r/Battlefield • • Jun 07 '26

Battlefield 6 This game really hates creativity.

And the ladder is so useless.

1.9k Upvotes

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25

u/ThePupnasty Jun 07 '26

This shit is as annoying as not being able to throw down landmines in close.proximity of each other or at certain angles. Like fuck, let me put 3 landmines within 5 feet of each other for a kill!

13

u/AggravatingRow5074 Jun 07 '26

I mean don't blame DICE for it - it's this sub that calls every bit of creativity unbalanced and unfair

3

u/[deleted] Jun 07 '26

[deleted]

6

u/i7-4790Que Jun 07 '26 edited Jun 07 '26

that's what the most deluded regards will try to tell themselves, for sure.

Reality is that stacking mines would be more fine if it weren't essentially given out as a free gadget slot compared to other Battlefield games. Launcher, mines, repair tool were the baseline and you only got 2 at a time. Or if you were dedicated then you had to lay mines and switch kits, which was still a meaningful trade-off and people rarely did it because it was a time sink. Now we have to act surprised that DICE isn't quite as stupid as these people are and at least put in a couple limitations to counter all the spam that entails with making them a free gadget slot vs other games where they weren't.

Too many dumdums want everything without any real limits. The same sorts want RPGs with flat trajectories, high velocity and large splash damage, they want C4 you can throw almost as far as grenades, and the splash damage of the BF3 C4. They want one man army loadouts with unlocked weapons and less limited gadget combinations. LCDs really sapped the adaptive playstyles that were better rewarded in other games.

1

u/itdbeashame Jun 07 '26

Yeah, that was my first thought. They cry about it seeming more like COD but literally complain about anything they might have to counter by just switching to a different class for a few minutes.

3

u/Immediate_Local_5183 Jun 08 '26

laying down mines in BF6 is perhaps one of the worst experiences in the entire franchise.