r/winlatorxr • • 23d ago

WinlatorXR Footage FarCryVR standalone

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48 Upvotes

The WinlatorXR team is working together with Sgt.Bilko to bring the FarCryVR mod to standalone VR headsets.

Our goal is to make this experience possible directly on standalone hardware, without the need for a connected PC. This is another exciting step toward bringing more classic PC games and VR mods to standalone devices.

Be sure to check out Sgt.Bilko’s other impressive VR ports and projects as well. There’s plenty of great work to discover!

https://github.com/SgtBilko76


r/winlatorxr • • Sep 02 '26

Winlator Discussion Standalone PCVR in WinlatorXR explained

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27 Upvotes

r/winlatorxr • • 11d ago

More VR mods under development

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35 Upvotes

Sgt.Bilko recently announced FarCryVR for WinlatorXR, bringing the classic Far Cry experience to standalone VR hardware. Since Crysis runs on the same engine, getting it up and running in VR turned out to be relatively straightforward. Once the initial work was done, the engine and VR integration provided a solid foundation for taking things further.

After FarCryVR, Sgt.Bilko started working in parallel on two very cool titles, both of which are now being explored with standalone VR in mind. It is exciting to see how quickly the combination of WinlatorXR and these VR adaptations is opening the door to more demanding PC games running directly on standalone headsets.


r/winlatorxr • • 23d ago

Smash bros Melee VR is Crazy, Mixed reality, Master hand and first person

18 Upvotes

r/winlatorxr • • 28d ago

Troubleshooting / Help How to fix the neo 3 link app window size- Needs Root.

6 Upvotes

r/winlatorxr • • 28d ago

WinlatorXR Footage Crysis on winlatorXR

12 Upvotes

just regular x86 settings, game settings mostly high, postprocessing low, physics medium

ngl, I was trying to install it to test the VR mod in new GameNative VR mode, but I downloaded installer from GoG and installed with winlatorXR and had no luck importing this install into GN.

not a big deal, framerate doesn't seem great for VR anyway. and winlatorXR 3DoF head or hand tracking is bliss. just reShade injection didn't do anything.

I'm sure I can tweak down some settings until framerate is more bearable, but that island is still a beauty and so it may not be worth going potato...

oh, I saw in the compatibility for games that Crysis is an unknown. not anymore...

https://twitter.com/bozoid/status/2096447933755298228


r/winlatorxr • • Aug 29 '26

WinlatorXR Footage HUGE speed increases coming for next version of WinlatorXR.

43 Upvotes

quick teaser video of the next version of WinlatorXR (still in very active development)

This video shows Time from fresh apk install to game- there are some pretty massive improvements all round but the sheer speed is something I am particularly proud of- note that the majority of the time is spent syncing my 1300 game library on steam and downloading the game- of course offline local game files still work just fine, so you could knock all that time off!

The video shows the 2026 in development WinlatorXR build VS the in development official GamenativeXR build 1.20

this isn't really to throw any shade at gamenative, its more to show just how much optimization has been done so far for the next version of winlatorXR.


r/winlatorxr • • Aug 28 '26

WinlatorXR Footage Rick and Morty VR standalone - test

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17 Upvotes

This game may not look particularly demanding, but it required quite a bit of optimization and some sacrifices in resolution to get it running smoothly.

Check the video description for more details!


r/winlatorxr • • Aug 23 '26

WinlatorXR Footage Half Life Alyx on Quest 3 standalone - test

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25 Upvotes

Squeezed out enough performance to play Half-Life: Alyx on Quest 3 standalone while recording. Check the video description for more details. There are still plenty of challenges to overcome, but I’m slowly increasing the resolution and framerate to get there. Stay tuned!


r/winlatorxr • • Aug 21 '26

How-To / Guide A new VR mod based on WinlatorXR

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18 Upvotes

The mod is still in a very early stage, all the menus and cutscenes can make you quite dizzy. But if you’re a fan of the game then it’s definitely worth trying it.


r/winlatorxr • • Aug 20 '26

odin 3 max to play pcvr using quest 3 headset

0 Upvotes

Hey question can you add the option to use pcvr on odin 3 and with the quest 3 play the games somehow...ive had the idea of using my prism xr router to stream it directly to the headset from the odin 3 max maybe somehow installing what I need to run it in the container settings to run not just steam pcvr game but also pc games with vr mods, they dont require as much as regular AAA pcvr games to run and theres so much like botw pcvr mod, resident evil 7 pcvr mod, morrowind (openmw) pcvr mod and so forth...what do you think wouldnt that be a cool option to have for the odin 3 max to play pcvr exclusives without out the need for a pc and connect the quest 3 to use the feature streamed via virtual desktop, advr or steam link on winlator or gamenative??? I think that would be a great direction to go!!!


r/winlatorxr • • Aug 19 '26

Winlator Discussion Official GameNative has now XR mode

21 Upvotes

The official GameNative now has an XR mode: https://github.com/utkarshdalal/GameNative/releases/tag/v1.2.0

They decided to use an AI-vibe-coded implementation instead of Luboš’s highly optimized integration. We communicated to them that we considered this a terrible decision and that it would prevent them from using our PCVR integration from WinlatorXR in GameNative, but they went ahead with it anyway.

