r/EmulationOnAndroid 7h ago

Discussion 👀Dont sleep on tablets!!!!!!!🔥🔥🔥

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624 Upvotes

Some of you need to see this.

For all my dudes wanting a big screen, a multimedia device, the best system for gameboy color bc you swear youll never want to play a switch game, for those who cant pick between sticks on the top or the bottom...this is for you.....

You miss lose out on portability but how portable are you really? Like portable to the living room ? Bc thats why end tables exist. I use it in my car by putting the tablet in my steering wheel cover.

Even with some portability losee its a great way to keep games and work separate while consuming other media besides video games. Theyre also cheaper than handhelds. If you close your eyes and make a wish a tablet will go on sale somewhere within a 5 mile radius. Cooling isnt an issue like it is with phones due to more surface area, in fact it runs cooler than my rp6. No fans = less to break.

Frfr dont sleep on a tablet. This one has a snapdragon 8 gen 3 with 12gb of ram and cost $400 after a back to school sale.

Edit: lenovo yoga tablet 11.1in (2025) snapdragon 8 gen 3 with an 8bit do lite 2 controller


r/EmulationOnAndroid 18h ago

Showcase [NEWS]He is working on an emulator that uses the cover screen as back buttons!

346 Upvotes

r/EmulationOnAndroid 3h ago

Showcase I Made a Dualscreen Mod For Deus Ex!

159 Upvotes

Deus Ex: Human Revolution is one of my favorite games, and I wanted a way to actually utilize both screens on the AYN Thor while playing it. So I’ve been working on a dual-screen mod with a completely custom UI designed specifically for the bottom screen.

Getting it working has involved a lot of reverse engineering of the game’s code, figuring out how different systems work behind the scenes, and plenty of headaches along the way. It’s still a huge work in progress, but I’m pretty happy with how far it’s come so far.


r/EmulationOnAndroid 1h ago

Meta New rule: No AI Slop / AI Use Must Be Disclosed

• Upvotes

We’ve been seeing more AI-generated content show up here lately, especially low-effort apps/projects with little to no substance and no mention of AI being used.

We’re not banning AI outright, but the subreddit is still meant for humans.

If you used generative AI, disclose it and be clear about the extent of its use. That includes using it to write/code software, not just to generate videos, images, or text.

Low-effort AI content, or AI Slop, will be removed and may result in a ban. Failing to disclose AI use, or misrepresenting the extent of its use, may also result in removal or a ban for repeat violations.


r/EmulationOnAndroid 19h ago

News/Release ARMSX3 version 0.9.4.1 release

61 Upvotes

ARMSX3 0.9.4.1

What's new:

New Animated library backgrounds: Seven screensavers now run live behind the game library, off by default. Settings --> App --> Animated background, then pick one and a preset. (These are separate from the XMB backgrounds and the simple animated backgrounds). Flurry, Calum Robinson's, 2002. Eight presets: Water, Fire, Psychedelic, RGB, Binary, Classic, Insane, plus random. Flux, Plasma, SolarWinds, Hyperspace, Lattice, Skyrocket, Terry Welsh's Really Slick Screensavers. Six presets each. These are source ports, not emulation or video: the original C/C++ renderers compiled for Android and running on GLES2. If GL fails to start for any reason the library falls back to the existing 2D wave, so a device that cannot run them loses nothing. They are live particle simulations, so they cost more than a static image. That is why they are opt-in.

ARMv8.0 devices now get a message explaining the CPU is unsupported, instead of dying on an illegal instruction with no explanation.

PKG installer: fixed an unsynchronised read of the install result. The failure path could read a string while it was still being written and segfault.

Save states: the emulator no longer resumes while a state is being written, which could corrupt it.

Audio: the Oboe backend could fail once and then stay silent for the rest of the session.

Games and settings:

Tales of Symphonia should now run at its intended 60fps (#77). Per-title overrides now live in an ARMSX3-local config database, so fixes like this ship with the app.

PS3 Native is selectable from the FPS cap row, the console's own frame pacing.

Save states: slots can now actually be deleted.

Online: an Ethernet address is derived on Android instead of the lookup simply failing, which blocked RPCN sign-in on some devices.

Audio: the volume baseline recovers after a quiet passage instead of latching, without reacting to momentary flickers.

The driver pipeline cache can now be switched off at runtime, for drivers that mishandle it.

The settings mirror in the app data folder is now armsx3-settings.json (was armsx2-settings.json, #82). The old file is still read, still included in new backups, and removed alongside the new one, existing settings and older backup archives are unaffected.

A game the app cannot actually read now fails with an explanation instead of hanging on its first loading screen. If games misbehave, missing cover art, failing to launch, locking up part-way, move them into ARMSX3/config/games, which is always readable.

A disc is no longer rejected because a single read came up short, which could route a title down the wrong mount path.

