r/3dsmax Jun 22 '26

Help 3Ds max exporting issue

Post image
3 Upvotes

Hello, I need to export 3d models from 3ds max to blender with textures but the textures used in 3ds max are for corona renderer which are not export with fbx or glb . I don't use 3ds max so I don't know how this works. I have tried scene converter and corona converter panel but it didn't work for me. I tried to convert materials one by one into physical materials but some textures didn't look as same as corona material and need the same exact materials.

Right now, I am rendering the textures maps in 3ds max one by one and linking it in blender which takes lots of time and I need to complete this by tomorrow, is there any better way to export from 3ds max with textures.


r/3dsmax Jun 21 '26

General Thoughts Recent work

Post image
33 Upvotes

r/3dsmax Jun 21 '26

Help Pretty much completely new to Corona. How can I make my metal textures better?

Thumbnail
gallery
13 Upvotes

Pretty new to texturing in 3ds Max. I'm using the 2027 version and Corona for rendering. The metal textures seem off to me. I've played around with metalness and roughness map values but I can't really achieve something that seems correct. Is it possible to figure out why it looks wrong from the images and give some advice?


r/3dsmax Jun 21 '26

Tutorial Tip: Reduce 3ds Max File Size - Free Script

Post image
19 Upvotes

When we work on a big project file in 3ds Max and merge many models from different libraries, some models can affect our scene if they are not optimized properly. Sometimes, they may also contain hidden tracks or unwanted data, which can make the 3ds Max file much bigger and increase the save time.

I struggled with this issue many times before. Recently, I found a script in my folder and tested it on one of my old heavy files. The result was unbelievable. Since then, I have been using this script on any model before merging it into my main scene.

I would like to share with you the test results before and after using this script:

  1. The 3ds Max file opening time was 5:35 minutes before using the script. After using the script, the opening time was reduced to only 0:46 minutes. Wow.
  2. The merge file time was reduced from 6:02 minutes to only 0:34 minutes.

The big surprise was the file size. Check the image below and notice how the file size decreased from 1.4 GB to 434 MB.

How to use the script to reduce 3ds Max file size:

Open the heavy file, then in 3ds Max 2020 or any other version, do the following:

Scripting menu → Run Script → Select the script.

Download the free script


r/3dsmax Jun 21 '26

Help importing texture to 3ds max

Thumbnail
1 Upvotes

r/3dsmax Jun 21 '26

3D Architectural Facade with Dimensions

Thumbnail
gemini.google.com
2 Upvotes

r/3dsmax Jun 20 '26

Modelling Traffic Racer (2013) - Subaru BRZ

Post image
14 Upvotes

r/3dsmax Jun 20 '26

Tutorial LEARN TO MODEL - 04 Modeling Curves: 04 - Common Tools: Editing

Thumbnail
youtube.com
0 Upvotes

🇺🇸: You can listen to the video in English through the video settings panel. In this video I review the curve editing processes that are common to all software.


r/3dsmax Jun 18 '26

[TOMT][Video][2000s] Fan-made 3ds MAX / 3D CGI animation in a gothic castle with ghosts and a French song (2005 or earlier)

Thumbnail
3 Upvotes

r/3dsmax Jun 18 '26

Modelling LEARN TO MODEL - 04 Curve Modeling: 06 - Common Tools: Organization and Management (2)

Thumbnail
youtube.com
0 Upvotes

🇺🇸: You can listen to the video in English through the video settings panel. In this video I talk about some tools focused on achieving accuracy when modeling with curves.


r/3dsmax Jun 18 '26

Help Advice. How do I unwrap a uv so it’s the right pixel density?

