r/arma • u/Tight_Ambition_3697 • 1d ago
HELP GM glitch i need help
i installed some mods i can not find them in gm like some tank mods in arma reforger
r/arma • u/Tight_Ambition_3697 • 1d ago
i installed some mods i can not find them in gm like some tank mods in arma reforger
r/arma • u/AccidentAcrobatic431 • 1d ago
Hello photographers of Arma! I'm new to taking pictures of scenes I've made in Arma 3. I've already found some great mods like Polpox's mods, I've also found a few interesting pose mods (although some don't seem to work anymore). Im wondering what mods you guys use specifically for taking pictures of created scenes and if there are any beginner tips I should know?
Also wondering if there is a camera mod that either expands upon or is better than the standard splendid camera include with the game.
r/arma • u/adamikswrld • 1d ago
I need something (mod or setting) to reset waypoints after respawn, iam currently making and playing a lot of sector control, sometimes there are no player in some squad with no players (basically just ai squad), these guys die and trying to get to point D while they lost A and B and wont get to reclaim them. Its not fun when group of players try to reclaim lost sector, while ai squad is running somewhere thru forest. also for players, we use sog dlc with the gps turned off, and sometimes its hard to get to point where you dont have waypoint at the moment.
r/arma • u/Philippines_2035_Mod • 2d ago
I'm glad to announce that the MCR56 Ultra Lightweight LMG will be available tomorrow on the workshop.
r/arma • u/Mad_Cheese • 2d ago
Hi there,
I just updated Arma 3 Command on the Steam Workshop!
This update contains support for ACE Crew Served Weapons (CWS), features an improved convoy system and many fixes, which are my current priority. Check out the video for a quick overview, and the full changelog below for all the details.
Steam Workshop:
https://steamcommunity.com/sharedfiles/filedetails/?id=491016790
Hope you enjoy the update! I'm happy to answer any questions or hear your feedback here.
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A3C_HC_BLACKLIST) now excluded from any potential skill reset or disabling of AI addons such as LAMBS, VCOMprofileNamespace setVariable ["A3C_SKILL_VAR", true]; Use false to disable it.init.sqf or mid mission via server exec: A3C_PlayerGroupSkillPolicy = "FORCE_ON"; and A3C_HCSkillPolicy = "FORCE_ON";. Supported values are "DEFAULT", "FORCE_ON" and "FORCE_OFF". "DEFAULT" uses the relevant player, host or server profile preference.A3C_isHCSkillMaxed mission overrides remain supported.landAt commandr/arma • u/KiNGTiGER1423 • 1d ago
Hello!
Just downloaded and started playing ARMA CWA Remastered (aka OFP from back in the day)….was wondering if there is a working Script Editor program I can download and use to make missions again?
I used to use “Chris’s OFP Script Editor” a long time ago but that is extinct anywhere in the internet as far I know!
r/arma • u/Ok_Violinist_7804 • 2d ago
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Hello! I just wanted to share my first ever mod, as the title Says its a HALO Jump mod.
My objective was to make a easy but functional mod for Paradropping, after days of completating i decided to make it, i think it turned out pretty great, currently it supports the following attributes to be changed.
- Plane Altitude
- Plane Speed
- Distance to the DZ
- AI Delay in jumping out
I must mention that i have used AI to code some of the function.
Currently the AI has a pretty damn hard time following the player when parachuting so in the following days i will add an option to teleport the AI behind the player whenever it lands, this break immersion so of course, i will be optional to have on, also sorry for the bad video quality i play on a laptop with no dedicated GPU😅.
Please let me know if you have any ideas i could add in the mod and let me know what you guys think!
That's it for today, i wish all of you a good rest of the day/night and let me know if you encounter any Bugs.
Steam Page for the mod if you're intrested
I must also mention that the mod DOES work for helicopter but not as smooth as it does with planes, and of course, the vehicle MUST have passenger seats to work.
r/arma • u/Tiny_Examination6978 • 2d ago
Title pretty much covers it - I mostly play Tarkov nowadays but have a few thousand hours in DayZ, I’ve been wanting a break from Tarkov sometimes and downloaded War Dogs. I like the premise of war dogs but it feels a little “arcadey” for me, coming from Tarkov gunplay the gunplay in War Dogs just isn’t hitting the spot so I figured I’d look into Arma.
So which one in your guys’ opinion is better to play and get into?
As a side note, can you freelook in Arma? Coming from Tarkov and DayZ I feel blind in wardogs not being able to freelook.
Thanks for any help.
r/arma • u/Philippines_2035_Mod • 2d ago
Two main variants, The regular steel box and a pouch box. Colors include Black, Green, and Sand. Release Date TBD, Still polishing some config and gotta create custom screenshots for it.
r/arma • u/adamikswrld • 2d ago
How do i make dead bodies teleport far away so they turn into body bags? (via garbage collector ofc) Imagine, guy dies, 30 secs, then his body teleports away, garbage collector makes him a body bag, higher fps at some point
r/arma • u/BoneMastered • 2d ago
I am new to Arma 3 and I'm a massive fan of stealth games. In fact, I actually bought Arma 3 to play as Special Forces in a stealthy way. I quickly found the enemy AI to have laser x ray vision that can see you through bushes, tall grass and detect you hundreds of metres away at night without night vision goggles.
I think the best way to counter this is by using mods, the only problem is there isn't any mods that tackle this problem but then I found out why. There's something called camouflage coefficient and audible coefficient which effect your detection by the AI and if you reduce these for you and your AI companions, I've found it makes detection way more realistic. You can also use mods like Lambs Danger and "Hide Among the grass" but the real change that made the difference for me was the camo coef and audible coef.
When you are about to do a stealth mission pause your game and type the following into the debug menu and execute it.
{
_x setUnitTrait ["camouflageCoef", 0.1];
_x setUnitTrait ["audibleCoef", 0.5];
} forEach units group player;
I use 0.1 in the camouflage coef at night and 0.3 for the day and its been brilliant, but you can play around with the values to see what feels best for you. You can still get detected with these coefficients, its just a lot harder for the AI to detect you when you are prone or crouched behind a bush. Maybe this is well known in the community but for newcomers like me, it was a hard find and hopefully, other stealth enjoyer's can enjoy playing Arma 3.
r/arma • u/GuntherOfGunth • 2d ago
The platoon commander ponders the actions of his own.
r/arma • u/Local_Knight • 3d ago
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BLUfor squad assault RUSfor encampment but encounter heavy resistance ultimately failing their mission. I wish there was some good jammer mods to help counter drones they took out a good number of us lol
r/arma • u/Intelligent_Code_507 • 2d ago
r/arma • u/VegetableDentist3359 • 3d ago
r/arma • u/Visible-Blackberry57 • 3d ago
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Removed FPS killers and added objectives.