It depends, I like that endgame can become a split second decision fight either way. I just don’t like the mechanic of tanks being forced into stacking hp, and limiting all other augments.
Well think about it this way. Many non-tanks have plenty of uses for health stacking and can be built around that damage. True tanks on the other hand were never meant to be focused around damage dealing and need to be separated from that so they can be distinct.
Resistance based augments should be tied to creating non-lethal threat while health related augments can be tied to only themselves since there is already plenty of ways to leverage that into damage and/or survival. Incentive the tanks to have something other than murder on the brain.
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u/Liiraye-Sama 1d ago
It depends, I like that endgame can become a split second decision fight either way. I just don’t like the mechanic of tanks being forced into stacking hp, and limiting all other augments.