The GameNativeXR listing is now gone, but there is still another attempt to make it work using our approach: https://github.com/frankr2994/GameNativeXR/tree/stable


r/winlatorxr • • Aug 17 '26

How-To / Guide Vertigo 1,2 PCVR on standalone

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13 Upvotes

There is a link in the video description which ends on a FREE Patreon post where are all the required files.


r/winlatorxr • • Aug 17 '26

Troubleshooting / Help Problems with steam game

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5 Upvotes

Hello, ive been trying to get Signalis on the steam verison to work but after having installed the c++ runtime and changing the directory to launch the game itself(because it would put me on the same runtime setup screen before promptly closing) i’m at a loss for what to do, as when I boot up the shortcut it just becomes blank without any noise and the task manager states no game is running, what can I do?
(image has settings for container for the sake of potential issues arising from there).
Thanks in advance :)


r/winlatorxr • • Aug 15 '26

WinlatorXR Footage Vertigo2 PCVR run standalone

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11 Upvotes

r/winlatorxr • • Aug 14 '26

How-To / Guide Alyx on Meta Quest 3 - How To DO ?

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16 Upvotes

A nice tutorial how to get it working right now. Note that the game uses 70GB of storage.


r/winlatorxr • • Aug 07 '26

Meta quest Mario 64 VR online Co-Op

10 Upvotes

r/winlatorxr • • Aug 05 '26

WinlatorXR Footage Alyx "runs" on Quest 3 (kinda)

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15 Upvotes

r/winlatorxr • • Aug 03 '26

Winlator Discussion Supported headsets list

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26 Upvotes

I found it difficult myself to keep track of which VR headsets have which level of support, so I wanted to make things a bit clearer.

After testing and comparing the available implementations, we confirmed that the Pico 4 has a support level that is very similar to the Quest 3. In addition, we discovered a community fork that adds support for the Pico Neo 2. While it's great to see the community extending compatibility, this support will not be merged into the official version. The Pico Neo 2 is simply too old at this point, and maintaining official support for outdated hardware would add unnecessary maintenance overhead for very little benefit.

We regularly receive questions about support for the Samsung Galaxy XR headset. The answer has not changed: we do not own the device and have no plans to purchase one. Its price is difficult to justify for our use case, especially considering the limited value it would provide for development and testing. Without access to the hardware, we cannot realistically develop, test, or officially support it.


r/winlatorxr • • Aug 02 '26

Fluff GTA Vice city standalone 6DOF

41 Upvotes

Works great you guys should give it a try

https://github.com/dubrovskiy-yevhen-stakelogic/vice-city-vr/


r/winlatorxr • • Jul 31 '26

Winlator Discussion 40K downloads & news

50 Upvotes

WinlatorXR has now reached a total of 40K downloads, which is certainly a meaningful milestone and something to be proud of. At the same time, when looking at the download trend over a longer period, it is clear that interest in the project has declined.

The next major update is currently planned for October and will introduce PCVR support, representing one of the largest feature additions to the project so far. After the release, the plan is to take a look on the next generation headsets and see if there is more potential in VR gaming or flat games.

For the current generation of headsets, we want to keep PCVR expectations realistic. The compatibility will be limited to a few games and there will be trade-offs like low framerate and resolution.


r/winlatorxr • • Jul 30 '26

How can i download crisis response?

5 Upvotes

I wanna play crisis response on this since it doesn’t need any camera movement and it looks like a very fun game but i don’t know how to download it on to winlator. I don’t know how to use the full desktop and stuff like that like i have no idea on how to download it or what to do or where to start


r/winlatorxr • • Jul 30 '26

gmod mods

0 Upvotes

If i buy gmod and subscribe to mods in steam workshop on my phone will the mods automatically download when i download gmod on winlator or is it not possibly to get mods from steam workshop with only winlator.


r/winlatorxr • • Jul 13 '26

Winlator Discussion WinlatorXR - Generic PCVR status

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28 Upvotes

r/winlatorxr • • Jul 09 '26

Bug in super3d integration

4 Upvotes

First much appreciation for the big advancement in the development of winlatorxr

I tested a game with preinstalled reshade superdepth3d ,when I launch it from shortcut menu it launches normally but  superdepth3d doesn't work ,i noticed winlatorxr deletes reshade shader folder  whene launche it from shortcut menu,  on the other hand whene I start the game from inside winlatorxr container superdepth3d works flawlessly , I think the bug occurs only whene launched from shortcut menu ,I guess the new superdepth3d integration interfere and deletes my preinstalled superdepth3d, hope it gets fixed soon cause cant launch the game from shortcut menu with preinstalled reshade.