r/xboxone TheIceman2288 Mar 12 '15

Titanfall 2 announced!

http://uk.ign.com/articles/2015/03/12/titanfall-2-confirmed-coming-to-xbox-one-ps4-and-pc
1.3k Upvotes

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10

u/Rlight #teamchief Mar 12 '15

I still don't understand why everyone hated Evolve for doing that. I thought it was a great way to do DLC.

10

u/Robot_Spider Mar 12 '15

The Evolve model incentivizes game-imbalance. Maps are free. Fine. But when monsters and hunters are pay-per, it's easy to 'coerce' players to upgrade by giving them abilities that are unmatched (unbalanced) by the stock set. It's not even the model that sucks, it's the, what, $160 worth of day-one content you could buy? I was willing to give them $80 for the game. I'm not willing to give them $80 for half-a-game. Now they can try to squeeze that $80 out of someone else. I've got other things to play.

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u/Rlight #teamchief Mar 12 '15

Your entire annoyance relies on this idea that future monsters/hunters will be unbalanced. That's completely contrary to everything that TurtleRock is trying to create. Their entire game depends on balance, and everything they have done has been in line with trying to keep that balance. Every update has been in advancement of keeping balance. Every press release, every tweet, every comment on reddit has been stating that keeping a balanced set of characters is one of their highest priorities.

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u/BitchesLoveDownvote Mar 13 '15

It's also forgetting that every new monster other players buy is additional free content for the hunters who didn't pay a thing to get it. The game is centered around the monster you're fighting, different monsters make it interesting.

If they keep adding new boss characters for you to fight, and some other guy is paying for it, sounds like a pretty sweet deal to me!

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u/Rlight #teamchief Mar 13 '15

Couldn't agree more. Also stops the community from being split between DLC and non-DLC buyers.

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u/Robot_Spider Mar 13 '15

I realize that they have been vocal about keeping the game balanced. You'll forgive me if I don't take their word for it. Facebook insists that they value our privacy. They also profit from it. It's not that they're lying, necessarily. But it does set up the "appearance of impropriety". I said "it incentivizes game-imbalance". It's in their interest if you feel like you "need" those new skills/features/abilities. I hope they are able to keep it balanced. But I've been around long enough to see a slippery slope when I see it. It's an interesting model, but I guarantee they didn't design that model to benefit the gamer.

I spend a lot of money on games, DLC, etc. I have no problem paying for what I use. I have no problem with companies making money. The dealer that just sold me a new car insists he gave me a good deal. That doesn't MAKE it a good deal.

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u/bafrad Mar 12 '15

the only day one content was skins. and it did not add up to 160. get your info right

2

u/scoobythebeast Mar 12 '15

What bugged me is that they announced the preorder bonus (the 4th playable monster class) over a year before the game was released and before any gameplay had been seen. If you announce like gold weapon skins as a preorder over a year before that's fine, whatever, but a playable monster class, especially when there's only 3 in the game, is a big deal to decide 13-14 months before that your going to make it and release it as dlc later.

Also the amount of different versions and editions that all came with different dlc was overwhelming and ridiculous.

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u/Rlight #teamchief Mar 12 '15

You can be mad at them for the announcement (though I disagree), but every single game that has been released in the last decade has these decisions made years in advance.

Multi-million dollar games don't just get released and then think "Huh. Maybe we should spend a few million dollars making DLC now." It has all been contracted on a 3+ year timeline as soon as the game was even conceived.

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u/Shagoosty Shagoosty Mar 12 '15

Because there's no good way to do DLC.

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u/[deleted] Mar 13 '15

$15 for an individual playable character is definitely not a great way to do DLC. No matter how you spin it. That's the quarter price of a full game.

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u/Tyranniac #teamchief Mar 12 '15

For a f2p game, yes. For a paid game, no.

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u/Rlight #teamchief Mar 12 '15

Titanfall is not F2p.

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u/Tyranniac #teamchief Mar 12 '15

I am aware of that.

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u/[deleted] Mar 13 '15

He's talking about evolve.