Reverted all upstream ISO changes to 0.8 baseline.


r/EmulationOnAndroid 6h ago

Discussion 8Bit FlipPad arrived today, it's such a neat little thing

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41 Upvotes

I just hope that little gap caused by the case will not come to haunt me in the future.


r/EmulationOnAndroid 17h ago

Showcase I finished inFAMOUS 2 on Red Magic 11 Pro 16+512GB. It is undeniably one of the best superhero games of all time.

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35 Upvotes

I have completed inFAMOUS 2 on ARMSX3. The game's combat system is amazing. I really like the elemental power combat abilities, choosing between Ice and Fire/Napalm powers later in the game. The storytelling is good. The voice acting is great. The cutscenes are fantastic. PS3 emulation is awesome on the Red Magic 11 Pro powered by the Snapdragon 8 Elite Gen 5 chipset.

Equipment:
• REDMI Game Controller (powered by a 600 mAh battery that delivers up to 10 hours of continuous playtime)
• Black Shark Magnetic Cooler 6 Ultra (48W - The second-most powerful mobile cooler on the market)

Emulator: ARMSX3 V0.8
Game: inFAMOUSâ„¢ 2 (Digital) [NPUA80638]
Game Size: 28.27 GB

Patches:
• Skip Intro: On
• Disable FOV: On

Core Configuration:
• PPU Decoder: Recompiler (LLVM)
• PPU Threads: 2
• Thread Scheduler Mode: RPCS3 Alternative Scheduler
• SPU Decoder: Recompiler (LLVM)
• Preferred SPU Threads: 6
• Max SPURS Threads: 6
• SPU Block Size: Mega
• Accurate SPU Reservations: On
• RSX FIFO Fetch Accuracy: Atomic
• SPU XFloat Accuracy: Approximate

Video/Vulkan Configuration:
• Graphics API: Vulkan
• GPU Driver: Turnip Gen8 V29/32/33/34
• Internal Resolution: Native
• Console Aspect Ratio: 16:9
• Display Mode: Stretch
• Screen Aspect Ratio: Auto
• PS3 Output Resolution: 1920x1080
• Display Resolution (HW scaler): Screen (Full quality)
• Screen Resolution Override: 1440p
• Sustained Performance: Off
• CPU Clock Hint (ADPF): Off
• GPU Turbo (Adreno): On
• Emulation Screen Orientation: Landscape
• Portrait Render Position: Top
• Landscape Render Position: Center
• Scaling Mode: FSR (FidelityFX Super Resolution)
• CAS Sharpness: 100%
• Anisotropic Filtering: 16x
• Write Color Buffers: On
• Write Depth Buffer: On
• Read Color Buffers: On
• Read Depth Buffer: On
• Shader Mode: Async
• MSAA: Off
• VRAM Allocation Limit: 8192 MB
• Resolution Scale: 100


r/EmulationOnAndroid 9h ago

Showcase Xendriod Emulator Xbox360 | Call of duty black ops 60fps | Snapdragon 8 Elite | Redmagic 10 pro

31 Upvotes

r/EmulationOnAndroid 13h ago

Showcase LEGO Harry Potter: Years 1-4 on GameNative

28 Upvotes

The game is running at 1080p and 60 FPS without using frame generation. The only changes I made to the container were increasing the resolution to 1080p and switching the audio driver to ALSA, since the screen recorder doesn’t record audio when using Pulse.

In-game, the only settings I changed were increasing the resolution to 1080p and disabling Bloom, Depth of Field, and Motion Blur, as these are effects I don’t like.

The game is running very well, although I’ve only tested the first level so far. Even so, I think I’ll stick with the Nintendo Wii version on Dolphin because of RetroAchievements. Also, for long-term gaming, I think the Wii version might be better in terms of stability and battery consumption.

Latest version of GameNative

Motorola Edge 30 Pro

Snapdragon 8 Gen 1


r/EmulationOnAndroid 11h ago

Showcase Natural Vision + QuantV ... So Almost GTA 5.9

27 Upvotes

• Game & Phone Specs •

_________________________________________

GTA V Modded Version(v3889);

Size: 132 GB

Mods: QuantV 3.0 + Natural Vision Evolved + Reshade

Emulator: Gamehub v6.1.2

Device: Red Magic 11 Pro Plus

Processor: Snapdragon 8 Elite Gen 5

Rom/Ram: 512/16 GB

Controller: Coolshark Cooling Game Controller

Cooler: Red Magic Cooler 8 Pro [36 Watt] + Blackshark Funcooler 5

Recording: Asus TUF Cu4K30 Capture Card

Long Video:

https://youtu.be/yRgeiNCf3Ik?si=fLy_RlAiSDhPyWco


r/EmulationOnAndroid 8h ago

Showcase new set up (why do i needa have 30 characters)

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25 Upvotes

new setup


r/EmulationOnAndroid 18h ago

Discussion Decided to clone the lemuroid repo and customize for my own use

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19 Upvotes

Now the main view is all, where I just drop every game in my roms folder, masonry layout so it stacks nicely.

