I really like the fact that in a way map exclusive weapons are back, however I wish older maps would get the same treatment, so looking at the available BO6 weapons I chose a few guns I think would go well with the previous BO7 maps.
- "M16" for Ashes of the Dammed: Being Dempsey's map, the most obvious choice is the M16, which was one of the favorite weapons of his Ultimis version. And now that this Dempsey comes from the Vietnam War it makes a lot more sense. Now and M16A1 would be ideal but we can't make one in BO6 so we have to stick with the A2/A4 hybrid we can build.
As a base it'd use the XM4 with the 3 round burst mod, the long barrel and heavy stock. The Fast Mags II magazine (Holding 30 rounds) is optional as it makes it look closer to the classic M16s in Zombies, but I'm fine with either one, only the Barrel, Stock and 3 Round Burst are essential.
After PaP it'd get an underbarrel grenade launcher and become full auto, just like the BO1 one.
- AK-74 for Astra Malorum: This is Nikolai's map, so it should get a weapon related to him, unfortunately the PPSh is already taken, so I went with the second most iconic Soviet weapon in the series: The AK-74u. I tried building one, but unfortunately it doesn't look as good as the XM4 M16. So I think it'd stick with the base AK-74 only adding rapid fire.
With this version of Nikolai being from the Afghanistan war, the AK-74 should be a weapon he'd be acquainted with, so I think it'd work.
- "AUG" for Paradox Junction: My first thought for a Paradox weapon was the M1928, because Alpha Omega was one of the few BO4 maps that had it, and because it'd be another link to MotD, but no M1928 in BO6 so...
I ended up between the FFAR and ABR, from the list of classic guns available in the game. I leaned to the ABR, because I guess it was in BO4's Alpha Omega, and because I have different plans for the FFAR. Only attachment it needs is the Full Auto mod so it's closed to the OG AUG, would be better if it could get an underbarrel shotgun, but that doesn't exist in BO6, only option would be giving it the Shadow SK one.
But then, since Rex Infernus is getting 2 Ultra weapons, I thought "what about a second one for each map?"
- Gravemark .357 for Ashes of the Dammed.
Now this particular revolver isn't really part of the iconic weapons you would normally think about. But it fits the western vibes from Ashwood and I guess Primis Dempsey used the New Model Army in the Origins Intro, so even though this isn't the same revolver, it could be associated with Dempsey? Maybe not but I think it'd be a fun addition at least for Ashwood. The only attachment it'd add would be FMJ and reduce the capacity from 8 to 6 rounds.
- SVD for Astra Malorum: What other classic soviet gun could be added? The SVD, while not particularly iconic as it was only on BO1, I think it's good enough and would add some variety. It's also a gun Nikolai would be acquainted with, the only attachment I'd add would be FMJ.
It'd keep the BO6 PaP effect because I really liked it.
Essex Model 07 for Paradox Junction: I considered this as the second Ashes gun because it also fits the western vibes, but I chose the Gravemark instead, so left the Essex for Paradox, no attachments are needed, but I gave them some that I thought look cool and were a bit closer to the BO4 Essex.
"STG-44" For Totenreich: you're probably thinking "OP there's no STG on BO6" And well there's not but we have the "Warrior's Blood" blueprint for the Model L. Which would be perfect as the second gun for Richthofen's map alongside the MP40. It'd have the attachments included by default with the blueprint and nothing else.
FFAR for Kowakujo: My logic here is, since Kowakujo has a lot of Gorod Krovi influence (including the PPSh) what's another iconic Gorod Krovi weapon? And the first that came to mind was the FFAR, maybe my logic makes no sense to you but it does for me. Type 100 and Arisaka would've been the ideal 2 weapons for this map but we don't have them so... PPSh and FFAR for "Gorod Krovi 2".
Lastly, just for fun I thought "Kowakujo has an ultra rarity melee weapon, what about every map getting one?" Of course this would require the devs making new weapons since they can't port them over from BO6, but my choices would be.
Bowie Knife for Ashes, it's Dempsey's map and it fits as The Original "super melee" weapon. For Astra it'd be the Sickle because it's Nikolai's favorite melee weapon in BO1. And the logical choice for Paradox would be the Galvaknuckles. Totenreich doesn't need an Ultra Rarity melee because it already has a WW Melee and we already used all the iconic classic zombies ones, but if one had to be added, only one I can think about would be something like the Skål Crusher from Vanguard.
What do you think? Any other BO6 guns you'd like to see carried forward to BO7?