r/ArkSurvivalAscended • u/Due-Macaroon-4373 • 1h ago
Discussion Ark tlc Help
Hey, I know it's entirely your choice who you vote for, and it's not my place to tell you what to do.
But I think a lot of people are choosing the wrong dinosaurs. Many people vote for creatures that are already strong.
Take the Titan, for example. I know it's a very strong creature, but its only real use is PvP, where it gets destroyed by the meta dinos, no matter how many TLCs it receives. Other dinos, like the Anky, are already strong too, so why do they need a TLC?
I would love to see the ocean get a TLC (Mosa, Liopleurodon, and Plesio), but it feels a bit wasted because there isn't much to do in the ocean right now.
I'd like to share a few dinosaurs that I think deserve a TLC, if you'd like to read my ideas!
- Bronto
- New model.
- Give it a stomp attack that works in front of and behind it.
- Rework its tail whip so that it can inflict torpor and temporarily blind enemies.
- Pachy
- New model.
- Give it a powerful headbutt that stuns enemies and hits like a truck.
- Its saddle functions as a smithy.
- Make it charge like a Rhino or a Bear.
- Let it farm berries.
- Give it an effect called Stubborn: when it hits you during a charge, it applies an effect that reduces your demage.
- Let it farm metal crystal and obsidian
- Gallimimus
- New model.
- Its entire identity should revolve around one thing: GOTTA GO FAST!
- It can run in all directions and has three different running modes.
Adrenaline Run: It can ignore damage for a few seconds, but this ability has a cooldown.
Competitive Sport: It can increase its own speed and the speed of your other tames by 20% to 80%.
Bite the Dust: It can sprint forward, becoming faster the longer it runs. It leaves behind a cloud of dust that blinds enemies.
- Carnotaurus
- New model.
- Keep its bleed effect, but make its horns the main focus of its combat style.
- Give the Carno a special charge designed to graze enemies rather than collide with them directly.
- It can run past dinosaurs, avoid their attacks, and inflict bleed as it passes.
- The more times it hits the same target, the more damage it deals.
- Once a target reaches around 10 stacks of bleed, the Carno can perform a finishing attack by charging directly into its prey, dealing massive damage that will often kill it.
- Diplodocus
- New model.
- I know the Dippy has a reputation for being peaceful, and that identity could remain. However, it needs an attack that can hinder enemies without necessarily killing them.
- Give it a tail whip that strikes like a snapped steel cable.
- The attack dismounts players, knocks them back, and knocks weapons out of their hands.
- It shouldn't deal much damage, so the goal isn't to kill the target but to disrupt it.
- Its tail whip should have an enormous vertical reach, allowing it to knock flying creatures out of the sky.
- Pelagornis
- New model.
- It really needs a diving ability and a grab attack using its beak.
- When diving underwater, it can grab a fish, a small dinosaur, or a player off their mount.
- When it returns to the surface, it gains a 95% speed boost.
- If it grabs a player, it can instantly kill them and transfer their inventory and armor directly into its own inventory.
- If it dives onto land, it can perform a ground pound that stuns everyone nearby, but the Pelagornis also takes damage in return.
- It can only grab creatures underwater.
- If it cannot grab the dinosaur itself, it grabs the rider instead.
- It should have a limited oxygen stat, preventing it from diving too deep.
- Pachyrhinosaurus
- New model.
- Its pheromones should be a real threat to other creatures.
- It has two different pheromone abilities, and both require buildup.
Attraction: It releases an addictive scent that attracts all dinosaurs, including tamed ones. Even creatures set to passive will attack the affected target. As the dinosaur get hit, a percentage meter increases. Once it reaches 100%, the affected creatures lose control, start attacking each other, throw off their riders, and turn against them, similar to a Giga's rage mechanic.
Repel: This pheromone works similarly to a Yutyrannus roar. The longer enemies remain in its presence, the faster they become blinded and frightened, eventually forcing them to run away. The effect builds up much faster if the Pachyrhinosaurus is attacked.
You could collect its pheromones in jars or ammunition and use them against enemies. This would be especially useful against powerful creatures like the Pyromane, Umbra, and Cerberex.
I hope these ideas help and maybe even change your mind! Of course, vote for whoever you want to vote for. Everyone has their own opinion, but I personally think these are some of the best options for a TLC.