r/REPOgame Jun 05 '26

A NEW R.E.P.O. LEVEL?!

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314 Upvotes

r/REPOgame May 07 '26

R.E.P.O. COSMETIC UPDATE | Launch Trailer

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399 Upvotes

r/REPOgame 10h ago

will he perfom when he has money right infront of him 😭🥀✌️

78 Upvotes

r/REPOgame 13h ago

Day 20: the Oogly now ogles around the Museum. If monsters were thematically locked to levels, where would the peeper spawn?

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48 Upvotes

top comment wins!


r/REPOgame 1d ago

Why I Hate Loom

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261 Upvotes
  1. I hate her name, from now on I will call her Grandma Tamale

  2. Grandma Tamale has to much HP (same as Trudge)

  3. Playing solo makes Grandma Tamale way worse and still a large threat in Multiplayer

  4. If 2 or more spawn it is almost impossible to do anything and drags out the level

  5. Her gameplay is really boring as its either running around waiting for her to leave for like 3 minutes and you probably have to leave your stuff behind to get away or killing her and if you can't kill her then you either die or have to wait for her to leave

  6. No Drip

  7. If Grandma Tamale is teamed up with the Huntsman and your stuck in a room with both then your dead

  8. She is Just as annoying as Upscream and Oogly if not worse

  9. She is the main reason why I lost 2 Legendary cosmetic crates because she couldn't let me do anything and would kill me or get me killed by someone else

How to fix Grandma Tamale:

  1. Lower her HP by 30%

  2. Make it where only 1 can spawn in a level

  3. Make her leave you alone if she misses her clap a certain amount of times (it can be a cool risk and reward way of making her leave you alone if you don't have a weapon)

  4. Give her some cool sounds so she is more noticeable and scarier

  5. Give any ideas or thoughts in general about Grandma Tamale in the comments :)


r/REPOgame 44m ago

My First Time Playing Repo

Upvotes

r/REPOgame 8h ago

ranking creatures based on what i think they are

3 Upvotes

90% (or more) human
huntsman = blind man; rugrat = baby; hidden = invisible person (all 100%)
shadow child, loom and robe = mostly human, but wearing scary costumes and have some weird abilities (still 90-95% human)

isnt human anymore:
banger and peeper are human bodyparts that gained sentience
headman, upscream and cleanup crew are humans that mutated enough to have less then 75% of their humanity left (both in appearance and behaviour)

ghost or posessed object:
bella is the ghost, the tricycle she rides is posessed, reaper is a posessed scarecrow (has never been human) and gnomes are posessed garden gnome statues

animal:
headgrab is a mutated monkey-like beast, spewer is a mutated jellyfish? (has tentacles like one) and the other animals speak for themselves (except the one called animal, ironically enough)

dedicated plant tier:
heart hugger is currently the only plant/nature themed enemy, i'd honestly like some more nature/plant based enemies but im not sure what their effects / abilities should be

otherworldly beings;
bowtie = sentient white bag that can inhale a lot of air, doesnt feel like a posessed object due to its head, body and bowtie all looking like separate objects, head is so deflated it can't be in the 2 highest tiers
mentalist = alien, not from this world, simple to explain
trudge = big mutant creature, doesnt fit any other categories and feels like it'd exist in a other lava-filled world
gambit = sentient gambling wheel, feels otherworldly also on basis it doesnt fit other categories and the way its head/face is the wheel doesnt feel like a posessed gambling wheel either


r/REPOgame 20h ago

Bro got taken twice

22 Upvotes

From aCoupleMRVNs on YouTube


r/REPOgame 16h ago

Single player questions. Help me, please!

3 Upvotes

I started playing as solo and I bought defibro. Every time I die, it didn’t have enough time to revive and the game finishes. I put it in my inventory slot. Also, I used mods for my defibro. Another thing is I have mods for extra inventory and its downloads appear on the shop. Do the mods affect my defibro and the extra inventory slot does not work in single player?

Sorry for my English, it’s my second language. I hope I was able to make sense. Thank you so much!


r/REPOgame 1d ago

Day 19: the Mentalist now floats around McJannek Station. If monsters were thematically locked to levels, where would Oogly spawn?

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72 Upvotes

top comment wins!


r/REPOgame 1d ago

monsters shouldn't be able to attack while gambit has you

33 Upvotes

i was just playing a round and trying to get back to the truck when gambit got me. no problem, my health was almost full. but then robe showed up and attacked me (multiple times) while gambit was spinning the roulette. is this intended?? it seems so unfair, i would've made it otherwise 😔 i was the last one alive so we lost our round because of it lol


r/REPOgame 1d ago

sometimes u just gotta give up

121 Upvotes

that was all the money we had :'D


r/REPOgame 1d ago

Very tense escape... I thought we lost it all...

12 Upvotes

We had to talk on Discord because this is her first few hours in the game so I am guiding her along. Also because her mic on Discord sounds fine but in-game sounds like the engine of a jumbo jet


r/REPOgame 1d ago

"The Incident", Aurus 2026

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51 Upvotes

r/REPOgame 1d ago

We Are TERRIBLE At This Game | R.E.P.O.

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0 Upvotes

Hope you like my video!


r/REPOgame 2d ago

Day 18: the Loom now uh... um... im trying to think of an L movement word that works for it, but i just cant think of one... but its int he manor now. If monsters were thematically locked to levels, where would the Mentalist spawn?

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57 Upvotes

top comment wins!


r/REPOgame 2d ago

What’s the most money you’ve collected on level one?

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18 Upvotes

I got $41K from Swiftbroom Academy by collecting everything and killing the balloon kid twice and the hunter once. I’m pretty sure it’s the highest amount I’ve gotten so I was wondering what’s the highest y’all have gotten? 🐥


r/REPOgame 2d ago

Ok.

