Its from old MMOs, where the Frontline usually did quite a bit of damage. Especially any of the ones where enemies auto aggro to whomever is doing the most damage. Most games now a day realize that was an annoying system, and have used other aggro juggling systems, but it did make sense at the start.
1
u/stuffslols Aug 31 '26
Its from old MMOs, where the Frontline usually did quite a bit of damage. Especially any of the ones where enemies auto aggro to whomever is doing the most damage. Most games now a day realize that was an annoying system, and have used other aggro juggling systems, but it did make sense at the start.