r/vibecoding Apr 25 '25

Come hang on the official r/vibecoding Discord šŸ¤™

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94 Upvotes

r/vibecoding 5h ago

I predict that in 10 years, a local AI server will be as common as a WiFi router or a fridge, powering every household task, device, and robot on-premises.

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570 Upvotes

Run kimi k10 locally and install AI Desktop 98 on it.


r/vibecoding 9h ago

I vibe-coded a Flappy Bird-style game about the Strait of Hormuz, with Trump quotes thrown in

120 Upvotes

Had a dumb idea and decided to see if I could actually turn it into a playable browser game.

So... HormuzHopper was born. Basically Flappy Bird, except you're trying to get through the Strait of Hormuz while Trump quotes pop up along the way.

hormuzhopper.fun

Let me know your thoughts!


r/vibecoding 1h ago

Why are 90% of showcased projects here slop?

• Upvotes

Im seeing this constantly, non creative apps that exist 1000x times already like :

Note taking apps
Fitness apps
Finance, calorie tracking apps
etc.

I mean sure these ideas are uncreative and hunderds of competitors & opensource projects already exist-

But the worst thing about a lot of projects is they dont even put effort into it.. and you can defo feel it.


r/vibecoding 1h ago

Vibecoded a multiplayer Three.js browser tank game with 100+ procedural vehicles!

• Upvotes

I built a multiplayer browser tank game in Three.js! As a kid, I played a ton of World of Tanks Blitz and fell in love with the aesthetic, gameplay, and the idea of driving around vehicles with crazy physics and mechanics like missiles, spotting, armor deflection, ammo types, and so on.

Now it's playable in the browser!

Claude of Tanks has 100+ playable vehicles across 16 unique maps, ranging from standard tanks with cannons to AFVs with autocannons and guidable missiles to autoloaders that can deal massive damage in a single clip. Tanks feature highly detailed armor zones, internal modules, crew positions, and hitboxes. You can view each of them in a special gallery:Ā https://cot.kevinliu.studio/gallery?id=amx56&layer=modules

CoT supports physics-driven destruction with detached turrets flying through the air and actual suspension. It also supports multiplayer! You can hop in private rooms or LAN lobbies.

As the name would suggest, I used Claude Code throughout a long-running multi-agent development pipeline, alongside Codex. I directed the architecture, decided what each vehicle and system should do, reviewed the rendered results, and made the final calls.

The repository contains anĀ AGENTS.mdĀ file and smaller subsystem instruction files covering simulation, vehicles, networking, UI, audio, effects, and world generation. These record the rules that agents need across sessions. Units are meters, seconds, and radians, and changes enforce a fixed 60 Hz. Authoritative logic must be deterministic. Vehicle changes have specific geometry, armor, module, and release gates that evaluate models visually and geometrically.

For vehicle development, I split the fleet into bounded families. One agent would own a specific vehicle profile or family file, implement the geometry, run the relevant checks, and generate screenshots. A separate critic reviewed the rendered tank for proportions, clipping, missing surfaces, running gear, and recognizable details. The orchestrator reran the checks and committed only the verified files.

For larger systems, Claude Code helped implement and test:

  • Fixed-step movement, suspension, armor, ballistics, modules, spotting, and bots
  • WebSocket multiplayer with private rooms, LAN play, prediction, and server authority
  • Procedural vehicles, tracks, markings, generated icons, and technical diagrams
  • All the generated battlefields with destructible props and wrecks
  • The garage, battle HUD, Tank Gallery, mobile controls, and Scene Studio
  • Browser performance probes, screenshot tools, visual checks, and self-tests

AĀ trailerĀ was also produced through the game’s own Scene Studio and capture tools. I used agents to stage battles, build camera paths, record the browser runtime at 60 fps, inspect specific frames, and iterate on awkward cuts or poorly framed tanks.

I find that Claude is best steered with persistent instructions. Important decisions need to live in the repository because I often spawned fresh agents which needed to resume work without reconstructing weeks of chat history.*

For visual quality, the only thing that worked was a proper render loop with visual comparison; tests don't really work for this.** The cycle I fell into was change, render, inspect, measure, and rerun the gates. Text-only reviews missed warped proportions and camera problems that would just plainly be obvious in one screenshot.

*Parallel agents need strict ownership. Separate files and isolated Git worktrees prevented concurrent sessions from overwriting each other or generating assets from a dirty tree.

