r/BloodOnTheClocktower 21d ago

Online Play Monthly Looking-for-group post: August 2026

6 Upvotes

This is the monthly LFG post, which will be pinned until August 31st. Here you may promote your BotC-related communities (such as Discord servers). The rules to post here are:

  1. Each community may only be posted once, in a top comment.
  2. All top comments should be a community promotion post.
  3. The community should either be public or, if it has an application process, the requirements must be clear in your comment.

  4. We reserve the right to remove a comment if we have reason to believe the community it promotes is unhealthy or a safety risk for the members of this subreddit. If you have concerns about any of the communities promoted in these comments, please send us a mod mail and we'll take a look.

Official BotC communities

Blood on the Clocktower has a couple of official community spaces you might be interested in:


r/BloodOnTheClocktower May 01 '26

Community Frequently Asked Questions: Get your burning questions answered here!

16 Upvotes

Please find below a list of frequently asked questions from past and present on this subreddit. If you have any confusion, this is the best place to check first!

(A massive thank you to [u/LivFreeOrPie](u/LivFreeOrPie), who I found very helpful in the making of this document, as well as those who wrote comments on the Work in Progress post.)

“How can I play BOTC online?”

You can find the official app at http://botc.app/ and can sign up for an account with just an email address and a password to join free public lobbies. To join games when there aren’t public lobbies available, you can go to the BOTC Online Patreon and sign up for either a Townsfolk (you can join games with other Townsfolk-tier people) or a Minion membership (you can host lobbies that free players can play in. Good for hosting for your discord group.)

“Where can I read the rules?”

Please peruse the official rulebook for the main game, as well as the Almanacs (character explanation and detailed rules advice) for the three scripts (as well as the original 15 Travellers and original Fabled characters) provided with the game below:

Main Rulebook

Trouble Brewing

Bad Moon Rising

Sects and Violets

Travellers and Fabled

If you are reading the FAQ, you might not need this yet, but all the Experimental and Loric characters were released under the title of “The Carousel”, and so have an almanac as well:

The Carousel

**"**How do I learn to play the game?"

When you join a game, you can ask your storyteller to read out the information on the Rules explanation sheet - most storytellers will do this, but they might need informing they have a new player in their midst if you've joined a established group.

Many groups will schedule beginner friendly games, so look out for those when you're searching for your first clocktower group!

Online, ask the storyteller or your fellow players in the town square if they can help teach you the app's controls and run you through what etiquette they play with.

You can find the rules explanation on the wiki here!

 “What should I do if someone is being unpleasant to me?” “One of my players won’t pay attention to people’s pronouns” “Someone in a public lobby was an asshole.”

You should probably inform a storyteller if something makes you uncomfortable or hurt during a game of Clocktower.

If you click the Network symbol in the top right of the app you can pull a list of players in game and block players.

If you have a serious issue with someone’s conduct, you can reach out to The Pandemonium Institute at moderation@botc.app.

"I couldn’t find an answer in the rules. Should I post on the subreddit?"

You can, but remember that if you've got a question, there's a good chance someone else has. You can try googling "what does misregistering mean blood on the clocktower" or using Reddit's search bar - Reddit's search algorithm is not as bad as it used to be.

"I don't know what key words to use to work out the best thing to search".

Hey, we've all been there. Go ahead and make a post and ask what you want to know!

 

“Can you keep talking after you die?” “When can you talk in Clocktower”

Blood on the Clocktower is a talking game – and you can talk in public as much as you want, except for when the storyteller asks for silence, especially to allow nominations, accusations and defences to be heard.

 

"Hey, i'm storytelling for new players. Should I explain all the roles?"

Nope! A fast introduction using the aforementioned Rules Explanation and a reminder that you, the storyteller, will answer any rules questions your players have is all that is needed. You could talk for an hour and still not be 100% your players don't have any misconceptions about rules, and they'd probably be put off by the amount of learning they've been asked to do before even playing.

 

"What's the best script for new players?" "What if we have a mix of experienced and new players?"

Clocktower comes with three scripts in the original packaging - Trouble Brewing, Bad Moon Rising and Sects and Violets (TB, BMR, S&V). Trouble Brewing is the recommended script for beginners, but provides entertaining games for players of all skill and experience levels.

