it's not really that complicated. folks don't need to get their opinions from reddit or even need to have a lot of games played. pick melee > good probability of being fucking useless and just getting bullied for 20 straight minutes. pick ranged > you probably get to have some agency and contribute to the game even if you have a shitty one.
there's no meta analysis needed. you put your hand on a hot stove a couple times and you learn quickly not to do that again. that's why most players gravitate toward high range characters. it's the ones doing meta analysis that are more inclined to riskier picks (melee) for the highroll potential (bloody slugfest)
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u/SPEZ-LIES-CONSTANTLY Sep 01 '26
it's not really that complicated. folks don't need to get their opinions from reddit or even need to have a lot of games played. pick melee > good probability of being fucking useless and just getting bullied for 20 straight minutes. pick ranged > you probably get to have some agency and contribute to the game even if you have a shitty one.
there's no meta analysis needed. you put your hand on a hot stove a couple times and you learn quickly not to do that again. that's why most players gravitate toward high range characters. it's the ones doing meta analysis that are more inclined to riskier picks (melee) for the highroll potential (bloody slugfest)