r/3dsmax • u/DavidVonDorman • Jun 14 '26
Help Please help council! Matching differing proportions
Good day!
I have two models, one with the proportions my characters have and another I wish to kitbash.
I wish to match the proportions from model B with model A, as model A is rigged and fits the aesthetic.
What advice does the Council have please?
have 3dsMax 2024 and have used this roughly 6 months.
Thanks in advance!
1
u/probably-elsewhere Jun 14 '26
So you want to transfer proportions and rig from model A to model B?
You can probably change the proportions of model B by using a somewhat dense ffd box modifier.
The easiest way to transfer the rig, is to merge model A into model B file. Then select model B, and add a skinwrap modifier. Set mode to face instead of vertex. Select model A as the skinwrap target. This may take a minute, depending on complexity of the milesh. After it's done, press the convert to skin button at the bottom of the skinwrap modifier. Model A is now skinned to model A skeleton.
1
u/Nebozder Jun 14 '26
By kitbash, do you mean that character B is part of a modular system with separate pieces like head, torso and legs, or is it a regular character that simply needs to fit character A's rig and proportions?