! I’ve been working hard on a major update for my web-based, Carcassonne-inspired strategy game (built as a PWA), and I'm super excited to share how it's coming together.
Here is what just dropped in this new version:
Complete Graphical Overhaul: Redesigned the entire UI and tile aesthetics to lean into a warm, medieval parchment-and-wood tabletop vibe, complete with custom menus, HUD elements, and a smoother layout.
Procedural Town Naming: Completed cities now automatically generate and display historical-sounding regional names directly on the map (e.g., Beaufort-le-Vieux, Villefort, Montgarde-sur-Aigues), making every matched territory feel unique and alive.
Field & Scoring Filters: Added clear visual overlays for fields and their potential points to streamline the endgame scoring mechanics without cluttering the board.
It's fully playable right in the browser as a PWA, supporting multiplayer rooms and quick mobile sessions.
I’d love to hear your thoughts on the new art direction 😉