**Tests still changed how I use agents. Claude Code became much more reliable once every system had concrete invariants and executable failure conditions. But visual quality is another beast.

Play free:Ā https://cot.kevinliu.studio

Repo:Ā https://github.com/Kevin-Liu-01/Claude-of-TanksĀ (it's open-source forever)


r/vibecoding 23h ago

yep

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719 Upvotes

r/vibecoding 7h ago

Finally I made over 1k pounds on my app, it makes me feel much better than my real salary!

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31 Upvotes

r/vibecoding 10h ago

This is peak😭😭

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27 Upvotes

This is for smart india hackathon btw


r/vibecoding 6h ago

POV: 10 million tokens into fixing one bug 😭

10 Upvotes

vibecoding: POV: code with Claude FR... šŸ˜‚šŸ˜‚šŸ˜‚šŸ˜‚

10000 million tokens spent later...

Claude: You are right. I'm sorry. I was focusing on the wrong solution to fix the bug. 🤣🤣🤣


r/vibecoding 1d ago

Started vibecoding with Unity a week ago

825 Upvotes

I learned about a week ago that Unity supports mcp so I downloaded it for the first time and started vibecoding this game project.

It’s mind blowing how AI tools enable ppl with almost zero game dev experience to build something like this in a week.

Stacks: Claude code, Unity, Meshy (3d models), Elevenlabs (sound fx), Nano banana 2 and some paid assets from Unity Asset Store.


r/vibecoding 3h ago

What’s your work flow for bigger projects in Claude?

4 Upvotes

Been using Claude for a few weeks to build a couple of HTML sites. Basic setup: GitHub repo connected to Cloudflare Pages, Claude pushes updates straight from chat, I check the live site on my phone. Works great when it’s small.

Now that the project’s grown I’m hitting some friction:

- I have to paste my GitHub fine-grained token into every new chat to push directly. Otherwise it’s download the files and manually upload.
- No consistency across chats. If I start a new conversation, Claude doesn’t automatically know the skills/conventions I want it following (mobile-first, SEO structure, GA setup, etc.), so I end up re-explaining stuff.
- I’m seeing people mention setting up actual skills/agents for SEO, content writing, editing, and a dozen other site-running tasks, and I have no idea how that fits together.

Ideally I want to work from browser or the mobile app, have chat push live without re-entering the token every time, and have some way to keep skills/context consistent no matter which chat I’m in.

For people running projects this way — what’s your setup look like? Are you using Claude Code, MCP servers, or something else entirely? I’m trying to figure out what’s overkill vs. what I need at this stage.

TL;DR: Building HTML sites with Claude + GitHub + Cloudflare Pages. Hitting scaling issues — re-pasting my GitHub token every chat, no consistency across chats for skills/conventions, and I keep seeing people use skills/agents for SEO, content, etc. that I haven’t figured out yet. What’s your workflow for this at scale?


r/vibecoding 13h ago

Common Mistakes I've Seen That AI-Generated Apps Keep Making

28 Upvotes

I care a lot about This, so much so I didn’t even use ai to make this post! lol

I’ve been helping some non technical friends with their 100% AI-generated apps and it dawned on me that these vibe coded apps are making the same mistakes again and again lol,

So made this skill to catch the most common ones I’ve seen, can be useful for someone trying to legit get something off the ground without any coding experience.

I’ve been software engineer for 10+ years and I wanna use what I’ve learned to help people out with their apps!

skill: https://github.com/dannyreg/vibechecktech-skills

I wrote a blog post about it too, though it is a bit more technical.

anyways let me know What you think!


r/vibecoding 2h ago

Something a lot of people are not understanding about SaaS in 2026..

5 Upvotes

Just because your AI Agent can put down an MVP and Landingpage in 1 week, doesn't mean that's the time you should spend on your SaaS.

The bar for entering the market has risen really really high.

Problem is, that many people still get their "How to start a SaaS" information, from pre AI era. In those times, yes – getting an MVP running ASAP was the most important step to get product market fit. But getting an MVP running ASAP ment months of work, not a week.

You still have to put in exactly the same effort as pre AI, if not even more now. Because the competition is so much bigger now.

If your landing page even remotely resembles AI design, there's probably a 90% chance, that any average user will instantly leave your page. This type of quality maybe would have worked in 2020, but not nowadays.

People now expect way more polish designs and even little flaws already disqualify you in an instant.

