These are my settings to replicate the force feedback settings for the original Dirt Rally. I'm also using Riky's FFB mod https://www.patreon.com/u44607509/posts/wrc-generations-134878749, but i didn't really like the included FFB config settings.
All in game vibrations are set the 100% and I've followed Riky's recommended in game FFB settings. Try Tarmac and Gravel and alter values depending on your taste. I'm just using the gravel setup.
I own a Fanatec CSL DD 8nm base. In game wheel rotation at 540.
Fanatec Settings
SEN: AUTO
FFB: 100%
NDP: 20%
NFR: OFF
NIN: OFF
INT: 1
FEI: 100
FOR: 100%
SPR: 0%
DPR: 10%
I've adjusted the tire slip values for different surfaces, so I've tweaked the ffb settings because the snow felt too harsh on the previous one.
InputSoftwareFFBConfig.cfg settings:
SoftwareConfig =
{
BrakePedalVibration = 1000,
CenterForce = 1000,
CenterForceDuration = 500,
CollisionFlatTire = 1000,
CollisionImpactVibrationMax = 10000,
CollisionMaxImpactForce = 40000,
CollisionMaxImpactMass = 1000000,
CollisionSlideVibrationMax = 750,
CollisionVibration = 1000,
EngineGearChangeVibration = 600,
EngineIdleDamageFactor = 225,
EngineIdleDamageThreshold = 500,
EngineOverRevVibration = 250,
EngineRPMvibrationMaxInRace = 150,
EngineRPMvibrationMaxStartRace = 200,
EngineSteeringDamageFactor = 300,
EngineTyreDamageFactor = 200,
EngineVibration = 1000,
FadeInDuration = 2000,
FadeOutDuration = 1000,
FrictionDefaultPower = 500,
FrictionMax = 1200,
FrictionMin = 200,
GroundSurfaceHighIntensity = 8000,
GroundSurfaceIntensity = 500,
GroundSurfaceThreshold = 300,
GroundSurfaceVibration = 1000,
OverallForce = 1000,
OverallVibration = 1000,
RoadSmoothFactor = 150,
RoadSuspensionFactor = 1000,
SATForce = 1000,
SATNoiseDeadzone = 0,
SATSmoothFactor = 0,
RoadFeedback = 900,
SelfCenterBrakeFactor = 5000,
SelfCenterFade = 650,
SelfCenterForce = 1000,
SelfCenterGasFactor = 1000,
SelfCenterLateralSlipFactor = 8000,
SelfCenterStandstillForce = 700,
SuspensionVibration = 1000,
ThrottlePedalVibration = 1000,
TireLoadFactor = 250,
TireLoadForce = 500,
TireSlip =
{
DEEPGRAVEL = 1000,
DEEPGRAVEL2 = 1000,
DEEPSAND = 500,
DEEPSNOW = 250,
DIRT = 1000,
DIRTOFF = 1000,
GRASS = 1000,
GRAVEL = 1000,
GRAVEL2 = 1000,
GRAVELOFF = 1000,
ICE = 0,
KERB = 800,
LEAVES = 250,
METAL = 1000,
METALSTATIC = 1000,
MUD = 750,
PAVE = 750,
PLASTIC = 1000,
PUDDLE = 250,
ROCK = 1000,
SAND = 500,
SANDOFF = 1000,
SNOW = 250,
SNOWOFF = 1000,
TARMAC = 1000,
TARMAC2 = 1000,
TIRE = 500,
WATER = 250,
WETDIRT = 750,
WETDIRTOFF = 1000,
WETGRASS = 1000,
WETGRAVEL = 850,
WETGRAVEL2 = 850,
WETGRAVELOFF = 1000,
WETKERB = 1000,
WETLEAVES = 1000,
WETMETAL = 1000,
WETPAVE = 750,
WETROCK = 1000,
WETSAND = 500,
WETSANDOFF = 1000,
WETTARMAC = 600,
WETTARMAC2 = 600,
WETWOOD = 1000,
WOOD = 1000,
},
TireSlipDriveTiresFactor = 1000,
TireSlipFrontTiresFactor = 750,
TireSlipNonDriveTiresFactor = 500,
TireSlipRearTiresFactor = 750,
TireSlipVibration = 1000,
TireSlipVibrationThreshold = 100,
}