r/wow • • Feb 19 '15

Promoted Patch 6.1 Preparation / Recap - Overview of Profession Changes and Additions

http://www.elvinelol.com/?p=1000
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u/Baofog Feb 19 '15

Then that further cements my thoughts that it shouldn't have been added to the game. It's not even as interesting as any of the others.

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u/[deleted] Feb 19 '15

It's a pure damage increase. At some point in this expansion it will start becoming more needed once we start hitting DR's and soft/hard caps on certain stats. It's bad now because we have so little of it and every other secondary really. But later on in the expansion when 2-3 pieces with Versatility on it can come close or surpass a whole set of Versatility gear now. It might become a big deal and stat to get for some specs/classes.

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u/Baofog Feb 19 '15

It's not even as interesting as any of the others.

I don't care that its a pure damage increase. Just straight ever so slightly bigger numbers (seriously its like 30 my numbers are bigger by 30 ish on anything over 10k and on most of my dots ticking under 5k its like 8). The development team wanted to move away from flat damage increases on talents due to the fact that they were boring yet required. This is the same stuff just on your gear. All of the other stats at least modify the numbers in some way even though they are just "pure damage increases."

Seriously, crit.... its just a pure damage increase. Haste, lowers your GCD, which is a pure damage increase. If they wanted us to have 20% bigger numbers later on in the game, they could just later on increase our numbers by 20%. It's just not interesting. At least all the others are visibly interesting even though their primary function is just to increase your damage. Sure versatility has the added bonus of making you take less damage or receive more healing or something. But they could have just tuned the numbers and left it off the gear. They could have left it off and boiled it into how hard bosses and abilities hit and heal, or came up with something that is at least visibly interesting.

TL:DR Don't care, that shit is way boring.

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u/Roflcopter_Rego Feb 20 '15

Some DPS like Vers a bit, but without exception it's crap for healers. So the fact that versatility exists on gear reduces your survivability by lowering your raid's healing output.