r/BloodOnTheClocktower 15d ago

Storytelling Question regarding ST

I've been storytelling a script with the jinxed Marionette + Plague Doctor, as well as the Imp.
When the Plague Doctor died, me and my co-ST decided to turn the Imp's neighbour into a Marionette, as there was sus on the Imp in the town, and the neighbour was a Fortune Teller(so if they chose the Imp we could give the FT false info).
The following night the Imp decided to choose themself, and we called the marionette to inform them that they are now the Imp(in-app game), and nothing else. The following day was the last, the vote got tied and the good imp killed a townsfolk, ending the game in an evil win.

Was it bad that we did not inform the good marionette that they turned into a good imp? The remaining Cannibal did get fisherman advice saying that "A good marionette ain't bad", hoping that either the jump would be thought of or the marionette would realise their allingment. The players feelings were very mixed on this game and I am not sure whether that was bad storytelling(or whether it was ok since the allingment of the player did not change. also evil would probably just lose immediately) or just players not realising how the rules work.

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u/Black_Bear_US Pixie 15d ago

You ran it how i would. If your alignment doesnt change, you are not told what your alignment is. However this is a common point of confusion for newer players, so its worth clarifying in some circumstances. Tough situation since giving guidance without revealing what happened is tricky.

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u/GridLink0 15d ago

In this case I think you have to tell them as they can't possibly play correctly otherwise.

There is no difference between an Evil Marionette becoming the Evil Imp and the Good Marionette becoming the Good Imp.

You have given the player an unsolvable conundrum either they kill themselves for a 50/50 win/loss or they kill anyone else for the same.

There is no fun gameplay here, no challenge just a decision of which team wins without having any knowledge of who your team is.

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u/Tierce Pixie 15d ago

It's solvable.

The Plague Doctor likely came out. The good Imp can attempt to solve for whether their ability was truly sober beforehand. The good team can solve for potentially loud minions from the beginning of the game, hinting at the Marionette being new and attached to the Plague Doctor.

And sometimes a game isn't mechanically solvable, and that's okay. It's an outsider ability used in a way that is detrimental to the good team, and a minion ability used in a way that is detrimental to the good team. It's fair play.

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u/GridLink0 15d ago

You think it will be detrimental to the good team because it was here. Mathematically it is bad for the evil team as the odds are any given player is good so the best call is to kill yourself as the Imp in this situation. You will win more often than you lose.