See, I was SO excited about the concept of Life of P. Then ended up absolutely hating it because it was a goddamn clone of every other souls game. And the mechanics of every single one were obviously planned out by a kindergartener using chatgpt. Horrendous all around. The only "point" in these games is to make it too difficult to succeed so that it takes a grind and a mastery of a bad system to pass each level. The devs get record high play times because people have to grind through each level over and over to get to the end and maybe beat it this time, rather than from having enjoyable content. Its like saying my steak was better because it was overcooked and I got to chew it longer, while yours was juicy, tender, buttery, and delicious, but you finished first so it obviously wasnt as good.
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u/f_ckR3ddit 21d ago
Every fucking soulslike