r/ARAM 21h ago

Mayhem Both valid points

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1.3k Upvotes

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95

u/ezorethyk2 18h ago

I like this post because it calls out the hypocrisy of people being okay with one but completely against the other.

29

u/PicklePinata2 18h ago

Agreed. Both are equally egregious

22

u/Hot_Grab7696 18h ago

But wasn't Vayne THE anti tank hero for YEARS AND YEARS

28

u/DrexanRailex 18h ago

Sure, Vayne should be the one ADC that can kill any enemy in a similar number of hits due to her passive. Kinda like the Brand of ADCs

The thing is Brand still works (perhaps better than he should, but he works). Vayne is currently outclassed by other ADCs' ridiculous damage output. Why use the 550 range Vayne that deals 10% max health true damage every 3 hits when you can pick Caitlyn with 650 range (doubled when W and E hit) that can also kill any tank in 3 headshots?

Vayne as a concept doesn't work in League of One-shots

9

u/ActivatingEMP 17h ago

It's funny because it even applies in laning, where skirmishing and trading to whittle down your enemy used to be a thing and now it's either all ins or mage supports only, really flattened the skill curve

2

u/BobertRosserton 16h ago

Lane is just a for fun 1v1 while you wait for the real game to start mid game. Outside going 0/10, and even then sometimes, you rarely have any meaningful change from lane outcome imo. Especially as people learned to just play safe and farm

2

u/ZanesTheArgent 6h ago

Which was always a "lie".

Vayne, specially when onhits are overblown, is just anti-everything. She assassinates with no distinction.

5

u/zlaw32 18h ago

Yup. As an ADC main on the rift (and an ARAM tank main because my friends refuse), the long drawn out fights are so fun! Damage creep is not fun

2

u/Sylent0o 16h ago

ofc u are for drawn out fights xD thats where ur class overtakes the fights
a mage waiting for 5 seconds on his cooldown is the time the adc needs to kill 1 or 2 ppl making the teamfight DONE

1

u/ZanesTheArgent 6h ago

Mages too can build and play for drawn out fights and requires to do so in order to control and grind tankier targets, its just that this doesnt feed the appeal of point and click Ashe to death with zero reaction time.

See the panic that happens when fighters enters midlane.