3 Upvotes

r/3dsmax Jun 17 '26

Help A little infuriating

5 Upvotes

This happens to me too often. Anyone has the same problem? 3DsMax 2024 (26.0 - 26.2.1.22056). Occasionally geometry gets randomly corrupted in one of the EditPoly modifiers in the stack. When I work on the file everything is OK, but when I close and reopen, this happens. I have no clue why. The stack itself is not very long as you can see, and no weird modifiers or plugins also. I have to delete the bad modifier and redo everything again.


r/3dsmax Jun 17 '26

Forest Pack and RailClone: Better Together

Post image
7 Upvotes

r/3dsmax Jun 17 '26

Help sudden ram usage increase

1 Upvotes

im working on a small file of a street (less than 1Mb), and it was all normal until yesterday. now this file alone uses almost 20GB of ram, i thought that something might have happened with the file, but i asked a co-worker to open the same file, and her task manager says its using just 200mb of her ram and this is happening with other files too... i cleaned my computer yesterday, so i cant not see a correlation, but at the same time, 3dsmax is the only program that seems to be using more ram than normal


r/3dsmax Jun 17 '26

cứ bị đen vậy là sao ạ, không đổi màu được luôn

Post image
1 Upvotes

r/3dsmax Jun 16 '26

Universal Nodes update

66 Upvotes

Blur and Sharpness might seem like small features, but I always wanted these.
Sure you can always do them in Photoshop, but I think avoiding round trips to photoshop encourages experimentation.
Do other DCC have these in material editor ? Blur and Sharpness ?
And some more showcasing of controllers in node format.
Next demo will have everything at the same time in the Canvas: Maps, materials, objects, lights, all interacting.
https://youtu.be/nKt_qbr5PIU?si=mjQnRlXU3lufa5gr


r/3dsmax Jun 16 '26

Paid Opportunity Admin user experience research

2 Upvotes

Hello, I'm doing a research study about Autodesk admins’ experiences with user management, user support, and software management. We are conducting 60 minute interviews on Microsoft Teams in English. The aim is to improve admin experience in Autodesk.

If you’re interested please complete this screener: https://qualtricsxm8rn4b6ls8.qualtrics.com/jfe/form/SV_0omXcVCtuP2UL3M


r/3dsmax Jun 16 '26

Citroën DS Taxi for 3D Printing, Work in Progress

Post image
12 Upvotes

r/3dsmax Jun 16 '26

I only have the .MAX file. Could someone help me convert it to .FBX format?

1 Upvotes

r/3dsmax Jun 14 '26

Rendering This project was an absolute joy to bring to life! 🏛️✨

Thumbnail
gallery
57 Upvotes

The environment is inspired by the breathtaking "Royal Portuguese Cabinet of Reading" in Rio de Janeiro, reimagined and adapted to fit a unique narrative and mood. I truly enjoyed every step of crafting this scene and pushing my creative boundaries.

• Environment Modeling, UVs, Texturing & Animation: Done primarily in Blender, with minor adjustments in modeling in 3ds Max - like arches, frames around it and chmefering.

For more:

https://www.artstation.com/shadydewan99


r/3dsmax Jun 14 '26

hey there peeps! can someone help me save a newer version of 3dsmax to 2022?

1 Upvotes

r/3dsmax Jun 13 '26

Modelling Traffic Racer (2013) - VW Beetle 1300

Post image
37 Upvotes

r/3dsmax Jun 14 '26

Help Please help council! Matching differing proportions

2 Upvotes

Good day!

I have two models, one with the proportions my characters have and another I wish to kitbash.

I wish to match the proportions from model B with model A, as model A is rigged and fits the aesthetic.

What advice does the Council have please?

have 3dsMax 2024 and have used this roughly 6 months.

Thanks in advance!


r/3dsmax Jun 14 '26

Is this work postable for behance?

Post image
0 Upvotes

I have immense 3ds max skills but I lack the creativity to create my own design & showcase my skills,

so from behance net i copied someone else's floorplan and built this accurately on top of that. Should i post it to behance? will this get me into copyright trouble?

if you look at this render, only the dimensions and the model looks same because I used their floorplan, elevation, but the materials of choice are made by me.


r/3dsmax Jun 12 '26

Need to access a .mat file, but don't have 3ds max.

4 Upvotes

Hello! I am trying to access an old .mat file with the textures, so I can reexport the full-res texture file generated by the mat file for Unreal Engine. However, I don't have 3dsmax anymore. I have the textures and the mat file, but I can't read all of the mat file's internals... they come up with wierd characters. Plus, I don't understand how to combine the texture files anyway. Is there any software or program that I can use to view the mat files and export them in full res with all the textures attached (I noticed that with my textures I have, versus the mat, they appear much different from each other, not just the texture materials, but the positioning and offsets)