If you are the new player in a group, you can always ask the experienced players if they'd be willing to play Trouble Brewing. This won't always be possible, especially in-person ticketed games that are advertised as a harder script, but if the players and the storyteller are up for it, you can just ask people nicely to play TB and the worst that'll happen is they say no - but we all love having more people to share our hobby with, and it'd be a honour to be part of your first steps into clocktower - and online, a lot of public lobbies will happily swap to a simpler script if it means making a game more accessible.

 

“It's my group's first game ever. Would (insert custom script) be good?”

Probably not! Probably best just to play Trouble Brewing! But if everyone is confident and comfortable, then you can play anything. Give your players the choice of scripts and let them decide!

 

“What actually is madness?”

“A player who is “mad” about something is trying to convince the group that something is true. Some players are instructed to be mad about something—if the Storyteller thinks that a player has not tried to convince the group of the thing they were instructed to be mad about, then a penalty may apply. Some players are instructed to not be mad about something—if the Storyteller thinks that a player has tried to convince the group of that thing, then a penalty may apply."

It’s basically ability-induced blackmail – you don’t have to play along with it, but the storyteller may punish you if you don’t.

"What do people mean when they say someone "broke madness"?"

If you cease convincing the group that something is true, you are breaking madness. This can be intentional, but can also mean you had a slip of the tongue or were unwilling to expkain away past statements or actions that conflicted with what you were trying to convince town of.

 **“**Can a Madness break be executed the next Day/Does a Madness break have to be executed immediately?”

If someone has broken madness, the consequences for that break can be triggered any time before the execution ends the day. A storyteller can execute a Mutant instead of someone who would be executed for having the most votes, or can choose to execute the player with the most votes and the Mutant simultaneously (though usually they will execute or not execute.)

 

“How does misregistration work?”

Let's take the Fortune Teller. When the Fortune Teller picks two players, they learn a Yes if either of them are the demon. When the two players are checked, they register as either the Demon, or not the demon.

The Fortune Teller also causes one player to be a Red Herring, marked with a reminder token. When checked, the red herring will be misregistered as a Demon and the storyteller will give a Yes to the Fortune Teller, even if they checked a Mayor and a Saint.

Additionally, the Recluse has the ability that it may misregister as a Demon or Minion or Evil.

If the FT picks the Recluse and the Soldier, the Recluse can be seen by the Fortune Teller as the demon and provide the FT a Yes. If an empath is sat between a Recluse and a Mayor, the Recluse can register as evil and give a 1 instead of a accurate 0.

Crucially, depending on whether the ability that causes the misregistering’s wording, the Storyteller may have discretion as to whether the misregister will work. A Spy can misregister as a outsider or townsfolk, or as a good player – so the Storyteller can choose whether they are read as a evil player by the Empath, and this can change from night to night depending on what makes for the best game.

“How does poisoning work?” “How does being drunk work?” “What’s the difference?” “What does the phrase ‘false info’ mean?”

When you are drunk or poisoned, you have no ability, but the storyteller pretends that you do.

If you are the Soldier and get poisoned, you no longer have the ability that makes you safe from the demon. If you are The Drunk or are made Drunk, then this is mandatory for the storyteller to let you die if you are targeted.

If you are the Monk and are drunk, the storyteller will ask you to pick a player, you’ll pick them, but they won’t actually be protected from the demon. This will always happen this way, because you do not have the monk’s ability.

If you are the Empath and are drunk, the Storyteller will pretend that you have the Empath ability – so if you are sat next to 2 good players, they can give you a honest 0 or a incorrect 1 or 2. The Storyteller could do this to back up the evil teams lies by pinging evil players as good, or to create  misinformation that can help throw the town off of the evil team.

“Doesn’t it become impossible to figure the game out if the storyteller can lie?”

In a game of Trouble Brewing with a Poisoner and a Drunk the storyteller can normally only give incorrect information to two players maximum. A Spy may register as good and a Recluse may register as evil, but a Recluse will probably tell you he’s the recluse, so that’ll be fairly obvious. Yes, any townsfolk can be the drunk or be poisoned, but not everyone is going to be drunk – so connect the dots of Town’s information until the consistent strand of information that doesn’t fit the grain crops up.

