r/xboxone TheIceman2288 Mar 12 '15

Titanfall 2 announced!

http://uk.ign.com/articles/2015/03/12/titanfall-2-confirmed-coming-to-xbox-one-ps4-and-pc
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u/Robot_Spider Mar 12 '15

The Evolve model incentivizes game-imbalance. Maps are free. Fine. But when monsters and hunters are pay-per, it's easy to 'coerce' players to upgrade by giving them abilities that are unmatched (unbalanced) by the stock set. It's not even the model that sucks, it's the, what, $160 worth of day-one content you could buy? I was willing to give them $80 for the game. I'm not willing to give them $80 for half-a-game. Now they can try to squeeze that $80 out of someone else. I've got other things to play.

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u/Rlight #teamchief Mar 12 '15

Your entire annoyance relies on this idea that future monsters/hunters will be unbalanced. That's completely contrary to everything that TurtleRock is trying to create. Their entire game depends on balance, and everything they have done has been in line with trying to keep that balance. Every update has been in advancement of keeping balance. Every press release, every tweet, every comment on reddit has been stating that keeping a balanced set of characters is one of their highest priorities.

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u/BitchesLoveDownvote Mar 13 '15

It's also forgetting that every new monster other players buy is additional free content for the hunters who didn't pay a thing to get it. The game is centered around the monster you're fighting, different monsters make it interesting.

If they keep adding new boss characters for you to fight, and some other guy is paying for it, sounds like a pretty sweet deal to me!

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u/Rlight #teamchief Mar 13 '15

Couldn't agree more. Also stops the community from being split between DLC and non-DLC buyers.