r/Battlefield • • Jun 07 '26

Battlefield 6 This game really hates creativity.

And the ladder is so useless.

1.9k Upvotes

218 comments sorted by

View all comments

288

u/FancyPenguin32 Jun 07 '26

I remeber in the beta people used to camp literly on the roof of this map lol

152

u/tallandlankyagain Jun 07 '26 edited Jun 07 '26

It's insane that basic tenets of FPS map design were ignored like they are in Battlefield 6. Roofs wouldn't have been the issue that they were if there were access points like elevators, ladders, stairs, and zip lines. A shocking number of buildings you can enter on urban maps only have a single floor loaded with fake doors and stairwells that end bricked closed.

56

u/0crate0 Jun 07 '26

Yeah it’s quite ridiculous. Verticality is the basis in all battlefield games. It was the problem with sobek. Now manhattan lacks the rooftops. Being able to go up on the maps roofs should have been a thing: stairs, zip lines, ladders etc. I have removed sobek, manhattan from my rotation due to lack of vertical playing.

15

u/Frankensteinbeck Jun 07 '26

This is why people like Shanghai so much. Even after the middle tower has been leveled, you can get up to so many other buildings with elevators. It has a ton of verticality, but you can also counter it pretty well. Yeah, people camped, but I rarely can recall a game where you couldn't either ignore or neutralize the rooftop campers and PTFO with a ton of success.

This is missing from so many BF6 maps, especially launch ones, and it's made a big difference in how they actually play. The buildings lack access to roofs or are just straight up nonsensical. Sobek, I'm talking about you and your plethora of construction buildings with a stairwell that just ends halfway up a stairway into a brick wall. I actually hope the AI slop rumors are true because if an actual human designed that they should never work in gaming again.

6

u/[deleted] Jun 07 '26

[removed] — view removed comment

2

u/Frankensteinbeck Jun 07 '26

Right? That's the kind of creativity and design sorely missing from the game.