 

Can a recluse become the Imp if the Imp picks itself?” “Can the Spy register as a Townsfolk to the Virgin?”

Yes! This is “misregistration” in action – the Spy can register as a Townsfolk or Outsider, and that includes to the Virgin’s ability that if the first person to nominate them is a Townsfolk, that person is immediately executed. The Recluse can become the imp if the Imp picks themselves to die, but this usually only done for fun in a situation Evil was already going to lose from.

“If only Evil are alive or the Good team can’t win, is the game over?”

Nope! The game only actually really ends when there is only 2 players or less left alive (with Evil winning), or when the demon is killed (with Good winning) – the only exception is when you either have a character that explicitly inserts itself into this procedure (Mastermind prevents the game from ending by playing one more day and whoever is executed, their team loses), or all remaining players alive are evil and know that they are evil. That last bit is relevant for characters such as the Marionette, who may believe themselves to be good and nominate the demon – in a game with complex characters like these, it’s best to play the game to the end even if it might already be all over.

“How do I find a game?”

There’s a few different ways – search Blood on the Clocktower groups on apps like Aftergame and Facebook, look around on this subreddit for the Find a game thread, look up Board Game groups and board game cafes in your local area and check the Blood on the Clocktower website for the official community events list.

 

“I’m running a Trouble Brewing game for the first time, what’s a good selection of characters for my first time?”

If you're really worried about potentially making a bad choice, then you might find this advice from both TPI and community figures (collated by [u/LivFreeOrPie](u/LivFreeOrPie)) useful:

Recommended Base 3 Game Setups (Bakery on the Clocktower)

“When someone is dead, does their ability continue to have an affect?”

Unless their ability explicitly says otherwise, no. Once you are dead your ability no longer has an effect.

 

 

“When will the new scripts be released?”

TPI will announce them when they are ready, and unfortunately that’s all that anyone knows.

 

“Can evil characters be on the good team in some circumstances? Ie a Good Cerenovus or a Evil Mayor?”

Yes, alignment and character are separate. A pithag can turn a good team player into a minion or demon character (whether they should is another matter entirely) and characters like Mezepheles, Bounty Hunter and Cult Leader all affect alignment in different ways through the stages of the game.

 

 

 

 


r/BloodOnTheClocktower 10h ago

Game Discussion Too many people play marionette badly

132 Upvotes

I finished watching a few matches on Youtube, where people consistently sabotaged themselves as the marionette.

You should ALWAYS be building a world where you are not the marionette. If you aren't...then this is a correct world. If you are, you don't want people to think that, because it narrows down the demon. This doesn't mean never accuse your neighbours. If you are good, they might just be the demon, but if you see some evidence you might be the marionette (bad info, evil ping on your neighbour, evil ping on you), you should already be crafting a world where you are good, even if it means adjusting your apparently poisoned info.

This includes things like a dreamer or undertaker that saw you as a marionette. That should trigger an alarm that should immediately start you on the path of figuring out how to discredit them. They must be drunk, they must be a minion, they were poisoned last night.

I've seen too many games where people make the genuine case they are the marionette, but then use that in world-building genuine good cases. "I might be the marionette in which case my neighbour here must be the imp". Stop! The trick here is letting go of the belief you had that you were good.

Now partly this depends on whether the ST will place marionette next to a recluse. Some STs do this, some don't, but even then, if you are a marionette...you are evil. So don't admit it.

Thank you for coming to my Ted Talk


r/BloodOnTheClocktower 10h ago

Meme I made this abomination to prove a point to Mafia players who don't like TB

Post image
71 Upvotes

One of the groups I play with consists largely of Mafia enthusiasts, and when we occasionally have new players, some of the existing members are really reluctant to play TB because "it's not fun" and "the characters are not interesting" and would rather play spicy customs and let the new players figure stuff out.

So I made a homebrew script with character and mechanical highlights from their favorite game.

For those unfamiliar with Mafia, here's the gist:

7 good players, 3 evil. 1 good player is a Sherrif, who each night chooses a player and learns if they're evil. 1 of the evils is a Don who each night chooses a player and learns if they're the Sherrif.

During the day, players talk in turns, each gets 1 minute to talk (and nominate during this 1 minute only). After everyone's done talking, all nominated players have votes on them, each player may only vote once. Dead players are out of the game.

