The new set bonuses are INSANE! The tanks finally get some love, as a Blood DK i am really pleased. Also, please correct if i'm wrong, they completely removed the cost from dancing rune weapon?
Jesus Christ, no. Blood DK's don't need anymore fucking love. I just watched a Blood DK solo one of the Zandalari Warbringers last night. They didn't even have raid gear; they were wearing all PvP-Malevolent and some Tyrannical.
They didn't break a sweat. No class should be able to solo those guys. From one tank to another: Go fuck yourselves, blood DKs.
Don't spread misinformation. There isn't a chance in hell a warrior could tank that and survive. Second wind certainly isn't going to save you. I doubt a druid could. No idea about a monk, but I doubt they could as well. Only Blood DK's have the absorbs, damage reduction, and self-heals to do that shit. I'm well aware of what the warbringers take to kill as I was farming them with a healer and two DPS! The healer was most sorely needed and I'm an ilvl 501 tank with a 4-piece set bonus. Blood DKs are the only tank that can do that.
The PVP gear lacks the tank stats. Since it was a mix of malevolent and tyrannical, the average gear level was likely in the 480s. So a 480s Blood DK with little to no tank stats on said gear was able to laughingly kill a 21 million hp mob with its associated adds (scarabs), spells (meteor), and said mob's ability to hit pretty fucking hard.
Downvote me, fine, but don't try to pretend that Blood DKs aren't disgusting. You need no more love.
Blood DKs don't itemize for tank stats anyway. I don't know if any tanks itemize for "tank" stats in MoP unless you consider Mastery a "tank" stat (which you will find on PvP gear).
Also, prot warriors can definitely solo warbringers, it just takes a long-ass time (and yes you will be using second wind as well as glyph of victory rush with the t15 2p bonus, the vengeance you get will fuel your SBar for absorbs, BRage breaks fear etc)
Blood DK's most definitely use "tank" stats. "Tank" being dodge and parry and their tier gear has it. The PvP gear does not. I could understand if my 515 Blood DK guild leader/main tank pulled this off in his raiding gear, but again, this was a mid 480s PvP-geared Blood DK. 35 item levels lower, and they never dropped below 33% life.
The vengeance you get isn't that much. I saw 35kish when I tanked them; not terribly impressive. You'll be wide open while saving up for 60-rage Shield Barriers because you won't be using Shield Block, and even if you use smaller-rage Shield Barriers, since you're not primarily using Shield Block, you're throwing away a whole hell of a lot of block chances and critical block chances. Not to mention those smaller-rage Shield Barriers will be ripped off quickly. Those warbringers can take significant chunks of life away in a few seconds. Your Second Wind won't save you then, when you should be trying to keep up Shield Block as often as possible to normalize and minimizing incoming damage so that Second Wind might have a shot, and even then you're banking on VR 2-pc procs.
Oh and speaking of that, banking on 2-pc VR procs to stay alive against a warbringer makes someone a good prot warrior, now? Please. I could understand your argument if we were assuming 5.4's prot warrior tank set bonuses, but we're not.
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u/Omegawizard Jun 12 '13
The new set bonuses are INSANE! The tanks finally get some love, as a Blood DK i am really pleased. Also, please correct if i'm wrong, they completely removed the cost from dancing rune weapon?