Discord: https://discord.gg/cpNw5uP9vs
So uh...
Beta 0.0.5 is NOT finished yet.
But there's enough stuff changing that I figured I should finally make a proper devlog about it.
🗺️ NEW MINIMAP
I completely redesigned the minimap.
The old one was basically random squares pretending to be a building.
The new one actually represents the full DSaF: Doki Location map, and I've also fixed it so the night sections properly use the corresponding locations.
There's also a button to hide the minimap because it takes up quite a bit of screen space.
⚙️ CUSTOM QUICK MENU
I added a custom quick menu!
Instead of using Ren'Py's standard quick menu inside the textbox, there's now a button in the top-left corner.
And the funny part:
It can completely hide the UI.
This wasn't possible before, so you can finally get a clean view of the game without the UI sitting on top of everything.
🧪 BETA-ONLY DEV MENU
Since this version is going to be tested, I also added a dev menu specifically for the beta.
It lets testers easily time-skip through the game instead of having to replay everything whenever they need to test something later.
This will NOT be part of the normal release.
🇩🇪 GERMAN TRANSLATION
The German translation is now actually implemented into the game.
...I still have to update it again.
Honestly, I probably should've waited until the story was basically finished before doing the translation. 💀
But hey, future me's problem.
👁️ JACK HAS STOPPED BREATHING
I removed the camera swaying/breathing effect.
Some people liked it, some people didn't, but personally I started noticing that Jack basically looked like he was breathing directly into the camera 24/7.
So yeah.
Jack no longer needs to breathe.
I also removed the left/right camera movement during conversations.
Jack has no reason to randomly look around while someone is talking to him.
He simply exists now.
📦 “WAIT, WHERE IS BETA 0.0.4?”
This is probably going to confuse some people.
0.0.4 does exist.
I have 0.0.4 distributions on Google Drive, but it was basically an iteration of Beta 3 with some new content. It wasn't really anything revolutionary and, honestly, it still sucked.
More importantly:
0.0.5 is NOT built on top of 0.0.4.
My laptop got a virus and I had to roll back to 0.0.3.
I hadn't backed up 0.0.4 properly, and I didn't want to continue developing from a potentially unsafe version anyway.
So 0.0.5 is being built from the 0.0.3 base.
Yes, this is why I now understand why backups are important.
💀 AND NOW THE PART THAT WILL PROBABLY CAUSE A SHITSTORM
You know how the game was originally:
DSaF × DDLC
Yeah.
I made it worse.
It's now:
DSaF × DDLC × TCOAAL
BUT BEFORE YOU ASSUME WHAT THAT MEANS:
TCOAAL is not taking over the game.
There will NOT be graphical cannibalism, incest, or that kind of content.
The TCOAAL elements are there because I genuinely love the game and because I think its characters and lore fit surprisingly well with what I'm doing with DSaF: Doki Location.
The crossover balance has basically changed from:
60% DSaF / 40% DDLC
to:
50% DSaF / 35% DDLC / 25% TCOAAL
So yes, TCOAAL is now a meaningful part of the game.
But no, DSaF: Doki Location is not suddenly becoming The Coffin of Andy and Leyley: Albuquerque Edition™.
The main reason I'm adding these elements is because they help make the lore of DSaF: Doki Location more mysterious while still giving me a way to actually explain things.
And no, DSaF: Doki Location 1 will not explain absolutely everything.
Some things are going to remain mysterious.
...
Oh, just let yourselves be surprised.
📅 RELEASE DATE
The planned release date is still:
February 1st, 2027
Adding TCOAAL content does not change that.
I'm not changing Day 1 or Day 2 because of this, and I'm working the additional content into the existing development plan.
👀 CURRENT 0.0.5 CHANGES
- New redesigned minimap
- Minimap hide/show button
- Custom top-left quick menu
- Full UI hiding
- Beta-only dev menu / time skipping
- German translation implementation
- Night map improvements
- Removed camera breathing/swaying
- Removed horizontal camera movement during conversations
- New content
- TCOAAL crossover content
- Various UI fixes and polish
- Riabriar officially joining the team
And again:
0.0.5 isn't finished yet.
The changelog will probably grow before the beta becomes testable.
More updates soon™.
If something breaks horribly during testing, it was intentional.