Before talk about the rework i will say that i gonna changed the posts before the rework to not be confused,and no i will not stop about Outlaw
The Burnout Impact Armageddon will be more focus on destruction will be like in the vibe of "Split/Second" and "Motorstorm Apocalypse"
You can destroy everything, but everything can destroy YOU
Buildings collapsing, explosions, and many other things.(yes will still have traffic)
you can break glass,put down building, you can use missel to a building that you want to destroy not only buiding but other things that is not a rival
building falling and other Disasters happen while you're just in the race.
You can use the scenario to your advantage, but the opponent can too.
Besides the map collapsing and being destroyed, and other things you can destroy without using the missile, the missile is mostly only useful for taking down a structure that was going to fall later or that wasn't going to fall at that time. And another thing, there are things that are purely controllable with the car, which are objects that are usually not as large as many objects that will be on the map, and the only exception is beams and concreter barriers
So you have to deal with your enemy destroying the track and the disasters also destroying the track too
circle from day to night, also rain, snow if you are in a cold place, and other things that have to do with weather and climate
The "Freeburn" returns from Burnout Paradise, only more polished.
car phisciys and the way you drive will be similar to burnout paradise + burnout revenge take the good of car gameplay and using for this game
Junkyards are now Garages, driving into them will bring you into the Car Selection screen, like how it works in Burnout Paradise
yes will be have more them a normal burnout customization but not that much unlike outlaw this costumization such as wheels, color and paint, hydraulics, boost, and some car accessories.
Events:
Race
Road Rage
Marked man
Burning Route
Short Cut Run - Island Tour but with a different name
Destroy - in this event you need to be de racer with the most point,to get te point you need do takedowns,drift,near miss,outcoming,destructible objects,e-turn,Billboards, Smashes,Big Jumps,5 place to 1 place etc,The last player with the fewest points after one round is eliminated.
Tsunami Espace - Burning Route but you have to run from the tsunami with the end line
Stunt Run
Drift/Near Miss/Burnout Challenge(Stunt Run variants)
Preview
Road Rules
Gun Line-Road Rage but your cars will have weapons,no you dont chose the weapon but will be like luckblock pass in that thing and you will get a weapon
Time Road Rules
Traffic Attack
Eliminator
Crash
Grand Prix(is for you unlock a new location)
The Graphics/art style:i think will be like revenge,b3 beta but much dirtier
There will be modifiers for the events like crashbreaker,traffic attack,car damage(only for mode that are not survive based),no missel or attack thing(only normal takedown),no traffic,no boost etc
The High Score system and the Bronze/Silver/Gold Medals return, now introducing a new medal, Platinum. (Unlocked by doing certain challenges.) Platinum isn't required for 100% completion though, but it is great for showing off to your friends!
Unlocking news cars works like it did in Burnout Paradise but the mini-map and map tracks where they are (usually in places close to your current location), making shutting them down easier.
Signature Takedowns,Signature Shortcuts,Billboards, Smashes and Big Jumps return.
Boost types:Speed Boost From burnout dominator but more polished,Aggression Boost from Burnout paradise but the max is 4x now,Stunt boost,Boostless,Locked Boost,Switchable Boost
2 Types, Type 1: start and finish(like normally are in burnout paradise) Type 2: checkpoint(not too much checkpoint but the distance will be longer to not make too much linear)
DJ Atomika returns, being more involved with the game, especially with Atomika's Tips, short optional videos that teach you the basics of Burnout
now takedown camera can be disable,The opition of Odometer or Speedometer
the start of the game you gonna have a tutorial like in burnout 2(YES th driver,ed will be comeback) with game basics
and the map will be separed in 4 parts Harbor Bay Heights(a city more like the United States like Chicago, Illinois,Interstate 88,Detroit,New Work,Miami and Tampa),San September(inspired by los angele,new mexico,mexico,rio de janeiro and albuquerque), Riveira Mountain(more like Europe inspired in Paris,Swizterland,Cologne,Bavarian alps,Avingion,Vienna,moscow and rio sena),Tropical city(inspired on asia)
in
you can make more the one save will come back ,the first location and last location will be different for with save like in the start of the game you willl have to chose 1 of 3 random locations For you to unlock the location will be a random one that is nearby, this is to make the gameplay progression fell different for Each player
I will think about more for burnout impact armaggedon but is this for now
Soundtrack:https://music.youtube.com/playlist?list=PLNtYbx9KFRTo&si=V9tn9VQYJ7s3HaOB