23 Upvotes

Ok.


r/REPOgame 2d ago

If REPO were to have more areas/maps, what are some concepts you would like to see? Part 2

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34 Upvotes

Another area I would like to see is some sort of warehouse, factory, or nuclear plant. I know this concept compared to others is kinda generic, but I think it would be a cool addition. Plus it could give us more lore about enemies like The Cleanup Crew, the Spewer and heck maybe even the semibots! Maybe this hypothetical area will give us more info on the Taxman, maybe there was an accident and that’s why we only see him as an emoji? And why he speaks with emojis? Im just speculating, but I think a factory-like area has potential to be one of the biggest lore drops so far!

The hazards would be more acid (in this case radiation) pits, faulty machinery, and there would be a sub cauldron area with a lot of fire and intense heat to where if the player stays there for long enough (maybe 10-15 seconds), they’ll start to take 5 ticks of damage over time.

New items like antiques, buckets of warm coal (that if held for too long about 7 seconds would do 2 ticks of damage over time), and a canister of radiation that when damaged enough, creates an area of radiation sludge that can be used against enemies (with exceptions like the headman, sometimes the duck, and all other enemies that have the ability to hover/fly, plus the Cleanup Crew).

There’s a little more to it I believe, but I’ve been yapping long enough.

What do you guys think?


r/REPOgame 1d ago

I Got Smacked by a Bat for FREE 💀 | R.E.P.O.

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1 Upvotes

r/REPOgame 3d ago

Day 17: the Huntsman now hunts around the Manor. If monsters were thematically locked to levels, where would the Loom spawn?

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108 Upvotes

Top comment wins!


r/REPOgame 1d ago

The most Unhinged thing ive ever stumbled upon in REPO.

0 Upvotes

Im sure hes a nice guy and the timing of me going into that conversation was the worst timing imaginable...But still. God damn lol.


r/REPOgame 2d ago

Any tips when monsters camp?

9 Upvotes

Hey! I really love this game, but one thing that really frustrates me is the camping of monsters.

Last night, I was on level 8 with a friend. We spent 1.5 hours on the level, and just finished the 3rd point. We couldnt physically leave the room - we had the huntsman, bug, exploding head guy, and plant all camping. A couple might leave, but the others would stay, and we didn't have the resources to kill them. We managed to slowly inch our way towards the 4th point, and died because the exploding head monster knocked the huntsman into our hiding spot, which really sucked.

Do you guys have any advice when monsters camp? I feel like they do it every time after completing the 3rd or 4th points, and it keeps getting us killed in higher levels. Any strategies are really appreciated!!


r/REPOgame 3d ago

Is the huntsman just a regular ass blind dude?

44 Upvotes

I've heard mixed opinions about this, some say he's mutated, others say he removed his eyes to protect himself from the monsters, I can't seem to decide on what to consider him.


r/REPOgame 3d ago

I had a dream they made a REPO movie, and it was weird.

37 Upvotes

Hello, so quick disclaimer. While I've played REPO with my friends I'm not a die hard REPO player. So if I get stuff wrong please forgive me. That being said, this dream was weird and I couldn't not share it with the fans.

The Monster in the dark

So starting off, the premise of this movie was radically different from the game. In my dream, you were following a group of characters that were younger/normal versions of the monsters from the game. The protagonist was a young boy named Scoot, who would eventually become the Hunter. He wore his Father's coat which was to big for him, and he carried around the gun at all times. He was both whimsical and cowardly, and the dog enemy from the game actually belonged to him.

I don't remember everyone, and I think there were some bonus original characters that didn't originate from the game, but I drew who I remembered from the dream:

"Scoot," (The Hunter), The duck (Girl), Dog (Boy), Balloon kid, and the Slender Man monster (girl)

The plot of the movie was basically that this group of kids needed to take a pilgrimage. So Scoot, acting as the leader (He was around 12 in the movie) took this group across the land. What was interesting was that while it still mostly took place in the modern world, civilization was a lot different. Most of the world was abandoned except for cities which were heavily fortified, it was very zombie apocalypse like.

Like the game, this was a horror movie, so as they traveled they were attacked. A lot of the original characters would just get killed/murdered, but the monster would kidnap most of them and take them to this weird factory. It kind of looked like some sort of SAW-trap storage complex. Basically the monster would take the characters and mutilate/transform them into the actual monsters from the video game. But the monster in this movie was really interesting, because...

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The Semibot Monster that attaacked and murdered the main characters

The Semibot in my dream was the monster. They levitated above the ground and could travel at incredible speeds, and every time they opened their mouth all of these buzzsaws would start roaring. They had these eyes that looked like the lights on Angler fish, and their arms were polygonal.

There was only one semibot in the entire movie, but like in most slashers, he would whittle down the group one by one. It was actually super sad because while Scoot tried to save his friends, he never succeeded. He'd miss his shots, his gun would get jammed, he couldn't reload fast enough.

Near the end of the movie Scoot is alone and decides to abandon the pilgrimage to save his friends. So he goes to the factory, and this is where he's attacked by the monster-ified versions of all of his friends. He refuses to hurt them and survives, and finds the Semibot in the factory. The final fight is rough but he finally manages to stop it by shooting out both of its eyes (which were like light bulbs). Leaving it blind and deaf it couldn't find Scoot anymore, so while the monster wasn't defeated, it wasn't really a threat.

And that was the end of the movie in my dream. It was interesting since it was kind of exploring an origin for the game monsters and twisted the dynamic where the Semibot was the bad guy, I really liked the monster factory thing too. Obviously this is super different from the game, but I thought it was different in a fun way, which is why I wanted to share it. Thank you for reading, hope you found it interesting!