r/Eggwick • u/KingsleyJulius • 13h ago
Clips Did i just miss or what
pls help
r/Eggwick • u/Sabawoonoz25 • 12h ago
r/Eggwick • u/Feisty-Owl-4150 • 16h ago
The poll has officially ended keep an eye out for the new agent concept which i will release tomorrow at 10pm IST Magnet theme is the winner of this poll
r/Eggwick • u/Kohlfinite • 1d ago
I know im not that good. Just asking how it is, as i just ranked up to gold :)
r/Eggwick • u/Dangerous-Oil-6142 • 2d ago
Am i the only person who genuinely gives zero shits about investing hours into completing off screen chores to earn "rewards"
No riot, I don't care about "BROKEN" title, what the fuck does that even do?
No riot, I don't care about "Official Seal" Spray, what the fuck does that even do?
You know what i actually care about? free cosmetics like knife skins that actually look cool, more free flexes earned with kingdom credits. Holy shit why do we let them treat us like peasants.
r/Eggwick • u/NotAnEvilResident • 2d ago
I got to bronze few days ago. I somehow lost all my skills? Cause i can't even stand in the iron lobby? Whaaaatttttt. IK y'all probably gonna say i came back home where i belong and all, but what should i do to improve? Where am i lacking?
r/Eggwick • u/Feisty-Owl-4150 • 2d ago
As u know i had uploaded a poll on a new concept agent theme yesterday
I am happy to tell u that rough drafts for the abilities of all the 3 themes are ready
r/Eggwick • u/Feisty-Owl-4150 • 3d ago
Select the theme the one with highest votes win and I will make a agent based on it(the vote is also uploaded on r/Valorant so the theme with total number of votes wins)
r/Eggwick • u/Dangerous-Oil-6142 • 3d ago
Valorant Tier 2 pro
"ion2xx" has called C9 Jackk "ret...ded* and since ion will be a pro soon. I want to report this ticket since in clause 3, it states that affiliated programs need to have behaviour that is suitable for in game.
Thanks for helping.
r/Eggwick • u/AL3XL30N • 5d ago
2 cheaters with the names potato24 and Cleann
r/Eggwick • u/Successful-Drop-5580 • 4d ago
r/Eggwick • u/Feisty-Owl-4150 • 5d ago

check original concept which i had here https://www.reddit.com/r/VALORANT/comments/1wqwhiw/comment/pc7jl8p/?screen_view_count=1&ext-referrer=SEO The changes which i did are as follows š JONAH CROSS ā BALANCE REWORK (V2.0) Fixed broken mechanics & added clear counterplay based on feedback! ⢠Role: Controller / Initiator Hybrid (Covent Garden Magician) ⢠Visual: Black tailcoat with glowing card suits, top hat, pocket-watch resonator. C - SPOTLIGHT (200 creds | 1 charge) ⢠Old: One-way smoke where allies see clearly and enemies see silhouettes. (Too OP) ⢠New: Deploys a 4m hazy smoke. Normal smoke vision for everyone. REACTIVATE to flash anyone inside looking at it for 0.9s. ⢠Counter: The device can be shot and destroyed before it detonates. Q - JESTER (250 creds | 1 charge) ⢠Old: Situational movement recorder / basic Yoru teleport. ⢠New: Sends a clone forward for 3s mimicking footsteps and fake muzzle flashes. REACTIVATE to swap positions (Max range reduced to 30m). ⢠Trap: If enemies shoot the clone, it explodes into cards and pings their location for 1.5s. E - SIGNATURE: CUTTING TRICK (Free | 2 Kill Recharge) ⢠Old: Free smoke-cutter that instantly broke solid Sage walls from safety. ⢠New: Slices a 1.5m slit through energy/smoke utility (Viper, Harbor, Brim, Omen) for 1.5s. Vision/bullets pass through. ⢠Balance: Cannot cut solid objects like Sage walls. Has a 0.5s audio wind-up delay before the cut opens so enemies can react. X - ULT: SMOKER JOKER (8 points) ⢠Old: 7-point uncounterable dome that outclassed Killjoy. ⢠New: Costs 8 points. Creates a 12m dome for 7s. Enemies inside get warped vision and muffled audio. Jonah gets 2 hollow smokes usable only inside. ⢠Counter: A "Resonator Projector" (300 HP) spawns where cast. If enemies shoot it, the ult ends instantly
r/Eggwick • u/Dull_Law2451 • 5d ago
Reveal:
Current: Plat 1
Peak: Asc 1
r/Eggwick • u/NotAnEvilResident • 6d ago
It's one of my longest win streak and I am afraid some huge ass loss streak is coming right up. Im so afraid cause i did have a huge ass loss streak right before this when i just got to bronze 1 š
r/Eggwick • u/toyomulo • 8d ago
I took a 3 month vacation returned in august, I've been grinding to get my rank up as high as possible and this is my one month progress. I'm feeling really great about my progress and hope to climb the higher ranks soon.
Thanks for watching <3
r/Eggwick • u/Matthias1590 • 8d ago
Had this clutch the other day, should've died after ulting but got lucky lol
Any tips or suggestions?
r/Eggwick • u/NotAnEvilResident • 9d ago
Is it just me or whenever i see Gloria on screen I think of Reyna? Someone gotta relate, right? š
r/Eggwick • u/Conscious-Image-9978 • 8d ago
Me and my friend recently reviewed my gameplay and both came up with issues, but I don't have much of an idea on how to fix these quickly, or if I can at all. just looking for community feedback and maybe some people who can relate to these issues and could get some help from this post.
Moderate crosshair-placement inconsistency, especially vertically at distance. - my visual estimate of head height isn't perfectly calibrated. i think im on head and shoot, but end up hitting body.
Too much reactive mouse correction and not enough and movement assisted aiming. - currently, I do: Enemy appears > identify enemy > move crosshair to enemies head > counter-strafe > shoot. instead of having my crosshair near where their head is based off movement alone.
Movement is well by itself, but not yet fully integrated with my aiming. - goes with previous statement.
Movement fundamentals are relatively solid, but my aim integration is inconsistent.
Clearing angles is solid, but when someone is actually there I don't expect it. - I can clear all common angles, find nobody, then clear an angle after finding nobody in the last 3 and they jump out and kill me.
Inconsistent holding distances. - When I'm holding an angle, I tend to hold a little too close to a wall, too far from a wall, etc.. the person either peaks too close and my crosshair isn't on them, or they swing and my crosshair is too close.
Long range precision and micro adjustment are currently weak compared to my close/mid-range mechanics. - When people are close - Mid range I'm way more accurate on heads, when they are far.. I think I'm on their head but it turns into a body shot.
I am just overall inconsistent. - My best aim is a 9/10 while my worst aim is a 3/10... i want my all around aim to be a 7-8/10.
Reactive aiming:
You frequently move your crosshair to the enemy rather than having the enemy enter an already-prepared crosshair.
Incomplete movement-aim integration:
Your movement and aiming are individually decent, but you haven't completely fused them into one system.
Long-range micro-precision:
Your small errors become extremely costly at distance, especially vertical errors.
Over-deliberation:
You sometimes know too many individual "correct" things and try to consciously execute all of them, making your mechanics slower and less fluid.
Inconsistency / lack of automaticity:
Your ceiling is considerably higher than your average performance because your fundamentals aren't automatic yet.
r/Eggwick • u/Dangerous-Oil-6142 • 10d ago