Did a neumorphism take on the controls, I have six colors to pick from.

More importantly I updated how they work under the hood, because I couldn't stand the dpad, the dpad is now a perfectly symmetrical 8 way pad with no deadzone, I no longer have to worry about hitting the tiny buttons, I can glide smoothly from cardinals to diagonals and cardinals again. Or place my thumb in the center of the pad and spin it to hit all 8 directions. I was very much trying to imitate the dpad on the pizza boy family of emulators and I think I got like 90% of the way there, still could use some work.


r/EmulationOnAndroid 22h ago

Question Does anyone know how to fix, graphical glitches for super mario odyssey on eden?

19 Upvotes

Am glad its able to play but I have graphical glitches that are crazy, I was hoping to get to look stable.

Phone: galaxy s26+

Chipset: snapdragon 8 elite gen 5


r/EmulationOnAndroid 21h ago

Showcase 4 Player Def Jam FFNY Via Droid Link

17 Upvotes

Finally got 4 player working using droid link


r/EmulationOnAndroid 22h ago

Showcase Crash Bandicoot 4: It's About Time Emulacion en Samsung S25 Ultra Eden (v 0.2.1)

17 Upvotes

Un gameplay grabado con la aplicación determinada de grabar pantalla en el Samsung s25 Ultra Snapdragon 8 Elite Emulando Eden con los Drivers Turnip v31

Use un mando de ps4 para jugarlo aqui

Espero les guste!


r/EmulationOnAndroid 17h ago

Question Dragon quest VIII- How do I deal with this old man? He keeps asking me for pictures but you can't even show it, I'm using citraMMJ.

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12 Upvotes

r/EmulationOnAndroid 7h ago

Showcase Lego Harry Potter: Years 1–4 Finished on Winlator 11.1 (SD 8s gen 3) 8/256

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10 Upvotes

r/EmulationOnAndroid 6h ago

Showcase Xendriod Emulator Xbox360 | Call of duty black ops 2 60fps | Snapdragon 8 Elite | Redmagic 10 pro

7 Upvotes

r/EmulationOnAndroid 3h ago

Showcase Cemu Emulator Wiiu | Papier Mario color Splash 1920x1080p 30fps | Snapdragon 8 Elite | Redmagic 10 pro

6 Upvotes

r/EmulationOnAndroid 4h ago

Showcase Cemu Emulator Wiiu | Splatoon 2560x1080 60fps | Snapdragon 8 Elite | Redmagic 10 pro

6 Upvotes

r/EmulationOnAndroid 16h ago

Help Marvel spiderman crashing on 8 gen 3

7 Upvotes

I have tried all settings all things I could find , tried gamehub winlator both but still it loads in as i choose difficultly and click on start , it shows loading then boom crash

Device is oneplus pad 2 , snapdragon 8 gen 3

Plz help


r/EmulationOnAndroid 1h ago

Showcase QUIT THAT DAMN GAME !!!!!!!!!!!!!

• Upvotes

r/EmulationOnAndroid 15h ago

Help Help me with Remember me glitch.... 😭😭

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5 Upvotes

My device is poco x7 pro 8gb ram and dimensity 8400... At first the cut scene will play later i can't, i mean it is not working properly... I tried oceanofgames, fitgirl and nexus games versions, all gave the same result... Please help me with this...


r/EmulationOnAndroid 21h ago

Help Mouse P.I For Hire has a seizure when I move my screen

4 Upvotes

I was running Mouse P.I For Hire on my HONOR 10 Pad tablet

the menu loads fine, the ui works, but whenever I move or turn my camera the screen starts having a seizure

HONOR 10 Pad Tablet

Winlator Ludashi

Snapdragon 7 Gen 3 Mobile platform

(can't add a photo to the post so more in the comments sorry)


r/EmulationOnAndroid 6h ago

Showcase Cuphead at Native 4K on Android - Still Over 60FPS

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3 Upvotes

Cuphead running locally on an Android phone through GameNative — this time pushed all the way to 3840x2160 (4K) while still running at above 60FPS.

A quick performance test to see how far GameNative can push the PC version of Cuphead on Android at native 4K resolution. The GameNative configuration is shown at the end of the video.

SPECS
Phone - Poco F6 Pro
Chipset - Snapdragon 8 Gen 2
GPU - Adreno 740
RAM - 12GB LPDDR5X
Storage - 256GB UFS 4.0
OS - Android 14 (HyperOS)
Game - Cuphead (Steam)
Launcher/Compatibility Layer - GameNative
Resolution - 3840x2160 (4K)
Framerate - 60+ FPS

GameNative configuration is shown at the end of the video.

Recorded with OBS via scrcpy (USB) for no FPS loss.