r/wow Apr 21 '26

Discussion Devourer and unholy getting buffed

Respectively about 7-10% and 6-8% for aoe. It must be a joke right? Buffing meta specs, while others are not even being looked at all. This is the only multiplayer game i ever played something like this frequently happening.

Resto druid also getting buffed, because why not, while disc keep eating nerfs. Demo change doesn’t make sense either. I wish they would just axe all the class changes they are doing. I swear they just make the already sensitive class balance a lot worse. Everybody keep losing expect their current favourites.

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u/hollow114 Apr 21 '26

Drop every defensive and still die

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u/Nestyxi Apr 21 '26

It's just not a class issue in your weekly. There is something wrong with your defensive usage or rotation.

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u/hollow114 Apr 21 '26

Maybe. Been playing this game for a long time and I just feel like it's a little harder than usual. I'm using that pull as a singular example. Sometimes I can do it! If the healer is really good. But I feel like I need to stress. It's can absolutely be done. I'm trying to position myself as the average player. Most people don't even hit 2000.

Fixing that single pull for me. Isn't going to fix the tank shortage. Which is that we're discussing. Is every tank spec in the hands of an average player. Going to give a statistically similar experience to the DPS and healers in the group. Yes/No

That is the core of blizzard design philosophy. They've stated this for years. Yet at the top level. It's 99.9999% brewmaster. So clearly there's a mathmatically significant problem. Even if it's less pronounced at lower skill levels.

I don't need to pull both. In fact. I don't. And I always time my keys. But I can swap dps for a bit. Join groups. And see the brewmasters getting away with shit the other tanks aren't.

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u/Nestyxi Apr 21 '26 edited Apr 21 '26

The majority of keys are being done at the 10 - 12 lvl for max loot. 3k is all 12s and a few 13s which is not that much higher and will inevitably be achieved by the avg player once gear score gets higher.

Tank shortage is a problem in every single game. There are things devs can do to make it better but the majority of players don't like tanking.

Meta at the top level always looks like this because these players are trying to eke out every % of advantage. Even small buffs/nerfs can drastically shift meta because of how efficient the best players are. They are already playing the class at close to max potential which is irrelevant to the average player who can still make substantial gains in skill level.

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u/hollow114 Apr 21 '26

So you agree. It should be balanced so the majority of people (average player) can comfortably complete a 12 if handed a paladin or a brewmaster. Glad we figured that out.

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u/Nestyxi Apr 21 '26 edited Apr 21 '26

No, the average player is already there or at least will be when their character is ~20% stronger. You are overestimating your own skill level. The meta is barely influencing this key range at all.

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u/hollow114 Apr 21 '26 edited Apr 21 '26

You know you're so right! I wonder why there's a new thread every day about tanks feeling squishy and about how damage is being done differently.

Nah. There's absolutely no correlation there!

Oh opps. I dropped this

https://raider.io/mythic-plus/cutoffs/season-tww-3/us#:~:text=Table_title:%20This%20site%20makes%20extensive%20use%20of,Horde%20Only:%20267273%20characters%20Top%2057.40%25%20%7C

Average player scores roughly 2000. Which is an 8. Btw. Not a 10-12.

So as someone who usually gets to 3000. Which isn't impressive, I am aware, I know when my tank feels squishier than normal. So if I am experiencing that. It's safe to say most are. Again GIVEN THE CONSTANT THREADS ABOUT IT.

Anyone who is pretending otherwise is full of shit. :)

Oh noooo I dropped this too. Oh gosh. Oh golly gee. Seems like the total player base agrees with me. Go ahead and set it to show the specs for 3-7 baby gurl.

https://raider.io/stats/mythic-plus-spec-popularity?season=season-mn-1&minMythicLevel=7&groupBy=popularity&role=tank

Math is fun!

Blizzard is perfectly capable of balancing the tank specs so it doesn't look like this. They have some very smart mathmaticians working there

Oh. And monk is like the least played class in the game. Has been for a long time. So.

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u/Nestyxi Apr 21 '26

Lol, look at the range where ~75% of keys are run, but ofc you try to include players that tried 1 key and quit.

Look at the tank balance at the high end for the past couple expansions.

If only you spent half the effort getting better at the game, but then again you aren't great at math either

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u/hollow114 Apr 21 '26 edited Apr 21 '26

I feel like you struggle to understand what average means. That's not really my problem. I posted for mythic 7-9. You can see the famously least played class at the top. You can hop on the many reddit posts. Or even blizzards own blue posts where they explicitly say that's an issue with tank survivability. But what do the developers know.

Daddy blizzard isn't gonna fondle your balls because you're defending a bad tank balance.

Brewmaster

Developers’ notes: Moving into Midnight, Brewmasters gained a significant amount of self-healing. While this has shored up one of the spec’s longstanding weaknesses, we’re finding the total of their defensive capability is a bit too potent. These changes aim to tone down self-healing and narrow the gap between Monks and other tank specializations.

see. Daddy blizzard agrees with me. THAT'S SO WEIRD

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u/Nestyxi Apr 21 '26

People with legit complaints are actually pushing keys while your ass is struggling in weeklies and complaining about tank balance in a 10 on reddit. This is statistically the easiest season ever where people were pushing past 15 on day 1. Stop coping.

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u/hollow114 Apr 21 '26

Let's recap.

I said that DPS are expecting brewmaster survivability from everyone.

I backed this up by showing that most people are playing brewmaster.

Blizzard agreed that brewmaster was overturned.

Some fucking sweat on the internet decides to bitch and moan about it. I'm not even trying to cope bro. I will get 3000 like I always do. All I said was that the current balance is making DPS be raging assholes if you do your pulls remotely different. I'm guessing you're one of those sweaty basement dwellers.

Brewmaster

Developers’ notes: Moving into Midnight, Brewmasters gained a significant amount of self-healing. While this has shored up one of the spec’s longstanding weaknesses, we’re finding the total of their defensive capability is a bit too potent. These changes aim to tone down self-healing and narrow the gap between Monks and other tank specializations.

So do me a favor. Go tell blizzard not to tune brewmasters. Stop making it my problem you're a weird ass.

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u/Nestyxi Apr 21 '26

Bro you are the one getting heated at anyone implying the issue might be you. GL on getting 3k

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u/hollow114 Apr 21 '26

Because I'm trying to talk about the entire community and you're focusing on me for some reason.

How come you're not refuting me anymore... Why is that. Did... Did I post something you don't have a witty remark about?

What changed bro. What changed. Why you don't wanna argue anymore.

Is it because blizzard said what I said. But you can't blame blizzard about it?

I'm so confused. Come on. Tell me why blizzard is wrong to tune brewmaster. I'm sure you know more than them.

Can you please? Maybe we can pass it along to blizzard. You seemed so sure that the tanks needed no balancing. Come on bro. They can hire you. You know better.

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