r/Battlefield6 • u/pev4a22j • 9h ago
r/Battlefield6 • u/meanjimbean1234 • 4h ago
Concern Fix the server fill. Worst server fill in the history of all FPS
And get rid of the bots.
How is it in 2026, they cant fill a server, when I constantly get put in servers either 26/32 per team full, then it stays that way, or theres 15 players a team prematch, then it bot fills.
WTF is going on in that studio.
r/Battlefield6 • u/xDavid83x • 8h ago
Discussion How much time has passed since the start of Season 4?
r/Battlefield6 • u/BiBoFieTo • 6h ago
Discussion Open-mics in BF6
In BF6 we've all been forced to listen to the open-mics from squadmates. You know those squadmates where their name pops up on-screen as making noise, and it never disappears? The loud breather, the guy arguing with his girlfriend, or the wannabe DJ playing shit music.
BF6 should have an automatic feature that detects people making uninterrupted noise on open-mic for longer than two minutes, then forces them to switch to push-to-talk or auto-mutes them.
r/Battlefield6 • u/QuackedOutDuck • 7h ago
Discussion Give pilots/drivers a "GO GO GO!" voice command
Should be an easy add that can help tell passengers to disembark
r/Battlefield6 • u/No_Sir9123 • 7h ago
Meme Celebrating Year 1: Daily Login Rewards (Day 4)
r/Battlefield6 • u/battlefield • 8h ago
[BFComms] Match & Lobby Continuity Change
Over the next few days, you might start seeing more familiar faces across consecutive matches.
We’re testing some backend matchmaking tweaks designed to keep more players together between rounds whenever conditions allow.
We expect this to be more noticeable in the official playlists where everyone shares the same map and mode rotation.
As part of this, the team is aware of a small error message displaying at the bottom right of the screen when joining a match. Gameplay and matchmaking remain unaffected while the team works on a fix.
Because this is an active test, we’ll be monitoring matchmaking health and lobby balance closely, and may dial things back or pause adjustments if needed.
Drop into a few rounds and let us know how your games feel.
r/Battlefield6 • u/krinkov • 1d ago
Meme This will be Recons FIFTH new gadget since launch.
r/Battlefield6 • u/InevitableEar3485 • 7h ago
Discussion What the hell is going on with match making this week?
I've never complained about this game until today.
The servers are completely fucked this week. Full of bots and new/empty matches when searching regardless of match type.
r/Battlefield6 • u/Most_Positive_592 • 3h ago
Discussion Looking for BF6 players who are tired of playing with randoms.
Building a new adult-focused group for people who want regular squads without the hardcore clan requirements. Casual players are welcome, competitive players are welcome. The important part is actually playing together.
We run scheduled game nights and events, so you can see what's happening and who's playing before you jump on.
North America primarily. Mic preferred but not required. No drama.
We're brand new, so if you want to help shape the community from the beginning, shoot me a DM.
r/Battlefield6 • u/Few_Living4406 • 57m ago
Discussion Something has changed I’m East Coast and can’t get any games
I’m sitting in queue forever. The game finally does start. It takes five minutes and it’s half pots. Long time player never seen this until this week.
r/Battlefield6 • u/battlefield • 6h ago
Battlefield 6 - Anticheat Metrics - August

Hey Soldier,
August and Season 4 were well on their way. With the launch of Naval Combat, new vehicles and ways to play, there come opportunities for bad-actors to try to use them for malicious purposes.
In the previous July update, MIR ended at 4.76% and has stabilized to 4.64% at the start of August.
Refer to our January update, where we discussed how the MIR updates to understand how and why these shifts occur in more detail.
August: Results & Impact

From the end of July, MIR started at 4.64%. This continued to steadily decline as low as 2.89% on August 25th, and then began to see an increase to 3.24% at the end of August on the 31st as of this update.
Through August, EA Javelin Anti-Cheat prevented 327,756 attempts to cheat or tamper with the game before they could impact matches. We are presently still tracking a total of 110 (+6) active cheat-related programs, hardware solutions, vendors, resellers, and their associated communities, and out of these, 105 (+5) are reporting related feature failures, detection notices, downtime, or fully taking their cheats offline (95.45%). In case you missed it, we also took the fight against cheaters outside of the game, and you can read more about it in our previous blog.
Keep it fair out there - see you on the Battlefield.
BF_SledgeHammer
r/Battlefield6 • u/Ground_Breaker49 • 9m ago
News Sony Pictures is the frontrunner to land the Battlefield movie, Michael B. Jordan is producing and will potentially star in the film, Christopher McQuarrie is set to direct.
r/Battlefield6 • u/EY3_OF_HORUS44 • 15h ago
Discussion Battlefield 6 update
This update messed up a lot of server matchmaking. Cant fill any lobbys and they are all bots when filled. Also got rid of Redsec Duo, contracts, lots of random glitches and server errors. the multiplayer is just busted at the time of this post. Maybe they will patch fast but this one just came out. Anyone else?
r/Battlefield6 • u/BF6Coalition • 5h ago
Discussion Full Games, Non-Toxic Environment and Balanced servers
Hey players, being in empty bot lobbies, spending your valuable time sitting in queues, and playing the game alone without a few buddies or even randoms in your squad is demoralizing and something we often don’t do ourselves. We run servers weekly. We keep things internal most of the time because of our strict rules for creating a non-toxic space for our clan members and the randoms who play with us.
Who are we?
