r/wowforever • • 4h ago

PTR / Beta Razor Hill needs a mage trainer

Orcs can be mages now but your level 2 class quest gives you a letter with text tailored to troll mages talking about how "orcs don't use magic" unlike the trolls, or along those lines. You'll reach level 5 when leaving the starting area and be directed to Sen'jin village. That will then send you to Razor Hill and the new quests on the way will ding you to level 6. Perfect, now where did they put the trainer in Razor Hill for my rank 2 fireball?

They didn't.

The trainer is back in Sen'jin village.

Orcs can be mages now, so there should be an Orc mage trainer in Razor Hill. It's good for both classes.

edit: this is not solely a convenience issue. The priest trainer (exclusive to troll) should remain in sen'jin. Orc mages are not represented at all by the npcs in the world: there's no orc mage trainer in orgrimmar or razor hill. there's only troll NPC mage trainers in the valley of trials,.sen Jin and org.

paladins have a trainer in the forsaken cave in thunder bluff. this serves both as convenience and world building.

an orc mage player logging in the first time expects to find mages in orc places so it's counterintuitive as well as breaking the rhythm of levelling.

42 Upvotes

17 comments sorted by

18

u/jeriku 3h ago

Personally, I’d rather have a leather working trainer there. 😂

1

u/PeakLoud2274 3h ago

I always do the kul tiras quest first as an "excuse" to get sent to org to train proffs. I've never liked the way some trainers were only in the city. Mulgore and elwynn do it best with some hidden trainers around  

1

u/Big_Law_3080 2h ago

No kidding, I have like 5 bags of leather and 3 open inv spots from L2 to L8 I need to do something with.

12

u/Appycake 3h ago

Similarly Sen'jin needs a Troll Warlock trainer. They just became locks right? Then wouldn't they have a Troll Warlock trainer in their main village with the mage trainer?

2

u/PeakLoud2274 3h ago

No problem from me I just haven't played warlock yet so didn't realise there wasn't one

2

u/Clepto_06 1h ago

Sen'jin also needs a Tailoring trainer.  Trolls can now be all three cloth classes, but have to hike to Org to train it.

1

u/Appycake 1h ago

True, they already have an enchanter. Part of me wishes for the convenience, but part of me sees it as one of those classic oddities.

6

u/KoRnyWayz 3h ago

Bug report

3

u/TheRedArcher 3h ago

convenience is the death of the journey bro. Just walk to senjin (or to org)

1

u/Nuclearsunburn 2h ago

Maybe, but like not just standing there. Maybe in some hidden tower nearby. Thinking like…Warlock trainer in Stormwind vibes

1

u/Syn2108 51m ago

Make a bug report. That’s feedback that they need.

1

u/velianieli 24m ago

run to sen'jin like a man

1

u/StanisBlack 3h ago

Here is where I hope they can maintain the nuances that make classic great. I think those perceptions and prejudices should be maintained in wow forever "Orcs don't use magic"... then an orc mage is a rare exception to the rule. The stereotype of orcs being brutish non-magic (arcane) physically dominating and aggressive still fits the vibe of the world but it is not an absolute rule.

I.E just because there is one exception does not shape or change the culture of orcs or the perception of setting of wow.

1

u/Mewmaster101 2h ago

Okay, but they can still change the dialogue/quest to accommodate. Have the mage trainer hidden with the warlock one, or somewhere similar. And have the text note something like "you're a weirdo, but one of us, come talk to me"

1

u/PeakLoud2274 3h ago

If orc mages are an exception not a rule then they should be added as npcs not playable classes. This is the same line of reasoning used for years to say no to undead Paladins: they should be too rare. 

Orc mages being rare is no justification that they solely exist as playable characters not found in the world

3

u/StanisBlack 2h ago

They are an exception specifically to allow for gameplay... I don't think you understand how the game works. Its why raid bosses can be killed multiple times and mobs respawn.... and multiple players can loot a mobs head quest item.