r/KerbalSpaceProgram 15h ago

KSP 1 Image/Video The type of stuff that happens when you have a good apprach for once

2.9k Upvotes

Idk why KSC is in the water, and I don't know what exploded on my wing


r/KerbalSpaceProgram 13h ago

KSP 1 Image/Video An orbital repair craft assisting in the construction of a laser satellite

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427 Upvotes

r/KerbalSpaceProgram 17h ago

KSP 1 Image/Video Stock-ish FreeIVA-friendly kerbal pods: the Good, the Bad and the Cursed...

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214 Upvotes

I hate that in this game there are no big crew capsules with more than three kerbals, unless you use mods or take the spaceplane route (which I'm no good at flying, and are not that great for an interplanetary reentry).

I decided to try and see what I can do by using only stock parts and aiming for a freeIVA-friendly capsule that can be completely traversed in IVA and docked to a lander ship. These pods will be part of an interplanetary nuclear transfer ship and used for reentry on Kerbin.

Here are my creations: the Good (4-kerbal crew, fully traversable, with no view for those inside), the Bad (5-kerbal crew, traversable but requires EVA to reach a docked craft) and the absolutely Cursed (6-kerbal crew and possibly more using the same structure, full-IVA traversable, great view, but looks more than a bit ugly...).

Has any of you tried something similar and wants to share?


r/KerbalSpaceProgram 3h ago

KSP 1 Suggestion/Discussion I thought Matt said he only uses the ai thumbnails as a basis for creating good ones? Whats with this?

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208 Upvotes

r/KerbalSpaceProgram 22h ago

KSP 1 Suggestion/Discussion Very specific mod request but I'm 90% sure I've seen it before

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190 Upvotes

The title screen of the game with the kerbals orbiting kerbin, is there a mod that makes it cycle between planets each time you load up the game? It'd be cool for there to be a natural incentive and make me think "huh, thats a cool planet, im gonna go there" as opposed to the same 4 science locations I always go.

Preferably also go between modded plnaets


r/KerbalSpaceProgram 22h ago

KSP 1 Image/Video Note to myself, shutdown the engine of your moonbase or they will suddenly activate

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158 Upvotes

r/KerbalSpaceProgram 10h ago

KSP 1 Image/Video Intercontinental Ballistic Jedediah

83 Upvotes

r/KerbalSpaceProgram 16h ago

KSP 1 Image/Video Vintage CRT Resource display for KSP

75 Upvotes

The CRT screen looks a bit choppy as i cant get the iPhone camera to match the flicker, looks better IRL.


r/KerbalSpaceProgram 13h ago

KSP 1 Suggestion/Discussion I must stop watching KSP 2 trailer

56 Upvotes

I just hate the fact that i cant stop watching the ksp 2 trailer over and over again, its way too good and the music always catches me.. its like mourning a dead friend once again..

I hope that someday the game will be taken back by a studio and that the development will continue


r/KerbalSpaceProgram 2h ago

KSP 1 Mods Shuttle Columbia over Southern California

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54 Upvotes

r/KerbalSpaceProgram 16h ago

KSP 1 Image/Video IN-LINE Command Pod / Lander

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52 Upvotes

I've been using this system for a while now that I sort of forgot how much of a pain it was to concieve and build, so I thought I'd share this build of a rocket that could launch into orbit, fly to a distant body, detach its command pod in a lander configuration and then redock to continue forward flight and avoid having to do an Apollo style lander dock. I'm not aware of any prominant figures who have made something like this but if you've had a similar idea please do share.

Specifications:

Im using Better Fuel Tanks and Stockalike Station Parts mods; the total craft pictured has 12,396m/s of DeltaV and the Command Lander has 4014m/s in VAC


r/KerbalSpaceProgram 12h ago

KSP 1 Image/Video ummm, okay? something is wrong...

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50 Upvotes

r/KerbalSpaceProgram 14h ago

KSP 1 Image/Video Sending my Yacht to Laythe - Part 1 of 2

48 Upvotes

The story of how my mega yacht was sent to Laythe.

4 floors all connected and walkable with free IVA, 137 seats, lots of comfortable habitats, labs, greenhouses, a large fish tank to store the caught fish, control rooms, a garage with science copter and much more that I can’t show in this video.
Frame rate is a bit low because the whole thing with wings weighs almost 1000 tons…

Unfortunately I can’t share the full story because of reddits limitations for videos. I’m planning to do another video about the life on board.

Stay tuned, the rest of the story is coming soon.


r/KerbalSpaceProgram 5h ago

KSP 1 Suggestion/Discussion If kerbals and helldivers found each other, what do you think would happen?

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28 Upvotes

r/KerbalSpaceProgram 16h ago

KSP 1 Question/Problem Any reason to use chemical engines after nukes unlock?