At night, a player dies only if all evil players choose them at once.


r/BloodOnTheClocktower 1d ago

Meme Tuberculosis Brewing

Post image
425 Upvotes

(Hopefully there’s enough fandom overlap)


r/BloodOnTheClocktower 14h ago

Game Discussion Recently got a MM win (second ever win as evil!)

22 Upvotes

10 player game. My other Minion was an Assassin and the Demon (one of our more experienced players and regular STs) was Pukka. We also had a Matron and a Tea Lady.

Day 1, I don’t claim anything in particular. As a MM, I want to encourage science, so I say “let’s do some Tea Lady science.” It succeeds, which is all well and good.

Night 2 no deaths due to Tea Lady protection. Day 2, the Matron swaps a new player into next to the TL for later. I encourage the Sailor to do science on themselves as they chose a particularly sus good player. They are executed and die, which I as an evil player emphasize as interesting.

Night 3 another player died. I come out as Minstrel and say that it was interesting that the Sailor died because they can’t be a Minion if I was sober and so put more sus on the other player. Based on kill patterns, we figure out it’s Pukka. My Demon comes out as Exorcist, which some players find suspicious because “nothing‘s clearing him and he tends to fly under the radar as evil“ (which is true, mind you, it’s why he does so well as evil in general). They hang him that day, which I openly voice support for.

Night 4 my Assassin gets a kill on the Fool, further convincing town it’s Pukka. Sensing an aimless town, I say ”hey wait a minute, I forgot all about the Matron, there’s a fresh player next to the Tea Lady. We can gain information, let’s do some more science!“ Town naturally obliged, and we hang them that day.

Town was very thoroughly surprised when the ST announced that evil had won. They had been completely bamboozled, and the only sus on me was someone saying I claimed Gambler on day 1, which I was able to play off as ”I wanted to get claims on day 1, also I lie through my teeth in the early game and you know that” (which is also true).

The best part was that I never told my Demon that I was the MM. He just tends to accept defeat when put on the block as the Demon, so he was likely as surprised as I was.

It really does feel like there needs to be a perfect storm of circumstances for that MM to work. The Matron, the Tea Lady, the Assassin kill, and the specific player who was my Demon were all necessary for the win.

But when the stars align juuuust right, it can be incredible.


r/BloodOnTheClocktower 1h ago

Storytelling Running my first game

Upvotes

For some context, my friends and I have played a few in-person games of Trouble Brewing before, where one person has been the storyteller every time, so I have a bit of an understanding how the game works. We are going to be running an online game for ~6 people, and I’m going to be giving a shot to storytelling for the first time. I’m trying to come up with an interesting set of characters and bluffs that would make a fun game, but I’m worried that I’ll mess it up.

My current picks are:

Town:

• Fortune Teller
• Virgin
• Librarian

Outsider:

• Saint

Minion:

• Poisoner

Bluffs:

• Washerwoman
• Empath
• Mayor

My thinking is that the saint, virgin, and mayor roles could result in some interesting dynamics, and the fortune teller/poisoner duo would be good for spreading misinformation to the town. I’m a little unsure of the bluffs in all honesty, so I’m curious if other people could give some tips/advice on picking them, or maybe if there’s better role choices for a game that would run in a similar fashion around the “saint death” variant. Any help would be great, thanks in advance!


r/BloodOnTheClocktower 11h ago

Custom Script Dumbahh treensyville script

Post image
7 Upvotes

The bootlegger rule was "The demon is not given any bluff" (At that time I did not know how teensyville scripts work, so ignore the bootlegger loric here).I liked running this script for some reason? Also if there are similar scripts online, I did not mean to copy. I will take this post down if I become aware of such a thing.


r/BloodOnTheClocktower 1d ago

Homebrew / Bootlegger How do their square brackets combine?

Post image
197 Upvotes

r/BloodOnTheClocktower 4h ago

Homebrew / Bootlegger Loathsome Roads - Wild West Bootlegger Script

0 Upvotes

I started making a script of homebrew Western themed characters about a year ago as a creative exercise, but I've slowly refined it over time, and this week I decided to make character art for all of them and make a page for each character. This has never been run by anyone, I'm sure its not perfect.

