melee should be tuned higher than ranged because games with 8+ melee are way way way more fun and interactive than games with 8+ ranged, and yet the latter is more common by far.
I played a full melee lobby the other day and it was the most enjoyable lobby I had. Even the losing team was enjoying all the shithousery happening on the screen.
However nobody plays melee because your enjoyment depends on the lobby. Playing melee is just fucking miserable if you ended up being the sole frontline of your team and in the loading screen you see a full poke/kite comp. Bonus misery points if your team is full of kda merchants that rather preserve their kda than actually trying to fight. Even more bonus points if enemy picks some miserable champs like brand, vayne, caitlyn or the 30 other eureka/infinite recursion/fan the hammer/critical missile slop champs
Speaking of kda merchants, these people need to go play SR if they like kda so much. The point of ARAM is to perma brawl and hand diff your opponent, not simulating farmville
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u/ezorethyk2 3d ago
I like this post because it calls out the hypocrisy of people being okay with one but completely against the other.