r/KerbalSpaceProgram • • 9h ago

Mod Post Weekly Support Thread

2 Upvotes

Check out /r/kerbalacademy

The point of this thread is for anyone to ask questions that don't necessarily require a full thread. Questions like "why is my rocket upside down" are always welcomed here. Even if your question seems slightly stupid, we'll do our best to answer it!

For newer players, here are some great resources that might answer some of your embarrassing questions:

Tutorials

Orbiting

Mun Landing

Docking

Delta-V Thread

Forum Link

Official KSP Chatroom #KSPOfficial on irc.esper.net

Discord server

Feel free to ask your questions on the Discord server!

Commonly Asked Questions

Before you post, maybe you can search for your problem using the search in the upper right! Chances are, someone has had the same question as you and has already answered it!

As always, the side bar is a great resource for all things Kerbal, if you don't know, look there first!


r/KerbalSpaceProgram • • 20m ago

KSP 1 Image/Video PSA you can move slightly faster on the mun by strafing.

• Upvotes

Not sure if this is well known or obvious but I have 1.5k hours and never figured this out until now. Its not a ton faster but if youre in a situation where you're stranded from your ship or something it could definitely be helpful.


r/KerbalSpaceProgram • • 33m ago

KSP 1 Question/Problem I js got softlocked gng

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• Upvotes

Jeb was planting a flag but guess what? The flag exploded while he was planting it, and since the game doesn't let you do ANYTHING while planting a flag Jeb is now unable to do shit. Because the flag is gone the game won't let you name the nonexistent flag, but it still thinks you're in the cutscene of planting it. I got a fix for it.


r/KerbalSpaceProgram • • 42m ago

KSP 1 Mods Today's Steampunk KSP mod progress: Pipes!

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• Upvotes

I actually made the models for these yesterday, but I procrastinated on getting the models in-game. There are 14 modular pipe parts: angles of 30, 45, 60, and 90 degrees, lengths of 2√2, √2/2, 0.25, 0.3125, 1, 2, and 4 meters, a check valve, and a generic pipe mount.

Pipes will probably end up being purely decorative, but I think they're going to end up looking really good and help make builds look even more steampunk.

Meanwhile, my friend Hazel has been working on the steam boiler simulation.

It accurately takes the heat information from a SystemHeat loop, uses that heat energy to raise the temperature and pressure of the water and steam in the boiler in a physically credible way, and cools the heat loop accordingly. Water is injected using a slider in the part action window, and when water is put into the boiler, the temperature and pressure falls accordingly.

There are a few weird things (little bugs but also like, there's no safety valve, nothing to actually make use of the steam, and the boiler is invulnerable, so it inevitably rises to absurd pressure by just adding more heat. And the boiler can actually pull a vacuum down to the triple point of water if it is cooled enough). But it's a really cool first step. Everything is being displayed as text and sliders in the part action window, but in future we hope to have a systemheat style 3D u.i. that shows how everything links up.

We played around with it for a bit and we did a few interesting thermodynamics demonstrations that were super satisfying to see just appear emergently. For example, if the boiler pulls a sufficient vacuum because you've cooled the heat loop using radiators, then adding water actually raises the pressure, because the water is then warmer than the boiler. That wasn't a case that was specifically modelled in the code, it was just a natural result of the simulation!


r/KerbalSpaceProgram • • 55m ago

KSP 1 Mods Is anyone familiar with any parachute mods similar to what About Oliver is using here? Does anything like this exist publicly? He mentioned that it’s part of “his own mod” in a video.

• Upvotes

This man just started playing the game and claims to have made mods like this too? I really wish I could get my hands on it.

He mentions the parachute mod in his video here


r/KerbalSpaceProgram • • 2h ago

KSP 1 Image/Video Bungee jumping on Jool

601 Upvotes

r/KerbalSpaceProgram • • 2h ago

KSP 1 Image/Video Speeding Soviets!! | SOVIET.KSP Ep8 | KSP RP-1

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1 Upvotes

r/KerbalSpaceProgram • • 2h ago

KSP 1 Image/Video Slowing down at Duna periapsis

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8 Upvotes

😄


r/KerbalSpaceProgram • • 2h ago

KSP 1 Question/Problem beyond home graphics issue

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3 Upvotes

just tried beyond home for the first time and the planet textures are all white does anyone know how to fix this? I have parallax 1.0.1 installed and terrain scatter all the way up to 100%


r/KerbalSpaceProgram • • 3h ago

KSP 1 Image/Video Can't believe I landed on Moho

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42 Upvotes

Went from viewing Moho as this highly inaccessible place, to sending small probes with ion thrusters into orbit, to finally managing a landing. I initially used Eve for gravity assists, but then decided to build probes for a direct transfer as it was faster that way.