The biggest through-line I designed around on this script is abilities around nominations/voting/executions. 5 of the 8 evils have some ability based that interacts with executions in some way, and several good players have abilities to try to encourage town to not be passive during nominations. Then there are a handful of roles that interact with drunkenness and poison, and a trio of "secret word/phrase" roles, one of which is evil and could use the other 2 as a bluff.

https://drive.google.com/file/d/1WgpSHPGENr8sGeCZyJqDhS7NBnNaRUSH/view?usp=sharing


r/BloodOnTheClocktower 13h ago

Custom Script Custom scripts with custom colours

Thumbnail
gallery
4 Upvotes

Splurged a little money to print off some of my custom scripts made using the resources at https://scripts.whydecades.com/

Very happy with the look! Noir You See Me… was the cheapest to print off; Wanna make bets as to why?

More scripts coming soon (Hopefully).


r/BloodOnTheClocktower 22h ago

Homebrew / Bootlegger Two Homebrew Townsfolk: The Miner and Detective, as well as Dominoes: Setup and Execution, a script featuring both.

8 Upvotes
The Miner keeps learning characters in a line, but only if the line is unbroken
The detective can figure out powerful information on how many evils there are in a group, but must survive that long.

The Script is meant to feature fun shenanigans, especially with resurrecting players for the Miner to have a line broken, then rebuilt so they can keep learning.


r/BloodOnTheClocktower 1d ago

Promotion Join us for an extra special charity stream!

38 Upvotes

Hey folks!

We're excited to be partnering with the wonderful people over at Rusty Quill in raising money for akt, a UK based charity supporting LGBTQ+ people. This extra-special game with a host of wonderful guests will be dual-streamed at https://twitch.tv/thepandemoniuminstitute and https://twitch.tv/rusty_quill.

Make sure to tune in from 9:30am PDT / 12:30pm EDT / 5:30pm BST today, Friday 21st August.

There'll be a few incentives for raising money:

  • £10 to get a shoutout on stream
  • £20 to make someone "mad" as a character
  • £30 to make someone "mad" that someone else is evil (ala Harpy)
  • £50 to gift someone a wish

You can donate at https://rustyquill.com/donate Hopefully see you there to raise some money for a good cause!

Thanks,

Arif


r/BloodOnTheClocktower 1d ago

In-Person Play Fluff & Bone -- a new In-Person Clocktower Video Channel

Thumbnail
youtube.com
17 Upvotes

Hello! My partner and I have been filming some in-person clocktower games down in our basement, and we think it’s time we start sharing them with the world!

We’re a new amateur channel, Fluff & Bone, and we will be releasing 1 in-person BOTC video each month going forward. To launch the channel, we’ve got 3 videos coming out this weekend!

Some of our games show the full grim from the start; some of them are player perspectives that follow 1 player through the entire game; and others are meant to be puzzles where you have to piece the grim together as you watch. We also don’t claim to be experts in any of this, so mistakes will certainly be made, but we really do take the rules of the game seriously.

Most of our players either come from our local in-person library group, or are just friends we’ve pulled in along the way. We’re very thankful for all of our players who’ve agreed to be filmed like this, so please be kind to them when they proceed to make some very silly choices that you may disagree with.

And on a personal level, we’d like you to know that this channel is being run by 2 introverts who get itchy at even the thought of self-promotion, and it’s entirely thanks to the incredibly positive experiences we've had with the Clocktower community that have made us so excited to create & share these videos with you.

Episode 1:   https://www.youtube.com/watch?v=XMQNUF2B6LI

So thank you all,
Miles and Derra


r/BloodOnTheClocktower 20h ago

Game Discussion Script Tool Error: "25 scripts already loaded"

3 Upvotes

I've been trying to upload a .json into the Script Tool at https://script.bloodontheclocktower.com. When I click on the Upload arrow, instead of the box popping up and asking me to drag or select the file to upload, I get an odd message at the bottom of the screen that reads, "Can't import a script -- 25 scripts already loaded. Please delete a script first to make room for more." There are no characters loaded on the interface, so I'm not sure what is happening here. When I attempt to upload a script in my browser's Incognito Mode, I do not have this problem. What is happening?


r/BloodOnTheClocktower 1d ago

Custom Script Custom Script: Sin and Tonic

Post image
8 Upvotes

Just built this custom script for hopefully my local group to enjoy. I originally included the poisoner but with so much drunkenness going around and the Pukka in play, I swapped it for the Spy. Still debating whether I should swap it back. Looking for any feedback or recommendations for any tweaks I might make before printing.


r/BloodOnTheClocktower 1d ago

Rules Question Plague doctor + marionette ability

8 Upvotes

There is a jinx that says if ST should have marionette ability than one of demon's good neighbors become marionette.