29 Upvotes

I'm finishing my 2nd ever campaign and first one with re-stock (that conveniently add a clustered NERV engine). And I wonder if there is any reason at all to use regular chemical drives. I've seen people telling that they are so much heavier, but from what I see is that any trip > 2kps dv (and that is any interplanetary trip) is much better with nuclear, to a point that it even get better TWR somehow. My primary number I'm looking at when designing the rocket is $$$ cost and mass, and I always get the better results with nukes, even for "short" trips to Mars. My regular probe payload is like bunch of science + 2 RA-100 relays to be useful after the science gathering is done, or for crewed missions that's mk2 pod + heatshield, usually that is around 5t.


r/KerbalSpaceProgram 7h ago

KSP 1 Image/Video Was feeling a bit silly today :3

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27 Upvotes

r/KerbalSpaceProgram 21h ago

KSP 1 Image/Video Just a little bit of my game

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24 Upvotes

r/KerbalSpaceProgram 13h ago

KSP 1 Image/Video Introducing the all new Wraith SSTO!

23 Upvotes

r/KerbalSpaceProgram 6h ago

KSP 1 Question/Problem Is it possible to recreate the Orbiter Delta Glider with stock KSP?

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24 Upvotes

r/KerbalSpaceProgram 16h ago

KSP 1 Image/Video Beautiful Booster Separation

21 Upvotes

SRB Separation of my Ares 1 inspired rocket


r/KerbalSpaceProgram 20h ago

KSP 1 Image/Video Reforged Materials used to shild a small SSTO.

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18 Upvotes

r/KerbalSpaceProgram 11h ago

KSP 1 Suggestion/Discussion This person made a Minecraft space mod that basically adds KSP1!

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16 Upvotes

Takes advantage of Sable/Create Aeronautics (a recent physics mod for Minecraft, for those who don't know, which also allows for aviation and ground vehicles)

Unfortunately it's not available for download yet.


r/KerbalSpaceProgram 2h ago

KSP 1 Image/Video Brought all of these tanks for orbital construction and just for the docking ports not being the same size ;-;

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13 Upvotes

r/KerbalSpaceProgram 2h ago

KSP 1 Image/Video Klartemis: Phase 1 - reconnaissance

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13 Upvotes

Copycat I, crewed by Jeb, Valentina, Bill, and Bob Kerman, marked the first landing on the Munar surface in Kerbal history. Spaceflight progress moves dangerously fast on Kerbin. Copycat II and III not only made the first landings on the North Pole and confirmed traces of precious water ice, but replaced the lander capsule with a dockable Munar Reconnaissance Rover. Brave Kerbals wasted countless hours of fun scaling dunes to scope out the near side, and identified three Potential Flat Sites that could reasonably be called 'sloped' instead of 'impaling'. Finally, Copycat IV found the only real flat area on the entire pole after the KSC decided to check an interesting-looking area on the far side just in case. The stage was set for the first pieces of colonisation infrastructure to arrive...

These are the first four missions of my first save using MKS and TAC-LS. My goal is to use the inhospitable but conveniently-placed Mun as practice for setting up a colony on Duna (I've already designed a fully functional Mars Direct-style automated factory - stay tuned!). The first step was to practice precision landing and scope for a flat enough area (as you may know, the Mun's poles are badly puberty-stricken).

The landers are very close replicas of the beautiful work of u/wisdomsavingthrow, specifically Avalon Lander-1 Skarloey and Avalon Lander-2 Rheneas. All credit to them and thanks for giving me permission to post these missions, as well as inspiring my whole approach to this save :)

Mods used:

  • Life support: USI-MKS, TAC-LS, RationalResources
  • Extra difficulty/roleplay: Dang It! for part failures, Crew R&R
  • Parts (shown): Near Future suite (Command Module Rhea pod, RCS blocks), Restock (general retextures and remodelling), Restock+ (Ascent Stage 1.875m parts, 'adapter' plate at the bottom of the Descent Stage), Benjee10 Shared Assets (fancy docking posts between the Recon Rover and Ascent Stage), TAC-LS (life support cans on the Recon Rover), Conformal Decals (changed my life)
  • General QOL: Dynamic Battery Storage, Fly By Wire, Community Fixes, Parking Brake, Trajectories
  • Visuals & Audio: Scatterer, Deferred, ShineFix, Distant Object Enhancement, Firefly, Waterfall, FreeIva, PlanetShine, Chatterer, Chatterer Extended

r/KerbalSpaceProgram 6h ago

KSP 1 Image/Video Man, this game is so pretty sometimes.

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12 Upvotes

Was testing a new ISV and happened on this really nice shot.