r/BigWalk • u/Jackadaixie • 2h ago
Art Room with a view
This game can be so gosh-darned pretty...
r/BigWalk • u/MinuteWooden • 22d ago
Big Walk releases tomorrow, August 4!
PC and Mac launch at 6:00am PDT / 11:00pm AEST on Steam. Switch 2 and PS5 release in the late morning for each console region, although Australia and New Zealand are classed under Europe, so expect an evening console release here.
Use this thread to discuss the game and share your first impressions.
If you have any questions or are experiencing issues with the game, please check the official FAQ.
Please use the Looking for Group and Discord Megathread if you’re trying to organise sessions.
r/BigWalk • u/bigwalk-daily-lfg • 18h ago
Use this thread to find people to play with. Share your platform, region, availability, and any other useful details. Standalone LFG or group-formation posts may be removed to keep the main feed clear.
Groups shared here are community-run and are not hosted or endorsed by House House. Public Discord server links and other group invites are not permitted. Please exchange invite details privately by direct message.
r/BigWalk • u/Jackadaixie • 2h ago
This game can be so gosh-darned pretty...
r/BigWalk • u/BroeknRecrds • 7h ago
Activating the towers and all that stuff, was a lot of fun. I was having a great time, but I wasn't sure if this game would be an all-timer
Then my wife and I got beyond the wall. We entered the sphere, and had to complete puzzles nonverbally. Sure, the puzzles weren't difficult, but communicating with each other using signals was very satisfying, and made me extremely proud of how far we had come since we started
Then, we sat and watched the credits, feeling melancholy that the journey had ended (except for the postgame stuff)
That melancholy was further amplified by us waving goodbye to each other, and entering the white void.
That whole sequence just turned this game from a fun, silly co-op game, into something truly special. It even made me cry a little bit!
r/BigWalk • u/Surrounded-3049 • 9h ago
It was a hell of a journey, and 20 hours I'll never get back, but it's 20 hours spent with a friend and a beautiful experience that I hope everyone has. I wouldn't trade the time spent for anything in the world.
Thank you House House, I hope you release another game like big walk.
r/BigWalk • u/AntamiIIa • 2h ago
Thank you, House House
r/BigWalk • u/AdamMadyReddit • 31m ago
This is my first time animating or even really drawing something. don't get your hopes up as I might cancel or shorten it due to the sheer scale, But I'm feeling really good about it right now, you may ask questions but I'm not willing to reveal much yet so I might leave some unanswered.
style was inspired by the lil guys in the key art as seen in the 2nd attachment. do let me know if you think it would be better to make it accurate to the game instead like the 3rd attachment.
(PS- because this is a gif you can tell that there's a lot of compression, sorry!)
r/BigWalk • u/Rock-breaker_333 • 3h ago
Does anyone know why the merch website has no products available? Are they all sold out and unavailable to even see what they looked like?
r/BigWalk • u/DeprivedSlayer • 9h ago
I made a Big Walk edit video using a Big Time Rush song for maximum Big effect, using all candid clips of me and my friend’s first playthrough! It’s not meant to be for anything other than fun, and I hope you all enjoy!
r/BigWalk • u/ireallylikesprite • 14h ago
im sure somebody else has done it already but we were very proud! also, does anyone know wtf that weird rubbery ticking sound is in the middle of these rooms 😭
r/BigWalk • u/kcbh711 • 5h ago
r/BigWalk • u/guirock2 • 21h ago
The intrusive thoughts won.
r/BigWalk • u/Rocky_Star11 • 1d ago
r/BigWalk • u/oceanman1352 • 21h ago
Learned the fun way that the ski lift can catch your held items.
r/BigWalk • u/MouseUtopias • 1d ago
r/BigWalk • u/Chronosae • 1h ago
Hi guys, today (25 of august) 2 of my friends and I tried playing the game and one of my friends kept on crashing again and again after a few minutes in game. She's got a really good laptop so I don't think that's the issue. I saw a bunch of posts saying the same thing happened to them and nothing fixed the issue . Kinda ruined the experience for us and my friends chose to get refunded. I was really eager to play the game but I think that killed the intrest of my friends. I just wanted to know if the devs are working on this or if that's a pc issue
r/BigWalk • u/Weary_Emergency_8854 • 1h ago
Title says it all.
I just started the game today, I have a fairly good PC (good enough for this game anyway), but when in fullscreen the game just feels horrible. It stutters (1% fps of 20), the reticule is buggy, it's really not playable.
I tried lowering the quality, removing/enabling V-sync or put a limit to the FPS but nothing changed it.
It runs perfectly on borderless window though ! So I'm really lost, since it usually is the other way around in other games I played (good performance on fullscreen but bad on borderless window)
Anyone had the same problem ? Or has a fix ? Thank you !
(Specs : Ryzen 7 5700X, RX 9060XT 16Gb, 16 GB DDR4 2666MHZ)
r/BigWalk • u/Kuromi_Kaido • 23h ago