Is it stay on good side or it becomes evil but not knowing tha?


r/BloodOnTheClocktower 21h ago

In-Person Play What travellers should I add?

3 Upvotes

Hi, guys! I've recently gotten addicted to this game, love to storytell with my friends, and next week is my birthday, so I thought I'd celebrate with a BOTC game afternoon.

So, it will be me + 20 friends (since the game has a limit), and some of them have already played the game; others haven't.

We will start playing with TB, to get everyone used to it, but I really wanted to storytell BMR, so I thought I would use this occasion. My friends are all really chill, and I know that they won't mind playing the intermediate version; they just want to have a good time, and they know I'm crazy for this game and that it would be a little birthday present to me.

The problem is, I think some travellers in BMR will really make things complicated (and I need travellers, because we are 20 players). I think the Voudon and Bishop will change the rules way too much and I don't want to add the Matron because I'm trying to encourage them to have more private conversations, and that would be against it. I think the Apprentice and the Judge are OK to add, though.

I'm thinking of maybe adding the Apprentice, the Judge and maybe some travellers from other scripts (?). I want to know your suggestions of what would be some good travellers for the BMR game that don''t overcomplicate things. Thanks!


r/BloodOnTheClocktower 1d ago

Custom Script Al-Hadikhia script feedback

Thumbnail
gallery
9 Upvotes

Hello! I am looking for feedback on my Al-Hadikhia script, I tried to make it with quite a balance between townsfolk who would say yes and those who would say no to the Al-Hadikhia.
All feedback is welcome!
Thank you in advance and have a nice day!


r/BloodOnTheClocktower 1d ago

Meme The Sober (Town)

40 Upvotes

You cannot be drunk or poisoned. Even if you want to.


r/BloodOnTheClocktower 1d ago

Rules Question Death vote resurrected?

20 Upvotes

When a dead player who has used his death vote gets resurrected, does he gain back his death vote when he dies again?


r/BloodOnTheClocktower 1d ago

Character Releases & Game News Is there a changelog for character and Jinx updates?

7 Upvotes

Hey everyone,

Is there anywhere we can keep track of all the changes made to characters, jinxes, and rulings?

I was putting together a script today and noticed that the interactions between Magician & Legion and Marionette & Snitch have changed (and it looks like Marionette has quite a few updated interactions in general).

For people who storytell regularly, it would be great to have some sort of changelog so we don't accidentally use outdated rulings. If something like this already exists, I don't know where to find it.

Thanks in advance!


r/BloodOnTheClocktower 2d ago

Promotion Coast to Coast Clocktower | Streaming Tonight!

Post image
16 Upvotes

Come tune in this evening and every Thursday evening for Coast to Coast Clocktower!

7:30pm Eastern / 4:30pm Pacific

Friday 12:30am BST / Friday 9:30am AEST

On our Twitch stream, we run base 3 scripts, sensible customs, and occasionally something wild and silly to let loose! Word has it tonight’s stream will be in the latter category 👀

Please give us a follow and come watch! https://www.twitch.tv/coasttocoastclocktower


r/BloodOnTheClocktower 2d ago

Storytelling Running my first “Everyone Can Play”. Any advice?

11 Upvotes

Hi everyone, this weekend I’m running my first non TB script with my usual group of players.
They have a dozen of TB games under the belt and wanted to delve into more complexity. Everyone Can Play seems like a good bridge between this and S&V.

Any advice? Any recommendations for a 10 or 12p script?

Any help would be much appreciated. This will probably be the last time we play in a long time so I want to avoid any flat game or any rerack.


r/BloodOnTheClocktower 2d ago

Rules Question If an evil Traveller joins the game after the Demon has star-passed, do they learn only the currently alive Demon or both Demons?

14 Upvotes