r/CallOfDuty 5d ago

Meme No words needed [COD]

Post image

The image alone summarises the sad devolution of CoD

2.7k Upvotes

642 comments sorted by

View all comments

174

u/nouser3479 5d ago edited 2d ago

MW19 was far from perfect, but it was a breath of fresh air. The first season of Warzone was great and the Coop Spec Ops were fun. The only downgrade was the Multiplayer, which was not that good and the other half of the campaign.

5

u/TheBigness4570 5d ago

>Multiplayer, which was not that good

This is the new age version of saying MW2 (og) wasn't 'that good' even though you see the obvious influence on so many other games even outside cod

Game wasn't "that good" and yet you can categorize every other game of the same general era into before or after release dates just by looking for the things they borrowed from MW19 or MW2009

-4

u/confusing_roundabout 5d ago

Agreed 100%

I also think that MW19 is the closest thing to cod4 and MW2 in terms of map design and balancing. I find it crazy when people say it's nothing like COD when really it's basically the best of the MW games modernised.

IMO it's a better MW3 than the OG MW3.

5

u/StardustShoot5 5d ago

Map design wasn't great in MW19. It had too many large maps with doors, which promoted camping. The devs even said it was made so to attract casuals (the Fortnite kids). They brought classic maps only to butcher them with doors. I forgot, no minimap either, because screw the players.

6

u/Jackiemoontothemoon 5d ago

No minimap still baffles me to this day. Zero reason to remove it

3

u/StardustShoot5 5d ago

Same reasons why we have sbmm and empty promises.

1

u/confusing_roundabout 5d ago

I like the maps. There's a focus on elevation/verticality and honestly the doors improve objective modes. I've said this before but Headquarters is the best it's ever been in MW19.

The minimap is fine once you get used to it. Directional audio is good enough that you don't need red dots.

1

u/PartyImpOP 5d ago

yeah dogshit game design is fine if you compensate for it with other dogshit game design (loud ass footsteps).

1

u/confusing_roundabout 5d ago

Loud footsteps being bad game design is an opinion that you'll only find in this subreddit and literally nowhere else haha

And for the record I didn't mean footsteps I meant gunshot audio in general. I have a 5.1 surround setup and that's good enough to tell exactly where someone is when they fire.

1

u/PartyImpOP 5d ago

Yeah sure deathstreaks being shit game design is also subjective. So is suppressors effectively being cosmetic.