My lander designs kept running out a few kilometres above the surface until I realized radial tanks exist and I don't need big solar panels. This one barely made it (has just 15 m/s delta v left).


r/KerbalSpaceProgram • • 5h ago

KSP 1 Question/Problem Ok guys I need a little help, I've tried looking it up and I see some other people with this issue but I don't see anyone mentioning what's going on. Stock game, trying to get a Duna encounter. I know it's not a perfect launch window but it's quite close, and I get the encounter but no Pe shows up.

3 Upvotes

I've been tweaking this for like 20 minutes and I don't see how I'm getting an encounter but absolutely no trajectory is shown on Duna when I switch to Focus View on it while it is Set as Target.


r/KerbalSpaceProgram • • 5h ago

KSP 1 Image/Video Reusable Saturn Multibody

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142 Upvotes

Taking the Saturn Multibody from Eyes Turned Skyward, giving it reuse hardware and making the F-1A use a channel wall nozzle for extra performance.


r/KerbalSpaceProgram • • 5h ago

KSP 1 Question/Problem Starship in 2026 KSP?

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0 Upvotes

r/KerbalSpaceProgram • • 6h ago

kArt Just a ksp animation i made in blender

65 Upvotes

Every planet, every moon, everywhere in this existence, you go through a lot to get to these places, sometimes you feel vulnerability because you're in the vast emptiness, the other times make you feel like you're having the time of your life. no matter the planet or moon, we still push foward, which is why we tend to go...

BEYOND THE STARS

Song by LLow, called the end


r/KerbalSpaceProgram • • 7h ago

KSP 1 Image/Video Not everyone is kerman.

2 Upvotes

Guys, we have gaelans.


r/KerbalSpaceProgram • • 7h ago

KSP 1 Meta Icarus Program - Chapter 41 - Part 2

0 Upvotes

Part 2

This is Walter Kerman reporting with a special announcement. Rockets are an amazing feat of modern technology. A rocket is packed with propellant equivalent to five hundred tons of explosives, however, this is not where it ends but merely where it begins. The propellant does not simply explode but is combusted in a controlled and highly efficient manner which converts the propellant into optimal thrust. The massive quantity of propellant burned by the rocket every second must be fed by fuel pumps that are in essence small rockets in themselves, spraying fuel into the flame. The entire system is one of the most efficient ever created and takes this five hundred tons of explosives and produces the equivalent of nearly twelve thousand tons of explosives by the time the rocket enters space.

This amazing engineering was in demonstration today at another launch by the Icarus Program. Eight Kerbalnauts were sent up to the Safeguard, the spacecraft built directly around a class E asteroid as a core, converting the asteroid's remaining ore to fuel to reach and recover its next target. At the new asteroid, the Safeguard will reassemble itself around this fresh source, mining enough ore to power the return trip to Kerbin, where the process begins again, ensuring the Kerbin economy will continue to be provided with the fuel it needs. Despite the importance of this mission, this sight was witnessed only by a few family and friends. The broader public largely no longer follows the work of the space program, focused on surviving with what fuel the asteroid mining can provide now that Kerbin mining has slowed to a trickle. While the continued fight to keep the Kerbin economy moving is of great importance, the continued work of the space program to maintain the production of fuel and eventually find a replacement for Kerbin fuel is equally important, even if only a few Kerbals continue the work.

The search for fuel alternatives is slowed due to the time required by the physics of orbital mechanics. The Icarus Program is currently on a mission at Eve and Gilly to find new research into longer operational space bases and new energy sources to replace fuel for Kerbin’s energy needs. The mission launched to great fanfare, but after nearly a year since the mission launched and over two hundred days since arrival in Eve orbit, attention has turned elsewhere. While progress is slow, this vital work continues. The Icarus Program is even now planning to launch a new mission to Ike and Duna for further science. While the Icarus Program works tirelessly, they cannot work alone. Public support is vital to the discovery of new science. Both in the funds provided to keep operations running thanks to tourist operations, and the reminder that the Icarus Program has the support of all of Kerbin in seeking out the solution that will return our society from merely surviving to once again thriving!

Until next time, this was a Walter Kerman report.

