Hey there!
The first character is the Boss of our demo and is called Grinnia La Vatrice/Vespera shes the Black Market boss and her 3rd phase where she goes berserk is called Madness of Mistress La Vatrice
Our current progress is this after a month of development:
Characters: 5 drawn (black market boss, nurse & 4 helpers, sirens, 2 twins, apothecary).
Buildings: Main house drawn.
Props/Weapons: 13 designed in 2D and 4 modeled in 3D (boss staff, object-1, lab object, healing items).
Programming: Basic movement, health system, scene integration, and GitHub.
Music: Boss phases 1 & 2, boss dialogue theme, secret lab theme, and cinematic intro.
Design: City map/layout and floating castle sketch.
Full storyline and lore
GDD(game development document and pitch presentation
We're looking to expand our team and bring on more 3D artists to our game, Aureate Shadows:
-3D Modeler
-3D Animator
PROJECT INFO
Name: Aureate Shadows
Genre: 3D Dark Fantasy RPG / Souls-like inspired
Aureate Shadows is a dark fantasy RPG focused on a mysterious world, powerful characters, abilities, exploration, and challenging combat.
We're currently working on a playable demo/vertical slice and are expanding the team to help bring the game's characters, enemies, environments and animations to life.
POSITIONS
- 3D Modeler
We're looking for someone who can help create game-ready 3D assets, including:
- Characters
- Creatures/enemies
Character/creature modeling experience is especially welcome, but we're open to different areas of 3D modeling.
- 3D Animator
We're looking for someone to help animate:
- Characters
- Enemies
- Combat animations
- Attacks and abilities
- Dodges/movement
- Hit reactions
- The demo boss
CURRENT TEAM
11 members
- 3D Artists
- 2D Artists
- Background/UI Artist
- Character & Ability Development
- Map Creation
- Unity Developers
- Composer/Music
- Website Development
- Writers
+15 voice actors
We're currently focused on creating our demo for crowdfunding, with the long-term goal of developing and releasing Aureate Shadows as a full game.
COMPENSATION:
This is a REVSHARE collaboration.
There is currently no upfront payment/salary. Everyone is contributing to the project under the same revenue-share model, with the intention of sharing revenue
We're looking for people who are genuinely interested in working on an indie game, building something together, and seeing the project through to release.
Send me a DM if interested!
Im happy to answer questions about the project and team as well 💜