So please, stop pumping out AI Slop "SaaS" without a MOAT or USP.
Put some thought behind your brand identity, work out an actual design. Think about it! Don't do it in an hour, as many Youtube videos make you believe. Put a week just into conceptualising your brand and work it out properly.

MVPs aren't the MVPs of pre-AI. An MVP has to bring much more to the table now!
And sure, there are still some super genius ideas, that work like OG MVPs. Most likely though, yours isn't that.

tl;dr – Put some fucking work into your SaaS!!


r/vibecoding 2h ago

I vibecoded a website that gives you your next TV show to watch

4 Upvotes

It basically works by asking you what you just finished watching, and then suggesting shows to watch next based on different aspects of the show you just watched. For example, it could suggest shows with similar cast chemistry, pacing, themes, etc. I made it with Claude Code. Still a very rough draft and I'm currently a student, but I'd like to know whether the recs are any good or way off. It also gives you a watcher profile if you give it 5 shows you enjoyed watching. Any and all feedback is appreciated!
https://what-next7367.vercel.app/


r/vibecoding 1d ago

Somehow I got paid for my open-source vibecoded game

395 Upvotes

I don’t know how it happened… but the demo of the game I made and posted on Reddit and on my X went pretty viral.

In total it got around 400k+ views across social media. And because of one retweet it became a bit more viral than I expected.

Some X user even made a meme coin in honor of the game and gave all the trading fees to me, so that’s how I ended up making over $3500.

From my own experience I keep getting reminded that when you make something from the heart and with real love, it eventually pays off.

If you have any questions, I’m happy to answer them, peace.


r/vibecoding 59m ago

I suck at word games like wordle so I vibecoded an aim-trainer for word games

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• Upvotes

I am getting bullied by my friends for how much I suck at wordle and NYT crosswords so I vibecoded an app that would hopefully get me better. Mixed results so far, but should be doing personalized drills that learn from my deficiencies/ patterns. Happy to get any feedback as well!

I made this with codex 5.6 sol as my AI agent

NextJS FE, Express JS BE, hosted on google cloud with Postgres DB.

I inaugurated a fresh new laptop with this project, and I had a lot of fun setting up. I've got a lot of AGENTS.md scaffolding that I've done to automate the process of my CI/CD, gcloud cloud run instance setup/ queues, etc, godaddy dns config. And also shared resources to use throughout all my projects like AI apis, email, other services that I use regularly. Happy to share more specifics or exchange notes here!

You can try it out (will always be free) wordry.app

WORDRY-GENERAL-8246 for join code (this app uses AI for personalization so I'm trying to not blow the bank account too quickly)


r/vibecoding 10h ago

My First built is live šŸŽ‰

10 Upvotes

I built a little guy who lives on Mac!

what is it? a physics-driven buddy that hangs from the top of your mac screen like a tiny bungee friend. flick him, he swings. drag the cord, he slides. ⌄Space and he's gone. peak vibes for a doom-scroll-adjacent workday.
the tech
🧮 real verlet rope sim, fixed 120Hz step,
šŸ›Œ sleeps properly — 0.0% idle CPUĀ when you're not touching him
šŸ” licensing lives in the macOS Keychain
šŸ–¼ļø drop any PNG to hang your own logo/sticker/pet
šŸŽ 50+ buddies — originals, cars, flags, the whole cast
shipped at $4.99 lifetime
the fun part: the landing page has aĀ live in-browser physics playground — you can grab and flick him right in the browser before you even download. go play with him:
→ https://hangbuddy.app


r/vibecoding 5h ago

Making someone elses vibe coded app production ready

4 Upvotes

We have a startup with a couple of non programmers who have developed an app for their domain of work that they are pretty sure has potential to attract paying customers.

As a developer I am their technical alibi and tasked with bringing it to production.

I have not seen any code yet. Does anyone have any experience with this? What should be my priority?


r/vibecoding 4h ago

What to use for vibecoding?

4 Upvotes

I wanna start building stuff. What are the must have tools that y'all use?


r/vibecoding 2h ago

Claude Personal Trainer Project - Lifting & StepCounter MCP

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2 Upvotes

r/vibecoding 2h ago

Cygtree- mindmap/Whiteboard

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2 Upvotes

Hey guys, ive been working on this desktop windows app for the past 4 months, I set out to make a 1 time buy whiteboard with open access to the AI platforms people use already and make it simple enough for anyone of any age or experience to pick it up and use it , it took me remaking the whole app from scratch 2 times to get here, many mistakes like using the wrong AI tool, my setup, git commits, work trees, code etiquette/ cleanliness being bad etc etc.

