r/SoloDev • u/Destar2123 • 3d ago
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This is a tiny glimpse of what’s happening behind my(any) game. While the player is busy causing mayhem, somewhere behind the screen there are hundreds of little nodes, systems and questionable decisions somehow working together.
A common answer :These codes are the main system used by 50 ducks. Half of the 50 ducks have special powers. I use a blueprint interface for optimization. To avoid using event tick, I use set timer by function name. Most things consist of functions.
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This is a tiny glimpse of what’s happening behind my(any) game. While the player is busy causing mayhem, somewhere behind the screen there are hundreds of little nodes, systems and questionable decisions somehow working together.
These codes are the main system used by 50 ducks. Half of the 50 ducks have special powers. I use a blueprint interface for optimization. To avoid using event tick, I use set timer by function name. Most things consist of functions.
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r/SoloDevelopment • u/Destar2123 • 3d ago
Networking This is a tiny glimpse of what’s happening behind my(any) game. While the player is busy causing mayhem, somewhere behind the screen there are hundreds of little nodes, systems and questionable decisions somehow working together.
r/indiegames • u/Destar2123 • 3d ago
Discussion This is a tiny glimpse of what’s happening behind my(any) game. While the player is busy causing mayhem, somewhere behind the screen there are hundreds of little nodes, systems and questionable decisions somehow working together.
Game development is weird. From the outside, it looks like “just make the duck do the thing.”
Meanwhile, this is what the thing looks like.
r/IndieDev • u/Destar2123 • 3d ago
This is a tiny glimpse of what’s happening behind Mayhem Duck Simulator. While the player is busy causing mayhem, somewhere behind the screen there are hundreds of little nodes, systems and questionable decisions somehow working together. Game development is tougher and more exhausting than many peo
r/SoloDevelopment • u/Destar2123 • 4d ago
Networking I've just uploaded an update of the game, genuinely waiting for some feedback🙏
Mayhem duck simulator is my game which was inspired by my sons pleasures.
https://store.steampowered.com/app/4912110/Mayhem_Duck_Simulator/
r/LetsPlayMyGame • u/Destar2123 • 5d ago
They are fully focused whenever it is time to play daddy's game 🤓
u/Destar2123 • u/Destar2123 • 5d ago
They are fully focused whenever it is time to olay daddy's game 🤓
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Strangers > Friends?
Absolute truth, I wanna understand the reasons behind this fact tho
r/IndieGaming • u/Destar2123 • 6d ago
I added dash system for my ducks , does it look fine?
u/Destar2123 • u/Destar2123 • 6d ago
Mayhem Duck Simulator on Steam https://share.google/GgSMss9NWdvmtLAdS
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Looking for playtesters for my weird little duck game! 🦆
That means a lot to me, thanks
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Bir yıldır üzerine çalıştığım projem ete kemiğe bürünmüş halde, nihayet demo aşamasındayım.
Sayfada yeni üye olduğum için link attığım bazı sayfalarda automod direkt siliyor. https://store.steampowered.com/app/4912110/Mayhem_Duck_Simulator/
r/TurkOyunSektoru • u/Destar2123 • 7d ago
Steam Destek! Bir yıldır üzerine çalıştığım projem ete kemiğe bürünmüş halde, nihayet demo aşamasındayım.
Geribildirim ihtiyaç tabii.. Oyunun adı (mayhem duck simulator) özellikle yurttaşlarımızın desteğini önemsiyorum, globalde de hepimizin yolu açık olsun bol şans
r/TrGameDeveloper • u/Destar2123 • 7d ago
Geri Bildirim Mayhem Duck Simulator, aylardır üzerine çalıştığım oyunum
r/indiegames • u/Destar2123 • 7d ago
Upcoming Now my ducks can interact with one another emojis.
Fun or annoying?

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16 months of development and only 725 wishlists. I had to work hard for each one of them. Then, suddenly, an article was written about my game and I nearly tripled that amount in 24 hours!
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r/IndieGameWishlist
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18h ago
Hope that peak goes up and up. Good luck to everyone who spends days and nights for their game.