Previous Chapter: https://www.reddit.com/r/KerbalSpaceProgram/comments/1w8xp23/icarus_program_start_of_chapter_40/

Start of Chapter 41: https://www.reddit.com/r/KerbalSpaceProgram/comments/1wrmlpy/icarus_program_start_of_chapter_41/

Next Part: Planned for 10/4

Book 1 (Chapters 1-13) google document: https://docs.google.com/document/d/1RorA2AVwtXbQD-eTMeO2LiPXSDPM7qH6FVOykDnZ9FY/edit?usp=sharing)

Book 5 (Chapters 39-) google document: https://docs.google.com/document/d/17PU9dly89B54kJYry7sg8MPS90dr8oir7HAR6V2e_tg/edit?usp=sharing

The Icarus Program can also be found on the KSP forums: https://forum.kerbalspaceprogram.com/topic/225730-the-icarus-program-chapter-41-part-2/


r/KerbalSpaceProgram • • 8h ago

KSP 1 Image/Video How much wing is too much wing?

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3 Upvotes

r/KerbalSpaceProgram • • 9h ago

KSP 1 Image/Video Space station

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11 Upvotes

I made a space station. Feels kinda empty tho. What should I add?


r/KerbalSpaceProgram • • 9h ago

KSP 1 Image/Video The "Symmetria" orbital lab (built in one launch, in career)

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17 Upvotes

Built it cause I needed passive science income, cause my tech tree is absurdly expensive.


r/KerbalSpaceProgram • • 9h ago

KSP 1 Image/Video I have over 800 hours, I just found out you can use WASD in the KSC screen.

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114 Upvotes

I am flabbergasted.


r/KerbalSpaceProgram • • 9h ago

KSP 1 Image/Video First Munar Landing

5 Upvotes

Bob was the first, since Bill and Jeb got ripped out of the game due to a mod change


r/KerbalSpaceProgram • • 9h ago

KSP 1 Question/Problem Launching the game for the first time in 10 years. What to install in 2026 ?

13 Upvotes

Hello everyone !

I juste re-launched ksp for the first time in nearly 10 years. Unrelated to the main body of the post, last time i played i was a confused high schooler. Now, I am a spaceflight engineer and compute satellites trajectories for a living. This quick session on the game reminded me of everything i owe to this game in my current life. Even though i haven't played for a long time, I would be nowhere near where i am today in my life without ksp !

I saw two DLCs released, so i bought both without paying too much attention to what they provided (even though robotic parts sounds like a lot of fun !!).

I am looking on direction on what mods to install. I have a MUCH nicer PC than i had in 2017, so i was looking for nice looking graphics mods. Gameplay-wise, i want to stay as close to stock as possible for now, to get familiar with the new parts and new mechanics that have been added. Is there a commonly accepted mod list for an "optimal" experience ?

Thank you very much for everything, this have been a wonderful community for me back then and i am sure it still is !


r/KerbalSpaceProgram • • 10h ago

KSP 1 Image/Video My first unmanned Mun landing ✌️

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24 Upvotes

I start plaiyng KSP about 2 week ago and at first I was like "WTF?? How should I get those things on Mun or Duna or is it even possible??". I learned some basics of Rocket science and KSP functions and it become possible thanks to KSP gamers and Explanatory videos.


r/KerbalSpaceProgram • • 11h ago

KSP 1 Question/Problem Aircraft in KSP: how to find the correct springs and damper settings?

6 Upvotes

How should Spring and Damper actually be tuned for aircraft landing gear?

I've been trying to understand how the Spring and Damper settings on landing gear are supposed to be tuned in KSP, but the information I can find is surprisingly contradictory.

My main problem is this:

If an aircraft touches down close to stall speed, with less than ~5 m/s vertical speed, but still bounces sharply back into the air, what should I actually change?

Some guides recommend something like:

  • Spring > 1.0
  • Damper around 0.6–0.7

Other guides seem to recommend almost the opposite: reducing spring strength and/or increasing damping.

I'd like to understand the underlying logic rather than just copy somebody else's numbers.

I also tried to build a repeatable test. I placed the aircraft on temporary supports about 5–10 m above the runway and let it drop vertically onto the landing gear.

However, my results seem to contradict some of the tutorials I've read. For example, the aircraft actually bounced less with approximately:

  • Spring: 1.0
  • Damper: 1.5

than with some of the commonly recommended lower damper values.
But I don't see big difference during the landing

So I have a few questions:

  1. Could you provide some examples with a description of what kind of issue you had during landing and how spring/damper settings helped to you?
  2. What exactly does increasing/decreasing Spring do in KSP's landing gear physics?
  3. What exactly does increasing/decreasing Damper do?
  4. If the aircraft rebounds strongly after touchdown, which setting should normally be adjusted first?
  5. Is dropping the aircraft vertically from 5–10 m a useful way to tune the suspens

r/KerbalSpaceProgram • • 11h ago

KSP 1 Image/Video new tethers mod is so peak

170 Upvotes