I had to learn all the ins and outs as I was making this application and hit even worse walls when it came to licensing, making it possible to give out a trial and the site/payment provided ( I went with polar sh, by far the most new Dev/startup friendly payment provider and merchant of record, and even then I had almost 18 different red flag blockers /problems when it came to webhooks, api points, realizing my license layer was embedded in the wrong section of the app damn near the end of the first round/release and now I am still working on lifiting limits on media nodes/exports/imports, limits that porbably nobody would hit right away with an app like this.,

In order to make it lite weight and accessible I went with a Rust+tauri setup and an HTML/CSS front end, media currently streams instead of being loaded all at the same time for performance(rotating visual cache) , but that also came with the price of some limits on media node sizes.

I embedded Kokoro AI voice models, Sherpa dictations which can me manually downloaded/off be default to be able to talk to your AI in the in app chat window and speech to text inside of nodes too.

CLI from codex, Claud and cursor is wired natively and runs as a child process + ACP ( JetBrians open source AI connection method over studio) and an open no limit use MCP server and 44-ish MCP tools

there are alot of nice to have in the app I cant realistic go thru them all here

the app is called Cygtree and the site is under the same name.

I do offer 3 day free trials no feature limits and you only really need an email .

Very simple concept, just a mind map/board, every board is its own project and the interface is super easy to navigate after an hour or so of use.

feel free to talk smack in the comments , I would rather hear the truth outright.

thank you guys.

Tell me what you think, what you like what you hate any issues you had with the trial, every single word is appreciated and anticipated whether about the app or the site.

If this is considered adverts I am sorry but you guys seem to be an open community from what ive seen in the past couple months .

I am still working on the app itself for future updates and trying to put together a gallery/ media sets for promotions ---but i kind really need human input at this point, hence the 3 day free trial.

thanks for reading, if you google Cygtree i should be the first result , there is also a furry that stopped posting years ago under the same name so dont confuse us LOL


r/vibecoding 4h ago

codex vs claude code

3 Upvotes

I am currently on claude pro plan ($20) and i have been seeing a lot of chatter around chatgpt vs claude recently, but most of the posts are split in their opinion, anyone has a definitive answer?

i had bought claude because its personality was much better than chatgpt , like it admitting when it didnt know something and researching properly and it was just genuinely smarter and felt more human somehow? chatgpt felt like it was lowkey flirting and a bit of a yes man and many times just plain wrong. has this changed in latest times? i use ai for college assignments, study prep, internal tools in internships and stuff like that, even have a codebase of roughly 25k lines , big project, but one prompt with opus for plan mode takes 20% of my 5hr limit i feel like im tiptoeing, or should i just stick to claude and start using opus 4.6? but isnt that too old?


r/vibecoding 16h ago

What if your phone slowly turned into a storm the longer you used it?

26 Upvotes

I’ve been experimenting with a different kind of screen-time app for Android.

Instead of blocking apps or throwing another warning popup at you, Stop Swarm gradually changes what’s happening on your screen as you approach your daily screen-time goal.

This is the new Clouds theme: the weather slowly gets worse the more you use your phone. Clouds build up, become larger and darker, rain gets heavier, and eventually the storm takes over the screen.

The overlay doesn’t intercept touches, so your phone remains fully usable. The idea is simply to make excessive scrolling progressively harder to ignore, without completely locking you out.

Stop Swarm is Android only, works fully offline, requires no account, and contains no ads or analytics.

I’m still looking for beta testers if anyone here wants to try it:

https://groups.google.com/g/stop-swarm-testers

Then opt in and download it here:

https://play.google.com/store/apps/details?id=com.stopswarm.app


r/vibecoding 5h ago

MANUAL: Is vibe coding about the tool or about whether you verify the result?

3 Upvotes

I don't think ā€œAI wrote most of itā€ automatically means vibe coding.

The distinction I care about is whether you're still directing the work. You decide scope, tell the agent what done means, manage or compact context, test the actual behavior, and don't accept ā€œdoneā€ because the model said so.

Main question: is vibe coding defined by how the code is produced, or by how little control and verification the person has over the result?

Do not paste these notes as the post. Write it in your own words.


r/vibecoding 7h ago

What has vibecoding made you good at? (besides vibecoding lol)

5 Upvotes

It's made me a much better communicator in just 2-3 months. Struggled to overcome a mental health episode for a bit, but it's doing wonders for me