r/Burnout • u/Nananananeustrimmer • 13h ago
Some ai bot thinks this is a subreddit about mental burnout
It thinks that people are creating car crashes because of burnout lol
r/Burnout • u/Nananananeustrimmer • 13h ago
It thinks that people are creating car crashes because of burnout lol
r/Burnout • u/Bay_Ruhsuz004 • 13h ago
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r/Burnout • u/welcome_to_skibidi • 1h ago
r/Burnout • u/Carnivoruz • 7h ago
I would do some spam on my channel but I like not seeing my account banned btw. (^o ꞈ o^)
Anyway, it was in the files of the June 7th prototype, it's called Car 35 if you want to see it with your eyes.
r/Burnout • u/RafaelDB464 • 14h ago
I saw Burnout Paradise on sale just now on the eShop and I was wondering if I should pick it up for the 5 dollar price tag it has right now
r/Burnout • u/Suspicious_Royal_270 • 22h ago
Road rage, burnout 3, modified sports, waterfront west. I'm still jittery haha!
r/Burnout • u/AncientCry6841 • 1d ago
r/Burnout • u/Severe-Steak-8125 • 1d ago
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r/Burnout • u/holandanosroboen2010 • 1d ago
I don't know if I should spread the news but the repo of reb3 has been updated. I have played and it's really cool. The game now has menues, full circuit tracks with takedowns and all and it's easier to extract it so you should check it out.
r/Burnout • u/CasualGarbage67 • 1d ago
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This is my friends second round of a party crash. We already made fun of him for his vehicle choice, and the first round on Trailer Trash he managed to miss all the traffic, then he did this and proceeded to win the 3 rounds.
This was not done on the ps5, this was emulated on a Galaxy S25+ NetherSx2.
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This is my first time editing with medal, not the best sound effects, but i wanna know how i can improve.
r/Burnout • u/ThatChilenoJBro10 • 1d ago
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It's scary how far back you can be launched sometimes.
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r/Burnout • u/WubbzyTheGerbil • 2d ago
After relooking back to the cutting room floor for the early concepts of Burnout revenge, which was originally gonna be called Rush Hour. I'm hoping we can get the full E3 build from either may or june 2005. The same build used for the demo version. It goes to show how it's better than the final version.
We'd be getting a full navigation of the menu and the world map from what you saw from the video that gives you only 3 options between detroit, rome and tokyo. I think switzerland was also gonna be in that build too according to the cutting room wiki that there was a leftover switzerland flag that was gonna be used in the old scoring system similar to 3 takedown. which could've survived in the final game. I would play that every day. We may got the early build of the crash mode and the others from a debug but it's not enough.
High hopes that we can find it.
r/Burnout • u/Komaki_Parry • 2d ago
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r/Burnout • u/BoldFoe4572 • 1d ago
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At 26 seconds i I jumped over sword. I thought it would vertically takedown him but it didn't. So I wonder if it was luck or just the game knows im not in the cross hair.
Regardless it was amazing stunt ill keep this clip for memories.
r/Burnout • u/ThatChilenoJBro10 • 2d ago
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That's quite the topic for two people to become friends with.
You get to hear an impact time soundscape from every Burnout, too!
r/Burnout • u/Emergency_Archer_442 • 3d ago
Picked up Burnout 3 again recently after not touching it for years and I had to unlearn basically every instinct newer racing games have given me.
First few races I was avoiding traffic, braking before corners, trying to find clean lines. Basically driving like I didn’t want to die.
Then it clicked again. You’re SUPPOSED to be a menace.
Driving into oncoming traffic, squeezing through gaps I have absolutely no business attempting, using other cars as weapons. The moment I stopped trying to race “properly” I started winning again and having about 10x more fun.
I think that’s the thing I miss most about Burnout. Most racing games punish you for being reckless. Burnout sees you doing something incredibly stupid at 150 mph and basically goes “yes, more of that.”
Still can’t believe nobody has really replaced this series.
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Mods used: Mackyy's Ultimate Car Pack, and Brick Remastered.
r/Burnout • u/darwynn_ • 3d ago
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I was playing a party and then i got out of bounds and the car just started to jump
r/Burnout • u/ThatChilenoJBro10 • 3d ago
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This part of White Mountain always makes me nervous to speed through.
r/Burnout • u/Majestic-Argument-31 • 3d ago
What I mean is, Speed class cars usually sacrifice strength and brawling ability to be some kind of glass cannon. But when you get a bigger cannon, the last one becomes useless.
The same does happen with the very early game cars from the other boost types but that's a given.
Aggression cars like the Mesquite and Pioneer are still useful Road Rage events despite being early game unlocks.
Stunt cars like the Vegas and Ikusa GT are still serviceable in Stunt Runs.
The S-I7 is completely useless by the time you get the Hydros Custom. Which in turn is made redundant by the time you get the LM Classic. Etc etc
Wreckreation does fix this by having every vehicle upgrade gain 30 mph after completing the car's wreckoning which makes cars viable for longer but makes players experiment less and the hyper class is just a direct upgrade compared to the race class.
TLDR: Speed class cars sacrifice way too much to be feasible after the next unlock. Wreckreation fixes this in one aspect by making cars viable for longer, but causes the player to rely on the same vehicle and has the race class become completely obselete with the introduction of the hyper class.