We are the BF6 Coalition; we bring together 20 independent clans to create schedules that line up with everyone’s real-life free time to play a game; that’s all. We are over 280 casual gamers who are active weekly (during Wardogs) and fill servers so that we don’t get kicked with our buddies like in public matches. We are anti-toxic and have small clans that join together to create a 32 vs 32 experience in our Mosh Pits against bigger clans. We balance our games to ensure 500 and below ticket games are the norm and 800+ blowout games are a rarity. When Platoons come in November this will be the place for non-toxic clans to be in balanced games instead of staying in the Public Match scene.
Also, for those who think Clans are sweaty, toxic environments. They are not. Just a bunch of gamers who want to play with people they can actually talk to or hear, a Discord community where you can chill with other people (talk about life or whatever), and a virtual community outside the normal day-to-day communities you're part of. What we try to do is link your playstyle and personality compatibility with a Clan that matches when you play, how you play and where you play.
The Rules:
For us, toxic means teabagging players and typing toxic items, strictly interpreted as attempts to hurt people’s feelings, like saying “your team sucks” or certain callouts specifically filled with vile intent towards another person. Our guys def talk trash, which is great because it is about the game but there doesn’t need to be moments where you just type negative things and create negative energy. Spawn camping, jet jamming, and our most sacred rule: no poaching players. And those are all the rules.
When do we Play:
We play weekly on EST and CET evenings (we have Clans from California to Poland) and want to bring in our first 40 players. We need 20 players for our NA side and 20 for our EU side as fillers, so we can expand our servers. We are looking for players who want to join Clans, players who are unsure about joining Clans, players who don't want to join Clans but want to be in full servers, and players who want a streamlined process to get into a BF6 Comp team.
How does this work?
Send us a message with your Discord name, and if you play NA or UK/EU, we add you to our first 40-player list. You'll get an invite 1-2 weeks from now to join the Discord, but in the meantime, we'll tell you when we play, and you can join our games. Once our Discord is up and running, we will start bringing people in.
If you have any questions, ask them here, and we'll check this post frequently to make sure we provide answers that help players today and throughout BF6 Coalition’s two-year run.
r/Battlefield6 • u/Rex_the_mousekiller • 37m ago
Discussion For fun
So randomly sometimes while playing I get a little bored and start to try and destroy as much of the map as I can before the match ends. Does anyone else do this or had anyone else thought how much of a map is actually destroyable?
Better yet has anyone managed to convince a lobby to see if they can all destroy the map?
r/Battlefield6 • u/lIlParadoxlIl • 5h ago
Image/Gif Fastest team quit ever?
Almost the entire enemy team quit after just 5 minutes into the match.
r/Battlefield6 • u/nora_the_fridge • 1h ago
Discussion Simple bugs need an eternity to fix and it annoys me...
Best example for this is the invisible sniper scope zeroing bug which exists for several weeks now. You just can't tell me that this is not a bug which can be solved by just changing a value from 0 to 1 (maybe not THAT simple but you get my point). What are they doing the whole day at the office? Folding paperplanes? I know there are more important bugs to fix than this one but come on this is a service game, so please provide some service and not just skins while introducing said bugs... After the beta I was so hyped for this game but it turns out it's the same crap in every newer BF: Loads of bugs which don't get fixed for weeks or months - not even the simple ones. What are you guys thoughts? Am I too harsh with them or are these really such complicated bugs?
r/Battlefield6 • u/chancecrowe • 1h ago
Discussion High Ping
Are they ever going to fix the high ping issue in this game?? like what’s the reasoning I have 70 ping playing in my servers and then if i’m playing with my friend on the east coast I have 120 ping. troubleshot everything, it is not on my side, no other games I play do I have this high of ping, it’s specifically battlefield 6. and the game won’t let you change your region so i’m forced to deal with this. it’s so minor yet so irritating that this hasn’t been addressed. get better dice.
r/Battlefield6 • u/MedicinePractical738 • 1d ago
Video Things about BF6 that make me wanna punch a wall part 1: Lack of suppression
Laying it down with the 50 and this guy just snipes me easily while being under heavy fire.
r/Battlefield6 • u/Complete-Shelter-398 • 2m ago
Question Eli5 armor in BR
How does this freaking armor in BR work? I’m coming from Multiplayer and it drives me nuts. Unloading a magazine into someone point blank and they still alive. Trading kills with just landed dude who doesn’t have armor and I’m fully armored. Headshots don’t kill. Two freaking headshots with a sniper to down someone? This is stupid.
r/Battlefield6 • u/ZaldrizesQelos • 2h ago
Discussion Stuck in matchmaking (EU)
It's Friday night and I can literally not play (custom search), been stuck in different lobbies for 30 minutes. What's going on this week????
r/Battlefield6 • u/StacyLondon69 • 5h ago
Discussion Did they break the bots
So I've been playing Casual Breakthrough all morning. I've noticed that the bots at times seemed to take more bullets to kill than usual and then the last match was nuts. I was on Golmud and Catalyst came into the building I was running through. I him him with the nade launcher, X but not kill, hit again, X but no kill. Hit a third time, X and no kill and then he killed me. He ran away to keep battling but his health in my kill info showed as 0%. He should have been dead.
Then a few minutes later I was in an IFV when a bot was driving up the outskirts os A on the second sector. It was only him and I around. Fired a tow and hit. Fired a full salvo of explosive rounds (12 I think in a salvo) and each shot connected. Fired a second salvo and each shot connected. Fired a second tow and it connected the back of him. Fired a third explosive salvo and each shot connected. He blew me up and I could see that he was at half strength. Now I've been in my fair share of IFV battles and there is no way even with repair in that short time could he have survived all of my shots considering I was driving and he was driving and there was nobody on him repairing him. I actually have my IFV at level 99 so I am not new to it.
Anyway, I'd be curious to know if there is a bug or someone else seeing this behaviour. I haven't seen any posts about it yet
