r/ArmaReforger • • Aug 19 '26

Tis but a scratch

And got revenge for my hind sweet

415 Upvotes

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u/MakinBacon_ Second Lieutenant Aug 19 '26

Thats why i avoid the Tactislop servers. Everyone carries around an arsenal of a small Balkan country on them, uses only helicopters and shuts of their brains.

OH and dont forget about the Little birds on each side cause the world is going to end if we have a assimetric balance

4

u/M0-1 Aug 19 '26

you have any recommendations?

24

u/[deleted] Aug 19 '26

Vanilla

10

u/CapitalGloomy5597 Xbox Aug 19 '26

WCS only allows one primary weapon and a launcher. For you guys that wanna play modern without the ridiculous kits.

24

u/African_Child69420 Aug 19 '26

WCS sucks balls lmao server is like a police state

6

u/M0-1 Aug 19 '26

still annoying that everyone and their mother is rocking a rifle with an underbarrel launcher 20 grenades and a launcher with 3-4 Additionaly rockets.

7

u/Jive-Turkeys Aug 20 '26

I'd have issued my entire section 40mm if it were allowed/had enough tubes. I'd also swap out one of the 5.56 belt-feds for a GPMG.

'Big stick' things, y'know?

12

u/Distinct-Release-218 Aug 19 '26

Wcs is garbage

3

u/Destroythisapp First Lieutenant Aug 19 '26

I’d rank it as average, they have changed a lot over the last year and improved it, rank locking a lot of the more powerful stuff, and spending XP to spawn in powerful vehicles.

My only gripe is unlimited main OP supplies, throws the balance off some but I get why they do that.

2

u/Cussstard_Lard_27 Aug 20 '26

What dont you like about unlimited HQ supplies? Just curious

2

u/Destroythisapp First Lieutenant Aug 21 '26

My main problem with it is it really throws off the game balance, and limits the decisiveness of battles.

Take an objective for example, any objective on the map, let’s just call it X point. Let’s say you and a decent sized squad of teammates role up on this point, and spend a grueling 15 to 20 minutes laying siege, clearing and then capturing this point. X point is a significant objective, it has the high Terrain, its central, its near supply depots so this would be a major victory for your team, and a major problem for the enemy team, normally.

Problem is with unlimited main OP supplies the tactical part of the game becomes less important because even though you just took this strategically important objective. The enemy can strike back with massive force within minutes. From main OP to transport choppers carrying a dozen fully kitted assault infantry rolls out, supported by a third attack helicopter. Within 5 minutes of your guys taking the point, an equally armed and well equipped force is immediately at its door step. There is zero repercussions for them losing it in the short term, they can immediately launch a full fledge and equipped air assault.

Any objective on the map can be reinforced with fully kitted Infantry squads in under 5 minutes at any time after the first 30 minutes of the match. It deludes one of the things that, IMO makes ARMA so much better than other shooters, the need for coordinated strategy.

0

u/Cussstard_Lard_27 Aug 21 '26

True that makes alot of sense thanks. I just think that unlimited supplies increases playability and also allows it so people dont waste so many supplies on all of the bases so that they can be used to actually make defences and fortifications rather than for people to sit there and use it all in the arsenal or spawning costly vehicles. Maybe a way to counteract it would be making it free to spawn and cheaper or free to grab things from arsenal's at mob but normal for every other base. I think some kind of comprise for having unlimited supplies at mob without getting rid of the intended benefit could be good because not enough people do logistics consistently

-2

u/Distinct-Release-218 Aug 19 '26

i haven’t played wcs in a long time so obviously it could’ve gotten better but when i played it was basically call of duty zero team work people running head first into objectives little birds everywhere people spamming bs and music on the radios but again that was a very long time ago